Player Matchup

Sol
Sol
NchoMcBrain
Sol
Level 106
God Stats
15W - 12L
1,845 SR
Queue Stats
359W - 430L
1,397 Elo+
Solo
Medusa
Medusa
Taintedraptor
Medusa
Level 48
God Stats
6W - 8L
1,510 SR
Queue Stats
7W - 17L
1,336 Elo+
Party 2
Shiva
Shiva
Tiemujin
Shiva
Level 42
God Stats
1W - 2L
1,212 SR
Queue Stats
190W - 207L
1,282 Elo+
Solo
Poseidon
Poseidon
dkillerz05
Poseidon
Level 65
God Stats
3W - 4L
1,459 SR
Queue Stats
94W - 81L
1,398 Elo+
Solo
Pele
Pele
sakanarai
Pele
Level 51
God Stats
11W - 16L
1,499 SR
Queue Stats
223W - 384L
1,316 Elo+
Party 2
Team Averages
Level 62
1,505 SR
1,346 Elo+

VS

Team Averages
Level 57
1,339 SR
1,307 Elo+
Thanatos
Thanatos
Flaq93
Thanatos
Level 26
God Stats
8W - 12L
1,368 SR
Queue Stats
15W - 35L
1,280 Elo+
Party 1
Hou Yi
Hou Yi
Karbenamach
Hou Yi
Level 105
God Stats
4W - 9L
1,441 SR
Queue Stats
312W - 371L
1,349 Elo+
Party 3
Achilles
Achilles
YungHungXanders
Achilles
Level 54
God Stats
16W - 19L
1,353 SR
Queue Stats
125W - 139L
1,351 Elo+
Party 3
Merlin
Merlin
mackieandcheez
Merlin
Level 47
God Stats
5W - 11L
1,187 SR
Queue Stats
165W - 194L
1,330 Elo+
Party 1
Geb
Geb
xWILDxICEx
Geb
Level 51
God Stats
2W - 3L
1,347 SR
Queue Stats
47W - 62L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 5
6,167
617
3,867
7,025
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 1 / 7
6,057
606
4,926
4,046
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Tiemujin
Shiva
8
1 / 2 / 0
5,203
520
1,560
6,830
4,232
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
dkillerz05
Poseidon
11
6 / 0 / 2
6,815
682
3,397
3,607
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
10
4 / 0 / 1
5,944
594
4,355
5,247
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Flaq93
Thanatos
7
1 / 5 / 1
4,748
475
1,926
7,534
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
8
2 / 3 / 0
5,248
525
2,564
4,473
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
10
1 / 1 / 1
5,729
573
4,702
7,241
3,643
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
4,502
450
2,421
4,347
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 2
4,844
484
1,326
6,533
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
19
Kills
4
4
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Flaq93
Thanatos
1
5
1
0.3
L
Hou Yi
2
3
0
0.67
W
5
1
5
7.5
W
3
1
7
6.5
W
Shiva
Tiemujin
Shiva
1
2
0
0.5
L
Achilles
1
1
1
1.5
W
Poseidon
dkillerz05
Poseidon
6
0
2
7
L
0
5
0
0
W
Pele
4
0
1
4.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,105
Damage
12,939
26,755
Taken
30,128
9,678
Mitigated
10,212
10,957
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Flaq93
Thanatos
1,926
650
0
3,728
7,534
1,915
260
1,342
6,112
0
17,376
L
Hou Yi
2,564
1,245
0
1,149
4,473
1,055
0
1,176
3,287
0
16,635
W
3,867
1,473
0
3,682
7,025
1,613
1,076
2,100
4,925
26,126
0
W
4,926
1,999
0
2,027
4,046
1,073
610
785
3,261
0
30,973
W
Shiva
Tiemujin
Shiva
1,560
262
0
1,658
6,830
4,232
646
0
6,830
0
13,092
L
Achilles
4,702
1,385
0
1,309
7,241
3,643
0
663
6,518
0
28,652
W
Poseidon
dkillerz05
Poseidon
3,397
539
0
1,110
3,607
986
493
375
3,232
35,611
0
L
2,421
69
0
0
4,347
1,233
225
1,774
2,417
22,101
0
W
Pele
4,355
1,418
0
2,480
5,247
1,774
0
487
4,760
0
29,772
L
1,326
439
0
682
6,533
2,366
0
1,987
4,530
9,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,186
Gold Earned
25,071
250
Minions Killed
194
0
Camps Cleared
0
992,439
Distance Traveled
909,482
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,748
475
40
4
0
188,335
0
L
Hou Yi
5,248
525
35
4
0
131,385
0
W
Sol
6,167
617
45
5
0
178,064
4
W
Medusa
6,057
606
51
5
0
206,268
2
W
Shiva
5,203
520
27
3
0
172,464
0
L
Achilles
5,729
573
63
6
0
202,460
3
W
Poseidon
6,815
682
78
8
0
206,461
3
L
Merlin
4,502
450
40
4
0
186,717
4
W
Pele
5,944
594
49
5
0
229,182
3
L
Geb
4,844
484
16
2
0
200,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role