Player Matchup

Neith
Neith
Dragoneja
Neith
Level 11
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 14L
793 Elo+
Party 1
Kuzenbo
Kuzenbo
Smots
Kuzenbo
Level 19
God Stats
6W - 10L
1,208 SR
Queue Stats
16W - 33L
1,152 Elo+
Party 1
Sol
Sol
Zeymas
Sol
Level 48
God Stats
1W - 2L
1,437 SR
Queue Stats
28W - 35L
1,308 Elo+
Party 1
Team Averages
Level 26
1,318 SR
1,084 Elo+

VS

Team Averages
Level 66
1,465 SR
1,374 Elo+
Anubis
Anubis
SALCHICHONSINSAL
Anubis
Level 15
God Stats
24W - 39L
1,379 SR
Queue Stats
32W - 55L
1,312 Elo+
Party 2
Hou Yi
Hou Yi
TheSexyChicken
Hou Yi
Level 66
God Stats
181W - 190L
1,517 SR
Queue Stats
395W - 436L
1,481 Elo+
Solo
Set
Set
salguero
Set
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 88L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dragoneja
Neith
11
0 / 5 / 1
6,359
578
2,244
6,908
2,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
Smots
Kuzenbo
11
1 / 5 / 3
7,989
726
3,593
15,939
15,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Zeymas
Sol
12
3 / 6 / 1
7,837
712
9,670
8,847
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 9
8,786
799
6,959
7,898
3,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 10
9,540
867
9,747
7,557
2,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 2 / 8
8,700
791
9,790
8,963
7,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
Dragoneja
Neith
0
5
1
0.1
W
5
2
9
4.75
L
Kuzenbo
Smots
Kuzenbo
1
5
3
0.5
W
5
0
10
10
L
Sol
Zeymas
Sol
3
6
1
0.58
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,507
Damage
26,496
31,694
Taken
24,418
19,730
Mitigated
13,742
5,136
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dragoneja
Neith
2,244
921
0
316
6,908
2,187
0
415
6,357
0
14,784
W
6,959
389
0
3,432
7,898
3,733
267
4,591
3,307
31,450
0
L
Kuzenbo
Smots
Kuzenbo
3,593
1,068
59
3,281
15,939
15,236
0
4,558
11,190
13,822
0
W
9,747
4,738
0
2,047
7,557
2,507
1,703
5,619
1,938
0
41,727
L
Sol
Zeymas
Sol
9,670
1,632
0
1,480
8,847
2,307
0
2,144
6,482
24,275
0
W
9,790
5,120
0
1,073
8,963
7,502
174
3,848
5,115
0
17,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,185
Gold Earned
27,026
78
Minions Killed
155
3
Camps Cleared
9
534,969
Distance Traveled
570,388
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,359
578
19
2
0
152,421
0
W
Anubis
8,786
799
60
5
2
186,446
0
L
Kuzenbo
7,989
726
23
2
0
204,804
4
W
Hou Yi
9,540
867
80
7
5
200,126
3
L
Sol
7,837
712
36
3
3
177,744
3
W
Set
8,700
791
15
1
2
183,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role