Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BUBBLE0BUDDY
Hun Batz
Level 126
God Stats
7W - 3L
1,715 SR
Queue Stats
214W - 206L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
I Jupi I
Zhong Kui
Level 128
God Stats
3W - 4L
1,299 SR
Queue Stats
115W - 132L
1,540 Elo+
Party 2
Ah Puch
Ah Puch
Jthedog37
Ah Puch
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,506 Elo+
Solo
Sylvanus
Sylvanus
impy221
Sylvanus
Level 132
God Stats
1W - 0L
1,754 SR
Queue Stats
6W - 6L
1,663 Elo+
Party 2
Team Averages
Level 127
1,554 SR
1,557 Elo+

VS

Team Averages
Level 63
1,464 SR
1,589 Elo+
King Arthur
King Arthur
Khonco
King Arthur
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 54L
1,507 Elo+
Solo
Artio
Artio
Littenyouup
Artio
Level 80
God Stats
3W - 4L
1,322 SR
Queue Stats
901W - 864L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
RodrigoAlmrida
Sun Wukong
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,568 Elo+
Solo
Chang'e
Chang'e
Serghiox12
Chang'e
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 216L
1,681 Elo+
Party 1
Thanatos
Thanatos
SolidSnake1321
Thanatos
Level 17
God Stats
1W - 6L
1,500 SR
Queue Stats
203W - 215L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
8 / 3 / 25
11,468
882
14,963
9,771
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
BUBBLE0BUDDY
Hun Batz
18
11 / 3 / 16
11,252
866
16,701
11,047
5,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
I Jupi I
Zhong Kui
17
8 / 3 / 21
10,909
839
20,534
17,577
11,436
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Jthedog37
Ah Puch
19
9 / 1 / 20
11,643
896
22,867
8,327
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
impy221
Sylvanus
16
1 / 3 / 28
9,837
757
7,873
17,260
11,691
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Khonco
King Arthur
14
1 / 7 / 5
8,858
681
7,094
14,473
14,804
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 9 / 5
8,669
667
9,099
25,627
27,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
RodrigoAlmrida
Sun Wukong
15
2 / 8 / 7
9,093
699
9,217
20,885
17,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Serghiox12
Chang'e
17
3 / 5 / 7
9,638
741
9,327
15,257
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
17
5 / 8 / 3
10,234
787
11,228
17,688
8,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
40
37
Kills
13
13
Deaths
37
110
Assists
27
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
3
25
6.83
W
Hun Batz
BUBBLE0BUDDY
Hun Batz
11
3
16
6.33
W
Zhong Kui
I Jupi I
Zhong Kui
8
3
21
6.17
W
Ah Puch
Jthedog37
Ah Puch
9
1
20
19
L
King Arthur
Khonco
King Arthur
1
7
5
0.5
L
2
9
5
0.5
L
Sun Wukong
RodrigoAlmrida
Sun Wukong
2
8
7
0.69
L
Chang'e
Serghiox12
Chang'e
3
5
7
1.3
L
Thanatos
5
8
3
0.81
W
Sylvanus
impy221
Sylvanus
1
3
28
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,938
Damage
45,965
63,982
Taken
93,930
36,029
Mitigated
72,203
33,712
Healing
31,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
14,963
3,762
1,153
346
9,771
4,281
957
2,719
6,863
36,190
373
W
Hun Batz
BUBBLE0BUDDY
Hun Batz
16,701
3,639
96
156
11,047
5,055
1,117
4,018
6,795
0
30,641
W
Zhong Kui
I Jupi I
Zhong Kui
20,534
2,322
1,168
7,964
17,577
11,436
1,778
5,387
11,605
34,835
0
W
Ah Puch
Jthedog37
Ah Puch
22,867
2,109
1,631
2,476
8,327
3,566
1,412
2,440
5,828
42,674
0
L
King Arthur
Khonco
King Arthur
7,094
924
584
1,474
14,473
14,804
0
9,320
5,113
0
15,838
L
9,099
964
3,402
4,233
25,627
27,046
0
19,641
5,986
17,159
0
L
Sun Wukong
RodrigoAlmrida
Sun Wukong
9,217
1,485
100
2,044
20,885
17,785
0
13,464
7,421
0
22,547
L
Chang'e
Serghiox12
Chang'e
9,327
575
6,077
6,118
15,257
4,199
0
11,650
3,607
26,947
0
L
Thanatos
11,228
2,253
232
7,092
17,688
8,369
0
11,749
5,939
0
23,457
W
Sylvanus
impy221
Sylvanus
7,873
2,266
11,535
7,187
17,260
11,691
937
3,862
13,092
12,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,109
Gold Earned
46,492
144
Minions Killed
133
0
Camps Cleared
0
1,126,113
Distance Traveled
1,008,787
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,468
882
54
4
0
197,465
1
W
Hun Batz
11,252
866
11
1
0
252,929
1
W
Zhong Kui
10,909
839
33
3
0
226,240
2
W
Ah Puch
11,643
896
41
3
0
233,543
0
L
King Arthur
8,858
681
16
1
0
181,787
2
L
Artio
8,669
667
8
1
0
210,053
0
L
Sun Wukong
9,093
699
20
2
0
192,879
2
L
Chang'e
9,638
741
50
4
0
222,791
0
L
Thanatos
10,234
787
39
3
0
201,277
1
W
Sylvanus
9,837
757
5
0
0
215,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role