Player Matchup

Sol
Sol
Mewwtant
Sol
Level 87
God Stats
1W - 7L
1,449 SR
Queue Stats
15W - 22L
1,328 Elo+
Solo
Nu Wa
Nu Wa
ThaGREAT_BAMBlN0
Nu Wa
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 125L
1,504 Elo+
Solo
Yemoja
Yemoja
Utnapistim777727
Yemoja
Level 85
God Stats
7W - 9L
1,265 SR
Queue Stats
22W - 18L
1,369 Elo+
Solo
Loki
Loki
XInfernalNinjaX
Loki
Level 37
God Stats
12W - 9L
1,270 SR
Queue Stats
88W - 93L
1,444 Elo+
Solo
Anhur
Anhur
revyk84
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,384 Elo+
Solo
Team Averages
Level 72
1,397 SR
1,406 Elo+

VS

Team Averages
Level 58
1,524 SR
1,426 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
El_poro_py
Apollo
Level 36
God Stats
12W - 16L
1,747 SR
Queue Stats
327W - 393L
1,442 Elo+
Solo
Anubis
Anubis
LBKLeeBoyz16
Anubis
Level 93
God Stats
5W - 2L
1,729 SR
Queue Stats
102W - 89L
1,530 Elo+
Solo
Shiva
Shiva
Laddy2x
Shiva
Level 12
God Stats
6W - 3L
1,500 SR
Queue Stats
10W - 12L
1,239 Elo+
Party 1
Baron Samedi
Baron Samedi
TheVoidSoul
Baron Samedi
Level 115
God Stats
5W - 6L
1,142 SR
Queue Stats
89W - 84L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,460
746
7,686
6,433
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 4 / 0
7,518
752
7,888
8,041
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 5
7,068
707
2,443
9,200
6,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
0 / 5 / 1
6,724
672
2,448
7,925
2,458
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
revyk84
Anhur
14
2 / 6 / 3
7,647
765
4,911
9,039
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 1 / 6
7,093
709
4,056
7,209
3,818
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
El_poro_py
Apollo
13
2 / 3 / 3
7,288
729
2,832
8,395
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
6 / 1 / 5
8,966
897
7,245
8,190
3,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Laddy2x
Shiva
14
3 / 1 / 4
7,747
775
4,483
6,549
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
TheVoidSoul
Baron Samedi
15
6 / 0 / 5
8,140
814
15,893
6,834
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
17
17
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
6
3
W
Apollo
El_poro_py
Apollo
2
3
3
1.17
W
Anubis
6
1
5
8.5
W
Shiva
Laddy2x
Shiva
3
1
4
5
L
2
2
0
1
L
2
4
0
0.5
W
Baron Samedi
TheVoidSoul
Baron Samedi
6
0
5
8.5
L
0
0
5
2.5
L
0
5
1
0.1
L
Anhur
revyk84
Anhur
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,376
Damage
34,509
40,638
Taken
37,177
16,885
Mitigated
17,567
5,261
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,056
0
159
837
7,209
3,818
0
3,519
3,532
0
14,348
W
Apollo
El_poro_py
Apollo
2,832
1,819
0
1,352
8,395
2,790
0
3,625
4,648
0
13,898
W
Anubis
7,245
724
230
4,984
8,190
3,550
294
2,599
5,391
40,644
0
W
Shiva
Laddy2x
Shiva
4,483
61
53
620
6,549
4,334
112
2,664
3,723
0
19,895
L
7,686
1,636
0
1,322
6,433
2,361
0
3,745
2,657
23,723
2,019
L
7,888
2,808
0
584
8,041
2,696
240
3,820
4,052
24,927
0
W
Baron Samedi
TheVoidSoul
Baron Samedi
15,893
384
1,897
3,645
6,834
3,075
111
4,384
2,330
26,675
0
L
2,443
187
952
1,254
9,200
6,630
0
4,974
4,202
7,616
0
L
2,448
387
51
690
7,925
2,458
0
4,878
3,023
0
16,965
L
Anhur
revyk84
Anhur
4,911
1,318
0
408
9,039
2,740
0
5,721
3,239
0
15,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
39,234
163
Minions Killed
191
0
Camps Cleared
0
964,727
Distance Traveled
1,042,084
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,093
709
30
3
0
223,529
1
W
Apollo
7,288
729
26
3
0
186,502
0
W
Anubis
8,966
897
78
8
0
194,658
5
W
Shiva
7,747
775
37
4
0
215,091
0
L
Sol
7,460
746
47
5
0
192,732
4
L
Nu Wa
7,518
752
46
5
0
180,729
0
W
Baron Samedi
8,140
814
20
2
0
222,304
2
L
Yemoja
7,068
707
9
1
0
189,848
0
L
Loki
6,724
672
26
3
0
218,627
1
L
Anhur
7,647
765
35
4
0
182,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role