Player Matchup

Sobek
Sobek
Alliganktor
Sobek
Level 156
God Stats
21W - 20L
1,625 SR
Queue Stats
167W - 204L
1,434 Elo+
Solo
Izanami
Izanami
BRseraph
Izanami
Level 123
God Stats
9W - 8L
1,679 SR
Queue Stats
231W - 215L
1,542 Elo+
Party 3
Nike
Nike
MissStellaBell
Nike
Level 36
God Stats
38W - 32L
1,540 SR
Queue Stats
162W - 163L
1,536 Elo+
Party 3
Scylla
Scylla
Noykin
Scylla
Level 38
God Stats
3W - 5L
1,487 SR
Queue Stats
156W - 175L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
Spantik
Gilgamesh
Level 138
God Stats
7W - 7L
1,612 SR
Queue Stats
237W - 215L
1,554 Elo+
Party 3
Team Averages
Level 98
1,589 SR
1,522 Elo+

VS

Team Averages
Level 72
1,610 SR
1,543 Elo+
Guan Yu
Guan Yu
ITrippinl
Guan Yu
Level 107
God Stats
3W - 2L
1,480 SR
Queue Stats
40W - 43L
1,415 Elo+
Solo
Hou Yi
Hou Yi
NtLBolt
Hou Yi
Level 114
God Stats
12W - 10L
1,561 SR
Queue Stats
32W - 19L
1,464 Elo+
Party 2
Hera
Hera
ObeyKali
Hera
Level 68
God Stats
4W - 2L
1,625 SR
Queue Stats
123W - 104L
1,495 Elo+
Party 1
Atlas
Atlas
TrustXYZ
Atlas
Level 33
God Stats
3W - 2L
1,636 SR
Queue Stats
14W - 6L
1,805 Elo+
Party 2
Loki
Loki
Zmurder4L
Loki
Level 39
God Stats
4W - 1L
1,747 SR
Queue Stats
140W - 142L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
6,519
362
3,586
14,509
12,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
BRseraph
Izanami
14
2 / 6 / 1
8,874
493
6,303
11,288
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 4 / 0
8,431
468
4,127
15,512
9,685
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
Noykin
Scylla
13
1 / 5 / 1
8,036
446
8,569
9,608
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Spantik
Gilgamesh
16
2 / 4 / 2
8,998
500
5,009
17,376
10,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ITrippinl
Guan Yu
16
1 / 0 / 2
9,899
550
4,856
8,017
10,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
NtLBolt
Hou Yi
15
12 / 3 / 3
10,258
570
13,864
8,626
2,663
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hera
18
7 / 1 / 9
10,700
594
17,878
7,516
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
TrustXYZ
Atlas
15
3 / 1 / 16
9,998
555
10,823
15,598
18,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
15
3 / 1 / 8
9,072
504
4,949
8,653
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
6
Kills
26
26
Deaths
6
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Izanami
BRseraph
Izanami
2
6
1
0.42
W
Guan Yu
ITrippinl
Guan Yu
1
0
2
2
L
0
4
0
0
L
Scylla
Noykin
Scylla
1
5
1
0.3
W
Hou Yi
NtLBolt
Hou Yi
12
3
3
4.5
W
Hera
7
1
9
11.5
L
Gilgamesh
Spantik
Gilgamesh
2
4
2
0.75
W
Atlas
TrustXYZ
Atlas
3
1
16
11
W
Loki
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,594
Damage
52,370
68,293
Taken
48,410
38,496
Mitigated
38,745
8,873
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,586
394
0
1,681
14,509
12,818
0
6,630
7,879
16,836
0
L
Izanami
BRseraph
Izanami
6,303
3,900
0
2,235
11,288
2,665
0
4,699
6,548
0
63,603
W
Guan Yu
ITrippinl
Guan Yu
4,856
1,344
89
3,154
8,017
10,153
658
1,154
6,863
2,943
57,639
L
4,127
897
0
2,085
15,512
9,685
0
5,123
9,790
0
53,660
L
Scylla
Noykin
Scylla
8,569
694
0
1,459
9,608
2,818
0
4,124
5,440
57,296
0
W
Hou Yi
NtLBolt
Hou Yi
13,864
6,033
0
0
8,626
2,663
1,458
2,333
6,293
0
59,515
W
Hera
17,878
5,670
0
2,743
7,516
3,156
1,666
2,479
5,037
86,588
0
L
Gilgamesh
Spantik
Gilgamesh
5,009
1,291
0
1,413
17,376
10,510
0
8,229
9,147
0
68,943
W
Atlas
TrustXYZ
Atlas
10,823
3,668
299
3,020
15,598
18,729
907
4,995
10,603
25,887
0
W
Loki
4,949
952
0
2,831
8,653
4,044
0
1,446
7,207
0
55,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,858
Gold Earned
49,927
510
Minions Killed
491
0
Camps Cleared
0
1,594,711
Distance Traveled
1,757,461
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,519
362
14
1
0
347,728
2
L
Izanami
8,874
493
129
7
0
270,203
3
W
Guan Yu
9,899
550
127
7
0
333,494
7
L
Nike
8,431
468
139
8
0
283,054
2
L
Scylla
8,036
446
116
6
0
315,898
4
W
Hou Yi
10,258
570
115
6
0
336,017
5
W
Hera
10,700
594
146
8
0
349,012
4
L
Gilgamesh
8,998
500
112
6
0
377,828
5
W
Atlas
9,998
555
19
1
0
352,143
7
W
Loki
9,072
504
84
5
0
386,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role