Player Matchup

Odin
Odin
Hannamura
Odin
Level 107
God Stats
4W - 4L
1,289 SR
Queue Stats
126W - 138L
1,424 Elo+
Party 1
Loki
Loki
MaguilaGorila
Loki
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,529 Elo+
Solo
Nu Wa
Nu Wa
NemeXD
Nu Wa
Level 126
God Stats
16W - 10L
1,802 SR
Queue Stats
50W - 49L
1,509 Elo+
Solo
Sol
Sol
OluapBr
Sol
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,546 Elo+
Solo
Neith
Neith
Pakunsio
Neith
Level 4
God Stats
1W - 3L
1,352 SR
Queue Stats
6W - 12L
1,318 Elo+
Party 1
Team Averages
Level 91
1,489 SR
1,465 Elo+

VS

Team Averages
Level 107
1,496 SR
1,541 Elo+
Terra
Terra
G0D0S
Terra
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,491 Elo+
Party 3
Neith
Neith
OjoArcano
Neith
Level 64
God Stats
22W - 23L
1,552 SR
Queue Stats
32W - 36L
1,477 Elo+
Party 3
Chang'e
Chang'e
Tweelvesky
Chang'e
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 76L
1,720 Elo+
Party 2
Thor
Thor
UmbraTenebri
Thor
Level 156
God Stats
10W - 6L
1,633 SR
Queue Stats
292W - 239L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
blackstalber
Nu Wa
Level 159
God Stats
6W - 2L
1,294 SR
Queue Stats
236W - 185L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 10 / 3
9,544
954
7,837
20,816
18,919
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 9 / 3
9,206
921
3,773
13,935
4,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
NemeXD
Nu Wa
15
2 / 3 / 3
10,643
1,064
15,452
13,629
3,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
15
2 / 4 / 3
10,199
1,020
8,923
12,180
3,628
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Pakunsio
Neith
15
0 / 8 / 4
9,525
953
7,887
13,302
4,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

119

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
G0D0S
Terra
17
2 / 1 / 19
11,292
1,129
6,075
15,700
16,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
OjoArcano
Neith
16
1 / 0 / 14
10,174
1,017
8,159
6,326
2,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Tweelvesky
Chang'e
18
14 / 1 / 13
12,663
1,266
19,530
11,219
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 2 / 19
10,939
1,094
18,273
11,572
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
12 / 1 / 14
12,520
1,252
17,621
3,931
1,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
113
5
Kills
34
34
Deaths
5
16
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Terra
G0D0S
Terra
2
1
19
11.5
L
Odin
1
10
3
0.25
L
0
9
3
0.17
L
Nu Wa
NemeXD
Nu Wa
2
3
3
1.17
W
Neith
OjoArcano
Neith
1
0
14
8
L
Sol
2
4
3
0.88
L
Neith
Pakunsio
Neith
0
8
4
0.25
W
Chang'e
Tweelvesky
Chang'e
14
1
13
20.5
W
5
2
19
7.25
W
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,872
Damage
69,658
73,862
Taken
48,748
34,740
Mitigated
30,355
5,426
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
G0D0S
Terra
6,075
1,556
2,289
3,351
15,700
16,502
0
9,099
6,601
11,496
0
L
Odin
7,837
694
0
0
20,816
18,919
0
11,320
9,259
6,719
13,203
L
3,773
1,009
0
154
13,935
4,315
0
7,785
6,083
0
15,227
L
Nu Wa
NemeXD
Nu Wa
15,452
3,675
261
2,833
13,629
3,746
0
7,852
5,622
37,779
0
W
Neith
OjoArcano
Neith
8,159
2,912
39
1,765
6,326
2,413
0
3,724
2,602
0
22,911
L
Sol
8,923
3,290
0
1,037
12,180
3,628
0
6,800
5,192
48,779
0
L
Neith
Pakunsio
Neith
7,887
2,204
0
1,141
13,302
4,132
0
8,804
4,356
0
42,171
W
Chang'e
Tweelvesky
Chang'e
19,530
1,153
2,069
5,045
11,219
4,434
0
5,796
5,423
45,266
0
W
18,273
2,899
0
310
11,572
5,405
0
5,807
5,765
0
35,430
W
17,621
4,253
0
268
3,931
1,601
0
2,259
1,672
46,451
1,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,117
Gold Earned
57,588
242
Minions Killed
203
7
Camps Cleared
10
927,059
Distance Traveled
991,855
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,292
1,129
14
1
2
187,303
2
L
Odin
9,544
954
30
3
1
185,300
0
L
Loki
9,206
921
18
2
1
188,953
0
L
Nu Wa
10,643
1,064
36
4
1
200,447
3
W
Neith
10,174
1,017
44
4
1
182,937
0
L
Sol
10,199
1,020
94
9
3
185,089
0
L
Neith
9,525
953
64
6
1
167,270
0
W
Chang'e
12,663
1,266
57
6
2
200,642
0
W
Thor
10,939
1,094
31
3
3
213,288
3
W
Nu Wa
12,520
1,252
57
6
2
207,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role