Player Matchup

Baron Samedi
Baron Samedi
MartínCM
Baron Samedi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 130L
1,381 Elo+
Solo
Amaterasu
Amaterasu
Pipilup
Amaterasu
Level 7
God Stats
0W - 2L
1,013 SR
Queue Stats
5W - 12L
1,231 Elo+
Party 2
Nu Wa
Nu Wa
Sylphae
Nu Wa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,231 Elo+
Party 2
Achilles
Achilles
TabldotAlas
Achilles
Level 62
God Stats
32W - 32L
1,500 SR
Queue Stats
443W - 458L
1,450 Elo+
Solo
Bastet
Bastet
boardingpas
Bastet
Level 88
God Stats
5W - 4L
1,602 SR
Queue Stats
461W - 450L
1,439 Elo+
Solo
Team Averages
Level 57
1,423 SR
1,347 Elo+

VS

Team Averages
Level 66
1,570 SR
1,433 Elo+
Hel
Hel
Atmon
Hel
Level 108
God Stats
12W - 7L
1,628 SR
Queue Stats
229W - 236L
1,504 Elo+
Solo
Neith
Neith
SPIRTUS09
Neith
Level 17
God Stats
6W - 2L
1,523 SR
Queue Stats
41W - 45L
1,337 Elo+
Party 1
Cupid
Cupid
WeebyDeeby
Cupid
Level 99
God Stats
17W - 13L
1,702 SR
Queue Stats
453W - 515L
1,474 Elo+
Solo
Bastet
Bastet
Zanoza553
Bastet
Level 50
God Stats
16W - 18L
1,506 SR
Queue Stats
546W - 555L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
gluhgorodu
Kumbhakarna
Level 55
God Stats
8W - 3L
1,490 SR
Queue Stats
51W - 52L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MartínCM
Baron Samedi
20
4 / 4 / 8
15,853
991
24,891
19,352
10,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Pipilup
Amaterasu
20
3 / 8 / 9
15,227
952
10,637
31,935
43,047
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Sylphae
Nu Wa
20
4 / 6 / 11
16,134
1,008
35,765
17,991
6,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
TabldotAlas
Achilles
20
1 / 7 / 8
16,489
1,031
17,157
57,374
118,545
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
20
3 / 2 / 7
15,156
947
14,897
11,583
4,652
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Atmon
Hel
20
1 / 2 / 15
14,816
926
14,437
16,970
9,174
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
SPIRTUS09
Neith
20
8 / 2 / 11
16,994
1,062
26,648
16,369
7,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
20
14 / 6 / 10
18,559
1,160
54,047
26,014
11,158
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Bastet
Zanoza553
Bastet
20
4 / 4 / 17
15,817
989
24,354
17,830
5,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
gluhgorodu
Kumbhakarna
20
0 / 1 / 21
15,586
974
13,020
32,654
55,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
101
15
Kills
27
27
Deaths
15
43
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hel
Atmon
Hel
1
2
15
4.25
L
Baron Samedi
MartínCM
Baron Samedi
4
4
8
2
L
Amaterasu
Pipilup
Amaterasu
3
8
9
0.94
W
Neith
SPIRTUS09
Neith
8
2
11
6.75
L
Nu Wa
Sylphae
Nu Wa
4
6
11
1.58
L
Achilles
TabldotAlas
Achilles
1
7
8
0.71
W
Cupid
14
6
10
3.17
W
Bastet
Zanoza553
Bastet
4
4
17
3.13
L
Bastet
3
2
7
3.25
W
Kumbhakarna
gluhgorodu
Kumbhakarna
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,347
Damage
132,506
138,235
Taken
109,837
183,464
Mitigated
89,211
27,432
Healing
33,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Atmon
Hel
14,437
1,814
13,368
8,127
16,970
9,174
0
10,885
6,038
41,838
0
L
Baron Samedi
MartínCM
Baron Samedi
24,891
1,355
8,037
5,547
19,352
10,618
0
3,130
16,222
69,036
0
L
Amaterasu
Pipilup
Amaterasu
10,637
3,584
0
1,944
31,935
43,047
0
8,492
23,443
3,014
18,282
W
Neith
SPIRTUS09
Neith
26,648
11,958
0
4,183
16,369
7,625
0
9,790
6,530
0
74,565
L
Nu Wa
Sylphae
Nu Wa
35,765
6,856
0
250
17,991
6,602
0
2,520
15,471
62,806
0
L
Achilles
TabldotAlas
Achilles
17,157
3,831
492
10,563
57,374
118,545
0
11,630
45,744
9,176
43,448
W
Cupid
54,047
42,326
1,027
4,296
26,014
11,158
0
15,340
10,624
0
104,372
W
Bastet
Zanoza553
Bastet
24,354
4,758
0
2,518
17,830
5,987
0
10,836
6,944
0
41,969
L
Bastet
14,897
4,339
0
599
11,583
4,652
0
1,685
9,898
0
28,233
W
Kumbhakarna
gluhgorodu
Kumbhakarna
13,020
1,423
0
0
32,654
55,267
0
17,852
14,461
34,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,859
Gold Earned
81,772
301
Minions Killed
390
7
Camps Cleared
9
1,437,928
Distance Traveled
1,636,976
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,816
926
71
4
1
317,679
0
L
Baron Samedi
15,853
991
110
7
1
296,083
0
L
Amaterasu
15,227
952
26
2
0
272,020
0
W
Neith
16,994
1,062
101
6
1
278,715
2
L
Nu Wa
16,134
1,008
72
5
5
285,812
0
L
Achilles
16,489
1,031
67
4
1
283,740
1
W
Cupid
18,559
1,160
127
8
6
302,633
1
W
Bastet
15,817
989
58
4
1
356,585
1
L
Bastet
15,156
947
26
2
0
300,273
4
W
Kumbhakarna
15,586
974
33
2
0
381,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role