Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Bretttles
Agni
Level 109
God Stats
5W - 5L
1,567 SR
Queue Stats
191W - 173L
1,655 Elo+
Solo
Awilix
Awilix
Dissert
Awilix
Level 149
God Stats
43W - 43L
1,689 SR
Queue Stats
394W - 403L
1,627 Elo+
Solo
Neith
Neith
Neyme
Neith
Level 88
God Stats
55W - 62L
1,634 SR
Queue Stats
555W - 384L
1,725 Elo+
Solo
Horus
Horus
Wolf0fEloStreet
Horus
Level 108
God Stats
3W - 0L
1,538 SR
Queue Stats
34W - 27L
1,701 Elo+
Solo
Team Averages
Level 123
1,586 SR
1,641 Elo+

VS

Team Averages
Level 135
1,662 SR
1,690 Elo+
He Bo
He Bo
JefferyDahmer
He Bo
Level 125
God Stats
5W - 8L
1,500 SR
Queue Stats
433W - 381L
1,582 Elo+
Solo
Ganesha
Ganesha
MattyMcFly
Ganesha
Level 150
God Stats
5W - 2L
1,889 SR
Queue Stats
183W - 65L
1,809 Elo+
Party 1
Bellona
Bellona
Ochad
Bellona
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 93L
1,741 Elo+
Party 1
Apollo
Apollo
UncleRico
Apollo
Level 160
God Stats
40W - 35L
1,784 SR
Queue Stats
467W - 475L
1,603 Elo+
Solo
Kukulkan
Kukulkan
WavieCrockett
Kukulkan
Level 87
God Stats
2W - 3L
1,638 SR
Queue Stats
97W - 86L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 2 / 4
9,387
552
9,256
9,859
7,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
17
4 / 3 / 4
9,902
582
8,745
9,412
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Dissert
Awilix
16
4 / 7 / 6
9,514
560
8,201
13,689
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Neyme
Neith
18
10 / 1 / 3
11,346
667
13,105
7,574
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
3 / 4 / 7
9,642
567
7,565
19,546
8,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 7 / 2
8,741
514
9,763
11,072
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
MattyMcFly
Ganesha
11
0 / 7 / 6
7,199
423
4,393
14,213
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Ochad
Bellona
14
4 / 4 / 1
8,849
521
8,754
15,509
11,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
UncleRico
Apollo
16
4 / 5 / 1
9,439
555
4,881
12,886
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
WavieCrockett
Kukulkan
15
1 / 3 / 6
8,854
521
10,595
9,310
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
25
Kills
17
17
Deaths
26
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
4
3
W
Agni
4
3
4
2
W
Awilix
Dissert
Awilix
4
7
6
1
L
8
7
2
1.29
L
Ganesha
MattyMcFly
Ganesha
0
7
6
0.43
W
Neith
Neyme
Neith
10
1
3
11.5
L
Bellona
Ochad
Bellona
4
4
1
1.13
L
Apollo
UncleRico
Apollo
4
5
1
0.9
L
Kukulkan
WavieCrockett
Kukulkan
1
3
6
1.33
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,872
Damage
38,386
60,080
Taken
62,990
28,985
Mitigated
30,646
16,827
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,256
2,060
0
1,476
9,859
7,889
105
3,123
6,736
47,987
5,439
W
Agni
8,745
484
0
1,362
9,412
3,689
141
6,529
2,883
70,804
0
W
Awilix
Dissert
Awilix
8,201
3,043
0
3,145
13,689
5,271
83
5,896
7,793
0
54,713
L
9,763
533
0
1,794
11,072
2,720
0
2,879
8,193
44,993
0
L
Ganesha
MattyMcFly
Ganesha
4,393
737
0
930
14,213
10,129
0
4,438
9,775
20,671
0
W
Neith
Neyme
Neith
13,105
4,155
0
2,487
7,574
3,325
4,400
1,815
5,759
0
82,177
L
Bellona
Ochad
Bellona
8,754
1,573
257
3,486
15,509
11,822
68
5,541
9,968
0
48,728
L
Apollo
UncleRico
Apollo
4,881
2,221
0
4,027
12,886
3,224
558
0
12,886
0
71,532
L
Kukulkan
WavieCrockett
Kukulkan
10,595
709
0
881
9,310
2,751
0
4,571
4,739
65,077
0
W
7,565
3,633
3,465
4,892
19,546
8,811
126
7,388
10,081
0
32,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,791
Gold Earned
43,082
515
Minions Killed
477
0
Camps Cleared
0
1,682,950
Distance Traveled
1,635,030
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,387
552
91
5
0
326,368
5
W
Agni
9,902
582
143
8
0
333,951
3
W
Awilix
9,514
560
101
6
0
365,824
6
L
He Bo
8,741
514
83
5
0
298,655
1
L
Ganesha
7,199
423
8
0
0
321,956
10
W
Neith
11,346
667
144
8
0
321,038
3
L
Bellona
8,849
521
95
6
0
356,593
1
L
Apollo
9,439
555
141
8
0
316,147
6
L
Kukulkan
8,854
521
150
9
0
341,679
6
W
Horus
9,642
567
36
2
0
335,769
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role