Player Matchup

Neith
Neith
AKA130026
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
Boarhead
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,562 Elo+
Party 1
Camazotz
Camazotz
TomFury5153
Camazotz
Level 142
God Stats
13W - 22L
1,370 SR
Queue Stats
434W - 420L
1,566 Elo+
Solo
Team Averages
Level 76
1,457 SR
1,543 Elo+

VS

Team Averages
Level 58
1,826 SR
1,708 Elo+
Nox
Nox
Axios344
Nox
Level 62
God Stats
2W - 5L
1,747 SR
Queue Stats
121W - 244L
1,402 Elo+
Solo
Artemis
Artemis
PorscheMonkeý
Artemis
Level 26
God Stats
5W - 0L
2,016 SR
Queue Stats
57W - 5L
1,980 Elo+
Party 2
Horus
Horus
Zambooner
Horus
Level 85
God Stats
5W - 2L
1,715 SR
Queue Stats
260W - 145L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AKA130026
Neith
11
0 / 7 / 1
7,261
605
9,539
10,349
2,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Boarhead
Cerberus
10
0 / 8 / 1
7,071
589
5,379
16,323
14,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
TomFury5153
Camazotz
13
2 / 4 / 0
8,520
710
5,286
13,787
4,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
8,995
750
4,776
6,641
2,251
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
10 / 1 / 9
9,962
830
16,436
8,260
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
Zambooner
Horus
14
5 / 0 / 13
9,161
763
15,116
11,466
9,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
19
19
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
AKA130026
Neith
0
7
1
0.07
W
4
1
9
8.5
L
Cerberus
Boarhead
Cerberus
0
8
1
0.06
W
10
1
9
14.5
L
Camazotz
TomFury5153
Camazotz
2
4
0
0.5
W
Horus
Zambooner
Horus
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,204
Damage
36,328
40,459
Taken
26,367
22,168
Mitigated
15,162
4,340
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AKA130026
Neith
9,539
1,645
0
892
10,349
2,568
0
746
9,603
0
27,133
W
4,776
764
253
498
6,641
2,251
797
924
5,717
26,008
0
L
Cerberus
Boarhead
Cerberus
5,379
164
0
955
16,323
14,774
0
2,065
14,258
18,060
0
W
16,436
11,130
0
2,598
8,260
2,932
522
2,312
5,948
0
35,457
L
Camazotz
TomFury5153
Camazotz
5,286
540
0
2,493
13,787
4,826
0
2,378
11,409
0
18,849
W
Horus
Zambooner
Horus
15,116
7,412
2,644
3,805
11,466
9,979
345
2,311
9,155
0
29,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,852
Gold Earned
28,118
110
Minions Killed
133
3
Camps Cleared
5
625,333
Distance Traveled
682,819
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,261
605
46
4
0
191,622
1
W
Nox
8,995
750
64
5
0
223,887
4
L
Cerberus
7,071
589
31
3
2
183,377
3
W
Artemis
9,962
830
48
4
4
204,157
1
L
Camazotz
8,520
710
33
3
1
250,334
5
W
Horus
9,161
763
21
2
1
254,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role