Player Matchup

Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold IV
Ep1c JUICY
Thoth
Gold IV
Level 81
God Stats
0W - 1L
1,618 SR
Queue Stats
27W - 33L
1,532 MMR
Solo
Fenrir
Fenrir
Bronze III
crownthefool
Fenrir
Bronze III
Level 123
God Stats
1W - 2L
1,377 SR
Queue Stats
15W - 20L
1,534 MMR
Solo
Artio
Artio
Gold III
syed_wh
Artio
Gold III
Level 69
God Stats
41W - 35L
1,671 SR
Queue Stats
429W - 430L
1,531 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,533 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,592 SR
1,527 MMR
Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Exceba
Morgan Le Fay
Gold III
Level 108
God Stats
5W - 3L
1,723 SR
Queue Stats
274W - 280L
1,551 MMR
Solo
Xbalanque
Xbalanque
Gold III
ImMxtro
Xbalanque
Gold III
Level 89
God Stats
9W - 4L
1,743 SR
Queue Stats
102W - 80L
1,580 MMR
Party 1
Bacchus
Bacchus
Gold IV
Smith4044
Bacchus
Gold IV
Level 148
God Stats
2W - 4L
1,358 SR
Queue Stats
120W - 129L
1,529 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Teyuun
Gilgamesh
Silver III
Level 89
God Stats
9W - 2L
1,635 SR
Queue Stats
22W - 10L
1,477 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
1 / 1 / 0
8,396
525
5,754
8,908
2,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
 
Sobek
12
0 / 0 / 2
7,076
442
2,214
8,633
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
14
1 / 4 / 2
8,125
508
3,487
10,030
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
4 / 6 / 0
7,694
481
7,369
13,160
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
syed_wh
Artio
14
0 / 4 / 1
7,909
494
4,418
15,212
13,715
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ArachneCamazotzAtlas

VS

Bans
BastetAthenaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
1 / 1 / 5
9,822
614
7,264
9,472
7,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Exceba
Morgan Le Fay
14
3 / 4 / 6
9,007
563
6,711
8,908
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
ImMxtro
Xbalanque
14
2 / 1 / 0
8,358
522
6,727
8,641
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Smith4044
Bacchus
13
1 / 0 / 3
8,246
515
5,042
8,557
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Teyuun
Gilgamesh
18
8 / 0 / 4
10,486
655
12,478
9,869
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
15
15
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
0
1
L
Sobek
 
Sobek
0
0
2
1
W
Vamana
 
Vamana
1
1
5
3.5
L
Thoth
1
4
2
0.5
W
Morgan Le Fay
Exceba
Morgan Le Fay
3
4
6
1.5
W
Xbalanque
ImMxtro
Xbalanque
2
1
0
2
W
Bacchus
Smith4044
Bacchus
1
0
3
2.5
W
Gilgamesh
Teyuun
Gilgamesh
8
0
4
10
L
Fenrir
4
6
0
0.67
L
Artio
syed_wh
Artio
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,242
Damage
38,222
55,943
Taken
45,447
30,247
Mitigated
25,699
13,040
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,754
1,969
0
1,920
8,908
2,497
0
595
8,313
0
71,584
L
Sobek
 
Sobek
2,214
114
0
2,821
8,633
6,906
0
2,210
6,423
14,028
0
W
Vamana
 
Vamana
7,264
3,363
0
5,401
9,472
7,737
54
3,805
5,667
0
70,257
L
Thoth
3,487
46
0
1,493
10,030
2,600
0
4,342
5,688
60,488
0
W
Morgan Le Fay
Exceba
Morgan Le Fay
6,711
213
0
960
8,908
3,059
0
2,724
6,184
49,086
0
W
Xbalanque
ImMxtro
Xbalanque
6,727
2,818
0
3,942
8,641
2,698
472
190
8,451
0
61,245
W
Bacchus
Smith4044
Bacchus
5,042
608
0
3,663
8,557
7,867
486
1,401
7,156
33,090
0
W
Gilgamesh
Teyuun
Gilgamesh
12,478
3,797
0
961
9,869
4,338
0
1,999
7,870
0
95,947
L
Fenrir
7,369
793
0
1,513
13,160
4,529
0
3,577
9,583
0
47,123
L
Artio
syed_wh
Artio
4,418
232
209
5,084
15,212
13,715
0
1,029
14,183
47,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,200
Gold Earned
45,919
460
Minions Killed
564
0
Camps Cleared
0
1,534,263
Distance Traveled
1,559,937
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,396
525
136
9
0
315,738
4
L
Sobek
7,076
442
27
2
0
348,642
6
W
Vamana
9,822
614
148
9
0
298,380
10
L
Thoth
8,125
508
131
8
0
278,009
6
W
Morgan Le Fay
9,007
563
110
7
0
311,005
3
W
Xbalanque
8,358
522
116
7
0
234,540
2
W
Bacchus
8,246
515
41
3
0
331,881
3
W
Gilgamesh
10,486
655
149
9
0
384,131
3
L
Fenrir
7,694
481
69
4
0
332,300
4
L
Artio
7,909
494
97
6
0
259,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role