Player Matchup

Bellona
Bellona
Silver II
Adelixel
Bellona
Silver II
Level 109
God Stats
3W - 7L
1,566 SR
Queue Stats
77W - 78L
1,117 MMR
Solo
Geb
Geb
Bronze III
AymarFt
Geb
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,466 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
CS Manson
Tsukuyomi
Silver III
Level 120
God Stats
0W - 3L
1,462 SR
Queue Stats
35W - 38L
1,255 MMR
Party 2
Artemis
Artemis
Silver II
I Scire I
Artemis
Silver II
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 110L
1,173 MMR
Party 2
Nu Wa
Nu Wa
Silver I
deivid DEI
Nu Wa
Silver I
Level 109
God Stats
55W - 49L
1,634 SR
Queue Stats
275W - 287L
1,269 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,532 SR
1,256 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,490 SR
1,252 MMR
Hou Yi
Hou Yi
Silver I
Und_Marcels_Bro
Hou Yi
Silver I
Level 106
God Stats
1W - 2L
1,352 SR
Queue Stats
118W - 116L
1,543 MMR
Party 1
Ra
Ra
Silver I
XxBDAVIDxX
Ra
Silver I
Level 159
God Stats
9W - 13L
1,248 SR
Queue Stats
713W - 727L
1,193 MMR
Solo
Fafnir
Fafnir
Silver II
jboys1970
Fafnir
Silver II
Level 123
God Stats
3W - 1L
1,772 SR
Queue Stats
101W - 100L
1,500 MMR
Party 1
Hades
Hades
Silver II
wesley_monsores
Hades
Silver II
Level 140
God Stats
177W - 96L
1,601 SR
Queue Stats
544W - 523L
1,012 MMR
Solo
Awilix
Awilix
Silver II
xXandreiu46Xx
Awilix
Silver II
Level 126
God Stats
12W - 13L
1,478 SR
Queue Stats
164W - 177L
1,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adelixel
Bellona
16
0 / 3 / 2
9,145
457
8,365
13,772
10,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
13
4 / 2 / 2
8,866
443
6,783
12,200
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
CS Manson
Tsukuyomi
15
4 / 5 / 4
9,345
467
14,792
16,236
5,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
I Scire I
Artemis
14
0 / 9 / 5
8,553
428
9,258
15,769
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
14
1 / 5 / 0
8,421
421
14,899
6,956
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KhepriMorgan Le FayBacchus

VS

Bans
ShivaChaacBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 4
12,054
603
15,011
17,862
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 7
11,289
564
11,523
12,644
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
jboys1970
Fafnir
15
1 / 1 / 7
10,109
505
3,800
19,512
23,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 4
11,535
577
8,512
17,355
10,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 2 / 2
11,786
589
8,367
17,049
5,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
9
Kills
24
24
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adelixel
Bellona
0
3
2
0.33
L
Geb
4
2
2
2.5
L
Tsukuyomi
CS Manson
Tsukuyomi
4
5
4
1.2
L
Artemis
I Scire I
Artemis
0
9
5
0.28
W
10
2
4
6
W
3
3
7
2.17
L
Nu Wa
1
5
0
0.2
W
Fafnir
jboys1970
Fafnir
1
1
7
4.5
W
3
1
4
5
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,097
Damage
47,213
64,933
Taken
84,422
30,255
Mitigated
51,124
9,378
Healing
31,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adelixel
Bellona
8,365
2,288
0
2,477
13,772
10,660
0
6,199
7,573
0
65,357
L
Geb
6,783
1,031
522
3,269
12,200
9,128
116
4,762
7,438
23,724
0
L
Tsukuyomi
CS Manson
Tsukuyomi
14,792
4,074
0
662
16,236
5,201
314
7,500
8,736
0
71,141
L
Artemis
I Scire I
Artemis
9,258
4,497
0
1,510
15,769
3,164
312
1,996
13,773
0
67,224
W
15,011
7,418
0
7,159
17,862
6,316
1,603
3,316
14,287
0
91,876
W
11,523
853
2,907
4,669
12,644
5,185
499
4,015
8,629
85,565
3,445
L
Nu Wa
14,899
2,891
0
938
6,956
2,102
28
2,762
4,194
64,024
0
W
Fafnir
jboys1970
Fafnir
3,800
893
0
4,517
19,512
23,165
110
6,191
11,777
22,497
6,203
W
8,512
329
419
9,884
17,355
10,900
380
3,491
13,864
81,090
0
W
8,367
4,022
660
1,439
17,049
5,558
897
4,669
12,380
0
99,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,330
Gold Earned
56,773
458
Minions Killed
628
0
Camps Cleared
0
1,872,555
Distance Traveled
2,020,158
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,145
457
123
6
0
390,015
3
L
Geb
8,866
443
27
1
0
424,783
2
L
Tsukuyomi
9,345
467
102
5
0
405,281
2
L
Artemis
8,553
428
96
5
0
311,993
5
W
Hou Yi
12,054
603
112
6
0
368,977
8
W
Ra
11,289
564
167
8
0
391,508
7
L
Nu Wa
8,421
421
110
6
0
340,483
6
W
Fafnir
10,109
505
32
2
0
415,029
7
W
Hades
11,535
577
177
9
0
365,211
5
W
Awilix
11,786
589
140
7
0
479,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role