Player Matchup

Janus
Janus
JFANN-
Janus
Level 160
God Stats
8W - 6L
1,532 SR
Queue Stats
743W - 597L
1,656 Elo+
Solo
Cthulhu
Cthulhu
Lcrane
Cthulhu
Level 145
God Stats
0W - 1L
1,469 SR
Queue Stats
268W - 163L
1,622 Elo+
Party 1
Mulan
Mulan
Nut42069
Mulan
Level 127
God Stats
3W - 2L
1,513 SR
Queue Stats
73W - 77L
1,579 Elo+
Party 1
Team Averages
Level 144
1,505 SR
1,619 Elo+

VS

Team Averages
Level 111
1,540 SR
1,633 Elo+
Mulan
Mulan
Mephelys Fur
Mulan
Level 141
God Stats
16W - 13L
1,592 SR
Queue Stats
182W - 113L
1,735 Elo+
Party 2
Achilles
Achilles
Pаiп
Achilles
Level 77
God Stats
2W - 1L
1,634 SR
Queue Stats
4W - 3L
1,659 Elo+
Party 2
Agni
Agni
RHLoliveira
Agni
Level 114
God Stats
6W - 8L
1,394 SR
Queue Stats
90W - 112L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JFANN-
Janus
11
2 / 2 / 1
6,902
690
4,310
5,584
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Lcrane
Cthulhu
10
0 / 3 / 3
6,626
663
3,986
9,198
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Nut42069
Mulan
10
1 / 4 / 2
6,253
625
4,708
8,011
4,720
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
6,820
682
3,719
6,522
3,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Pаiп
Achilles
13
6 / 0 / 3
7,792
779
8,935
8,240
5,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 7
7,669
767
8,020
5,472
2,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
JFANN-
Janus
2
2
1
1.25
L
Cthulhu
Lcrane
Cthulhu
0
3
3
0.5
W
1
2
6
2
L
Mulan
Nut42069
Mulan
1
4
2
0.5
W
Achilles
Pаiп
Achilles
6
0
3
7.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,004
Damage
20,674
22,793
Taken
20,234
13,117
Mitigated
11,148
2,918
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
JFANN-
Janus
4,310
250
0
476
5,584
1,574
0
1,334
4,130
24,657
0
L
Cthulhu
Lcrane
Cthulhu
3,986
88
385
1,647
9,198
6,823
0
3,277
5,471
14,694
0
W
3,719
637
246
1,634
6,522
3,172
436
3,165
3,271
0
12,194
L
Mulan
Nut42069
Mulan
4,708
227
0
410
8,011
4,720
0
3,610
4,168
0
12,505
W
Achilles
Pаiп
Achilles
8,935
2,128
474
3,935
8,240
5,940
794
3,824
4,234
0
25,719
W
8,020
368
184
2,687
5,472
2,036
0
1,271
4,201
31,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,781
Gold Earned
22,281
91
Minions Killed
116
2
Camps Cleared
7
528,054
Distance Traveled
574,446
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,902
690
58
6
1
170,045
2
L
Cthulhu
6,626
663
16
2
0
182,409
3
W
Mulan
6,820
682
23
2
0
173,507
2
L
Mulan
6,253
625
17
2
1
175,600
5
W
Achilles
7,792
779
30
3
5
209,479
3
W
Agni
7,669
767
63
6
2
191,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role