Player Matchup

Artio
Artio
Silver IV
 
Artio
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Bronze IV
Lilking1995
Chaac
Bronze IV
Level 110
God Stats
9W - 6L
1,652 SR
Queue Stats
22W - 23L
1,489 MMR
Party 2
Zeus
Zeus
Silver I
Wezz420
Zeus
Silver I
Level 148
God Stats
3W - 4L
1,473 SR
Queue Stats
39W - 37L
1,604 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,542 SR
1,531 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,469 SR
1,444 MMR
Hercules
Hercules
Bronze V
MysticTruthYt
Hercules
Bronze V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,337 MMR
Party 1
Discordia
Discordia
Bronze V
Sam_Bolt
Discordia
Bronze V
Level 64
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 5L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
TTV PrayHo
Gilgamesh
Gold I
Level 147
God Stats
13W - 13L
1,568 SR
Queue Stats
215W - 232L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
4 / 0 / 12
9,317
776
8,551
13,544
16,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 1 / 10
9,441
787
11,079
13,904
10,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
Wezz420
Zeus
14
8 / 2 / 8
9,760
813
17,819
8,293
3,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
FenrirShivaAtlasAchillesThoth

VS

Bans
KukulkanGebAh Muzen CabGaneshaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MysticTruthYt
Hercules
12
1 / 8 / 2
8,227
686
5,294
16,719
9,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Sam_Bolt
Discordia
11
0 / 6 / 1
7,438
620
5,490
8,521
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TTV PrayHo
Gilgamesh
12
2 / 3 / 0
8,632
719
8,739
16,292
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
3
3
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
12
10
W
5
1
10
10
L
Hercules
MysticTruthYt
Hercules
1
8
2
0.25
L
Discordia
Sam_Bolt
Discordia
0
6
1
0.08
L
Gilgamesh
TTV PrayHo
Gilgamesh
2
3
0
0.67
W
Zeus
Wezz420
Zeus
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,449
Damage
19,523
35,741
Taken
41,532
29,877
Mitigated
19,923
16,066
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,551
440
1,478
4,883
13,544
16,261
290
2,194
11,021
20,771
0
W
11,079
2,225
0
8,016
13,904
10,268
780
3,066
10,671
2,576
24,771
L
Hercules
MysticTruthYt
Hercules
5,294
1,259
131
1,499
16,719
9,125
0
10,650
5,277
0
15,247
L
Discordia
Sam_Bolt
Discordia
5,490
276
0
69
8,521
2,002
148
5,619
2,565
16,432
0
L
Gilgamesh
TTV PrayHo
Gilgamesh
8,739
1,685
0
961
16,292
8,796
294
10,210
5,542
0
29,276
W
Zeus
Wezz420
Zeus
17,819
1,377
0
1,689
8,293
3,348
819
762
7,361
48,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,518
Gold Earned
24,297
120
Minions Killed
106
5
Camps Cleared
5
719,302
Distance Traveled
633,102
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,317
776
29
2
1
258,369
3
W
Chaac
9,441
787
33
3
0
244,750
2
L
Hercules
8,227
686
23
2
2
197,652
2
L
Discordia
7,438
620
40
3
2
203,855
3
L
Gilgamesh
8,632
719
43
4
1
231,595
4
W
Zeus
9,760
813
58
5
4
216,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role