Player Matchup

Chaac
Chaac
Canarnus
Chaac
Level 158
God Stats
6W - 2L
1,705 SR
Queue Stats
178W - 155L
1,660 Elo+
Party 4
Skadi
Skadi
Lilyssa
Skadi
Level 150
God Stats
3W - 1L
1,689 SR
Queue Stats
67W - 89L
1,575 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mercy
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,549 Elo+
Solo
Hun Batz
Hun Batz
Rillius
Hun Batz
Level 149
God Stats
1W - 1L
1,337 SR
Queue Stats
42W - 45L
1,629 Elo+
Party 3
Cabrakan
Cabrakan
Stormrok
Cabrakan
Level 74
God Stats
9W - 3L
1,715 SR
Queue Stats
64W - 53L
1,617 Elo+
Party 4
Team Averages
Level 138
1,589 SR
1,606 Elo+

VS

Team Averages
Level 141
1,524 SR
1,587 Elo+
Geb
Geb
Ahego
Geb
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 107L
1,800 Elo+
Party 2
Thoth
Thoth
Bokooy
Thoth
Level 152
God Stats
2W - 11L
1,341 SR
Queue Stats
191W - 189L
1,558 Elo+
Party 1
Loki
Loki
LuyQ
Loki
Level 159
God Stats
14W - 13L
1,539 SR
Queue Stats
322W - 320L
1,602 Elo+
Party 1
Janus
Janus
Slayers300
Janus
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 24L
1,500 Elo+
Party 2
Hachiman
Hachiman
YashaPositive
Hachiman
Level 104
God Stats
1W - 2L
1,738 SR
Queue Stats
297W - 333L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Canarnus
Chaac
20
11 / 2 / 6
13,958
821
23,137
24,158
23,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Lilyssa
Skadi
20
4 / 5 / 7
12,872
757
13,240
14,573
4,396
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Mercy
Morgan Le Fay
20
4 / 1 / 9
12,459
733
13,059
9,478
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Rillius
Hun Batz
20
3 / 4 / 10
12,415
730
9,694
19,871
13,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Stormrok
Cabrakan
18
0 / 4 / 14
12,071
710
8,142
21,443
27,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ahego
Geb
18
2 / 5 / 10
11,320
666
16,181
18,411
8,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Bokooy
Thoth
20
4 / 2 / 7
12,491
735
17,442
12,401
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
LuyQ
Loki
20
4 / 4 / 8
11,799
694
12,435
15,142
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
17
2 / 6 / 8
10,739
632
11,750
13,283
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
YashaPositive
Hachiman
18
4 / 5 / 4
11,653
685
10,955
15,493
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
53
22
Kills
16
16
Deaths
22
46
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Geb
Ahego
Geb
2
5
10
1.4
L
Thoth
Bokooy
Thoth
4
2
7
3.75
W
Chaac
Canarnus
Chaac
11
2
6
7
W
Skadi
Lilyssa
Skadi
4
5
7
1.5
L
Loki
LuyQ
Loki
4
4
8
2
W
Morgan Le Fay
Mercy
Morgan Le Fay
4
1
9
8.5
W
Hun Batz
Rillius
Hun Batz
3
4
10
2
L
Janus
2
6
8
1
W
Cabrakan
Stormrok
Cabrakan
0
4
14
1.75
L
Hachiman
YashaPositive
Hachiman
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,272
Damage
68,763
89,523
Taken
74,730
72,128
Mitigated
29,661
19,382
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Ahego
Geb
16,181
1,581
0
1,087
18,411
8,102
0
6,262
11,859
32,677
0
L
Thoth
Bokooy
Thoth
17,442
189
0
625
12,401
4,956
1,040
2,641
9,592
56,460
0
W
Chaac
Canarnus
Chaac
23,137
2,822
0
9,870
24,158
23,304
138
11,747
12,411
0
61,954
W
Skadi
Lilyssa
Skadi
13,240
5,200
0
814
14,573
4,396
3,405
6,792
7,781
0
64,067
L
Loki
LuyQ
Loki
12,435
2,503
0
1,760
15,142
6,090
479
3,518
11,362
0
47,859
W
Morgan Le Fay
Mercy
Morgan Le Fay
13,059
756
239
2,142
9,478
3,049
2,223
5,563
3,915
57,915
0
W
Hun Batz
Rillius
Hun Batz
9,694
1,588
0
1,818
19,871
13,643
341
9,333
10,538
0
42,145
L
Janus
11,750
446
0
661
13,283
4,123
0
2,765
10,227
29,997
0
W
Cabrakan
Stormrok
Cabrakan
8,142
1,163
0
4,499
21,443
27,736
283
11,938
9,505
19,099
0
L
Hachiman
YashaPositive
Hachiman
10,955
7,208
0
1,984
15,493
6,390
864
5,268
9,915
0
30,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,775
Gold Earned
58,002
372
Minions Killed
284
0
Camps Cleared
0
1,814,816
Distance Traveled
1,701,574
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,320
666
46
3
0
376,360
0
L
Thoth
12,491
735
95
6
0
356,354
2
W
Chaac
13,958
821
98
6
0
396,881
2
W
Skadi
12,872
757
98
6
0
342,265
3
L
Loki
11,799
694
62
4
0
380,260
2
W
Morgan Le Fay
12,459
733
87
5
0
332,028
5
W
Hun Batz
12,415
730
70
4
0
400,148
1
L
Janus
10,739
632
41
2
0
264,670
0
W
Cabrakan
12,071
710
19
1
0
343,494
4
L
Hachiman
11,653
685
40
2
0
323,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role