Player Matchup

Bakasura
Bakasura
DemyDevy
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,800 Elo+
Party 2
Guan Yu
Guan Yu
Kurremkakmerruk
Guan Yu
Level 42
God Stats
2W - 2L
1,373 SR
Queue Stats
54W - 61L
1,478 Elo+
Solo
Chronos
Chronos
MacabreHunter
Chronos
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 156L
1,667 Elo+
Party 2
Ne Zha
Ne Zha
Mala_Suerte_8
Ne Zha
Level 160
God Stats
4W - 1L
1,672 SR
Queue Stats
102W - 81L
1,694 Elo+
Party 2
He Bo
He Bo
TheGreenGuy
He Bo
Level 157
God Stats
5W - 2L
1,724 SR
Queue Stats
269W - 169L
1,653 Elo+
Party 2
Team Averages
Level 106
1,554 SR
1,658 Elo+

VS

Team Averages
Level 84
1,521 SR
1,451 Elo+
Ares
Ares
JetstreamIX
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,276 Elo+
Party 3
Skadi
Skadi
SendAmeme
Skadi
Level 126
God Stats
7W - 8L
1,500 SR
Queue Stats
253W - 235L
1,418 Elo+
Party 3
Bacchus
Bacchus
thebrakeup
Bacchus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 74L
1,524 Elo+
Party 1
Loki
Loki
trostvoll-muskat
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,639 Elo+
Party 1
Kukulkan
Kukulkan
zynik70
Kukulkan
Level 118
God Stats
4W - 7L
1,605 SR
Queue Stats
207W - 196L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DemyDevy
Bakasura
18
12 / 1 / 4
11,391
712
15,836
16,220
7,812
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 2 / 6
9,405
588
7,475
12,429
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
15
3 / 0 / 4
9,603
600
6,016
7,209
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 0 / 10
10,161
635
5,277
11,682
14,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
10 / 3 / 4
10,386
649
15,519
10,119
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,803
363
2,697
12,319
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
SendAmeme
Skadi
10
0 / 11 / 1
6,706
419
5,476
14,936
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
thebrakeup
Bacchus
12
0 / 6 / 2
7,193
450
4,597
13,544
11,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 4 / 1
9,171
573
7,201
13,535
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
zynik70
Kukulkan
13
1 / 5 / 3
8,158
510
8,361
8,124
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
31
Kills
5
6
Deaths
31
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DemyDevy
Bakasura
12
1
4
14
L
0
5
1
0.1
W
1
2
6
2
W
Chronos
3
0
4
5
W
5
0
10
10
L
Skadi
SendAmeme
Skadi
0
11
1
0.05
W
10
3
4
4
L
Bacchus
thebrakeup
Bacchus
0
6
2
0.17
L
4
4
1
1.13
L
Kukulkan
zynik70
Kukulkan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,123
Damage
28,332
57,659
Taken
62,458
38,478
Mitigated
28,103
21,267
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DemyDevy
Bakasura
15,836
10,406
0
8,774
16,220
7,812
14
1,707
13,979
0
80,780
L
2,697
291
0
635
12,319
6,440
0
5,496
6,023
7,793
0
W
7,475
1,969
494
4,019
12,429
8,909
36
3,686
8,743
0
52,876
W
Chronos
6,016
2,660
0
1,749
7,209
3,375
4,959
2,432
4,777
57,089
0
W
5,277
1,310
0
3,207
11,682
14,332
316
4,725
6,957
0
37,258
L
Skadi
SendAmeme
Skadi
5,476
1,987
0
2,328
14,936
3,210
228
2,571
11,450
0
41,408
W
15,519
758
0
3,024
10,119
4,050
63
3,105
7,014
74,121
0
L
Bacchus
thebrakeup
Bacchus
4,597
273
0
2,867
13,544
11,579
0
2,977
9,797
37,275
0
L
7,201
1,932
0
3,914
13,535
4,627
0
4,685
8,105
0
55,343
L
Kukulkan
zynik70
Kukulkan
8,361
985
0
736
8,124
2,247
344
5,806
2,283
55,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,946
Gold Earned
37,031
542
Minions Killed
384
0
Camps Cleared
0
1,734,613
Distance Traveled
1,543,809
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,391
712
152
10
0
402,432
1
L
Ares
5,803
363
15
1
0
314,142
3
W
Guan Yu
9,405
588
105
7
0
294,343
5
W
Chronos
9,603
600
124
8
0
334,919
3
W
Ne Zha
10,161
635
43
3
0
356,264
11
L
Skadi
6,706
419
69
4
0
264,285
6
W
He Bo
10,386
649
118
7
0
346,655
3
L
Bacchus
7,193
450
84
5
0
313,308
1
L
Loki
9,171
573
108
7
0
331,108
2
L
Kukulkan
8,158
510
108
7
0
320,966
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role