Player Matchup

Baron Samedi
Baron Samedi
Silver II
AwesomeWarrior
Baron Samedi
Silver II
Level 146
God Stats
2W - 1L
1,696 SR
Queue Stats
8W - 1L
1,587 MMR
Party 1
Ne Zha
Ne Zha
Silver II
Roldelmyn
Ne Zha
Silver II
Level 152
God Stats
3W - 1L
1,952 SR
Queue Stats
10W - 2L
1,587 MMR
Party 1
Bacchus
Bacchus
Silver II
minisnek1
Bacchus
Silver II
Level 89
God Stats
10W - 2L
1,779 SR
Queue Stats
10W - 2L
1,587 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,809 SR
1,587 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 150
1,685 SR
1,500 MMR
Cu Chulainn
Cu Chulainn
Bronze V
Ahego
Cu Chulainn
Bronze V
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
140W - 37L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze V
Bysty
Morgan Le Fay
Bronze V
Level 160
God Stats
5W - 2L
1,854 SR
Queue Stats
81W - 27L
1,500 MMR
Party 2
Athena
Athena
Silver I
Slayers300
Athena
Silver I
Level 131
God Stats
1W - 0L
1,701 SR
Queue Stats
19W - 4L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AwesomeWarrior
Baron Samedi
20
5 / 7 / 13
18,249
676
32,820
25,790
18,278
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Roldelmyn
Ne Zha
20
5 / 8 / 11
17,014
630
29,623
31,798
30,725
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
minisnek1
Bacchus
20
10 / 2 / 9
21,143
783
21,943
29,606
68,380
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ThothAphroditePersephoneShivaGilgamesh

VS

Bans
SobekHou YiAnhurMedusaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ahego
Cu Chulainn
20
7 / 3 / 9
18,745
694
31,769
34,857
60,361
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
Bysty
Morgan Le Fay
20
6 / 9 / 9
18,195
674
31,972
27,736
14,894
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Slayers300
Athena
20
4 / 8 / 11
17,563
650
11,120
40,882
60,835
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
46
20
Kills
17
17
Deaths
20
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ahego
Cu Chulainn
7
3
9
3.83
L
Baron Samedi
AwesomeWarrior
Baron Samedi
5
7
13
1.64
W
Morgan Le Fay
Bysty
Morgan Le Fay
6
9
9
1.17
L
Ne Zha
Roldelmyn
Ne Zha
5
8
11
1.31
W
Athena
Slayers300
Athena
4
8
11
1.19
L
Bacchus
minisnek1
Bacchus
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,386
Damage
74,861
87,194
Taken
103,475
117,383
Mitigated
136,090
34,612
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ahego
Cu Chulainn
31,769
7,174
875
2,141
34,857
60,361
970
18,087
15,539
13,539
105,013
L
Baron Samedi
AwesomeWarrior
Baron Samedi
32,820
3,202
5,725
10,382
25,790
18,278
2,105
11,938
13,594
120,172
0
W
Morgan Le Fay
Bysty
Morgan Le Fay
31,972
821
0
3,386
27,736
14,894
1,736
12,182
14,819
111,891
0
L
Ne Zha
Roldelmyn
Ne Zha
29,623
6,417
0
8,192
31,798
30,725
621
17,214
13,999
0
81,746
W
Athena
Slayers300
Athena
11,120
1,883
1,418
2,699
40,882
60,835
478
22,840
15,852
29,391
0
L
Bacchus
minisnek1
Bacchus
21,943
2,687
0
10,313
29,606
68,380
602
15,544
13,406
44,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,406
Gold Earned
54,503
269
Minions Killed
268
14
Camps Cleared
7
1,460,278
Distance Traveled
1,500,185
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
18,745
694
95
4
2
549,919
1
L
Baron Samedi
18,249
676
163
6
8
432,089
2
W
Morgan Le Fay
18,195
674
133
5
4
457,728
0
L
Ne Zha
17,014
630
68
3
4
479,014
6
W
Athena
17,563
650
40
1
1
492,538
4
L
Bacchus
21,143
783
38
1
2
549,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role