Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
EletroBoy
Ullr
Level 155
God Stats
89W - 32L
1,781 SR
Queue Stats
496W - 195L
1,846 Elo+
Party 2
Ares
Ares
Lukcazs
Ares
Level 129
God Stats
19W - 24L
1,511 SR
Queue Stats
137W - 144L
1,448 Elo+
Solo
Team Averages
Level 138
1,597 SR
1,598 Elo+

VS

Team Averages
Level 107
1,625 SR
1,532 Elo+
Janus
Janus
 
Janus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
CoyoteLuke
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,316 Elo+
Party 1
Gilgamesh
Gilgamesh
Lolasiin
Gilgamesh
Level 158
God Stats
10W - 3L
1,876 SR
Queue Stats
49W - 33L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
9 / 1 / 6
9,477
862
10,067
4,228
1,311
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
13
6 / 1 / 9
9,237
840
11,069
8,679
3,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Lukcazs
Ares
13
0 / 1 / 12
8,423
766
4,758
8,656
7,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 5 / 1
6,820
620
4,645
9,697
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
CoyoteLuke
Apollo
10
0 / 8 / 2
6,691
608
3,046
10,621
3,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Lolasiin
Gilgamesh
11
3 / 2 / 0
7,639
694
5,082
8,451
6,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
3
3
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
6
12
L
Janus
 
Janus
0
5
1
0.1
L
Apollo
CoyoteLuke
Apollo
0
8
2
0.13
W
Ullr
6
1
9
10.5
L
Gilgamesh
Lolasiin
Gilgamesh
3
2
0
1.5
W
Ares
Lukcazs
Ares
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,894
Damage
12,773
21,563
Taken
28,769
12,031
Mitigated
11,895
3,969
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,067
1,369
0
942
4,228
1,311
551
214
4,008
32,524
0
L
Janus
 
Janus
4,645
331
0
541
9,697
2,474
0
6,961
2,736
25,366
0
L
Apollo
CoyoteLuke
Apollo
3,046
1,080
0
1,583
10,621
3,111
0
4,577
6,044
0
9,667
W
Ullr
11,069
2,360
0
1,400
8,679
3,268
1,473
2,274
6,173
0
35,460
L
Gilgamesh
Lolasiin
Gilgamesh
5,082
740
90
1,559
8,451
6,310
0
3,436
5,015
0
15,061
W
Ares
Lukcazs
Ares
4,758
318
323
1,304
8,656
7,452
272
2,080
6,302
19,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,137
Gold Earned
21,150
135
Minions Killed
81
7
Camps Cleared
1
632,033
Distance Traveled
578,595
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,477
862
51
5
1
201,630
0
L
Janus
6,820
620
50
5
1
202,137
3
L
Apollo
6,691
608
9
1
0
173,559
2
W
Ullr
9,237
840
54
5
5
220,801
3
L
Gilgamesh
7,639
694
22
2
0
202,899
1
W
Ares
8,423
766
30
3
1
209,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role