Player Matchup

Ymir
Ymir
Aufty
Ymir
Level 26
God Stats
2W - 1L
1,315 SR
Queue Stats
23W - 22L
1,482 Elo+
Party 1
Xbalanque
Xbalanque
CosmonautCraig
Xbalanque
Level 158
God Stats
3W - 1L
1,555 SR
Queue Stats
18W - 19L
1,516 Elo+
Party 1
Bacchus
Bacchus
Gongall
Bacchus
Level 157
God Stats
3W - 0L
1,741 SR
Queue Stats
123W - 111L
1,648 Elo+
Party 1
Thor
Thor
LenkaLockheed
Thor
Level 23
God Stats
2W - 1L
1,671 SR
Queue Stats
25W - 14L
1,676 Elo+
Party 1
Zeus
Zeus
TrendNation
Zeus
Level 155
God Stats
5W - 2L
1,909 SR
Queue Stats
107W - 84L
1,595 Elo+
Party 1
Team Averages
Level 104
1,638 SR
1,583 Elo+

VS

Team Averages
Level 109
1,609 SR
1,492 Elo+
Sobek
Sobek
HAILTHEBEAN
Sobek
Level 142
God Stats
5W - 6L
1,493 SR
Queue Stats
132W - 113L
1,579 Elo+
Party 2
Kukulkan
Kukulkan
RAVENSxFAN165
Kukulkan
Level 145
God Stats
19W - 10L
1,680 SR
Queue Stats
153W - 160L
1,525 Elo+
Party 2
Camazotz
Camazotz
theGreatBellyyyy
Camazotz
Level 123
God Stats
1W - 3L
1,870 SR
Queue Stats
35W - 37L
1,286 Elo+
Party 2
Chiron
Chiron
tightywightys3
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
xSoulCalibur
Thanatos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aufty
Ymir
14
0 / 3 / 7
8,707
484
3,065
15,025
14,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
CosmonautCraig
Xbalanque
20
6 / 1 / 5
11,608
645
15,108
11,604
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Gongall
Bacchus
17
2 / 4 / 4
10,500
583
10,275
14,406
18,858
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 3 / 2
9,063
504
2,746
9,581
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
10 / 4 / 2
11,662
648
15,991
8,499
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,713
484
5,222
17,997
16,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
RAVENSxFAN165
Kukulkan
17
5 / 6 / 3
10,248
569
9,621
9,124
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 2
10,436
580
13,216
20,226
16,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 0
8,435
469
3,862
7,370
1,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
xSoulCalibur
Thanatos
15
5 / 4 / 1
9,237
513
4,354
15,308
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
21
Kills
15
15
Deaths
21
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aufty
Ymir
0
3
7
1.17
W
Xbalanque
CosmonautCraig
Xbalanque
6
1
5
8.5
W
Bacchus
Gongall
Bacchus
2
4
4
1
L
1
5
4
0.6
W
3
3
2
1.33
L
Kukulkan
RAVENSxFAN165
Kukulkan
5
6
3
1.08
W
10
4
2
2.75
L
4
3
2
1.67
L
0
3
0
0
L
Thanatos
xSoulCalibur
Thanatos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,185
Damage
36,275
59,115
Taken
70,025
44,526
Mitigated
41,481
14,258
Healing
31,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aufty
Ymir
3,065
959
0
2,300
15,025
14,240
90
7,175
7,623
19,544
0
W
Xbalanque
CosmonautCraig
Xbalanque
15,108
5,922
0
5,850
11,604
4,552
3,967
1,650
9,924
0
109,693
W
Bacchus
Gongall
Bacchus
10,275
1,562
0
5,358
14,406
18,858
0
388
13,982
64,762
0
L
5,222
261
232
4,620
17,997
16,121
0
10,631
7,366
24,048
0
W
2,746
574
0
500
9,581
3,796
0
1,572
7,949
0
55,873
L
Kukulkan
RAVENSxFAN165
Kukulkan
9,621
324
0
161
9,124
2,344
0
5,843
3,281
74,913
0
W
15,991
2,805
0
250
8,499
3,080
783
3,541
4,794
84,729
0
L
13,216
4,979
0
13,104
20,226
16,878
714
9,630
10,596
0
75,384
L
3,862
927
524
1,606
7,370
1,595
0
893
6,477
0
51,507
L
Thanatos
xSoulCalibur
Thanatos
4,354
594
0
10,999
15,308
4,543
0
2,469
12,839
0
54,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,540
Gold Earned
47,069
603
Minions Killed
523
0
Camps Cleared
0
1,774,773
Distance Traveled
1,752,701
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,707
484
45
3
0
351,266
3
W
Xbalanque
11,608
645
169
9
0
350,052
6
W
Bacchus
10,500
583
121
7
0
359,428
7
L
Sobek
8,713
484
23
1
0
368,367
4
W
Thor
9,063
504
109
6
0
375,574
1
L
Kukulkan
10,248
569
141
8
0
376,423
5
W
Zeus
11,662
648
159
9
0
338,453
6
L
Camazotz
10,436
580
135
8
0
328,523
1
L
Chiron
8,435
469
127
7
0
324,224
0
L
Thanatos
9,237
513
97
5
0
355,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role