Player Matchup

Merlin
Merlin
Don-Tonne
Merlin
Level 67
God Stats
5W - 15L
1,320 SR
Queue Stats
55W - 131L
1,318 Elo+
Party 2
Geb
Geb
Krsta1995
Geb
Level 145
God Stats
6W - 6L
1,609 SR
Queue Stats
286W - 175L
1,621 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Viting91
Ah Muzen Cab
Level 59
God Stats
16W - 31L
1,144 SR
Queue Stats
33W - 93L
1,134 Elo+
Party 2
Team Averages
Level 90
1,358 SR
1,358 Elo+

VS

Team Averages
Level 43
1,463 SR
1,367 Elo+
Jormungandr
Jormungandr
Acid-_-Bomb
Jormungandr
Level 23
God Stats
2W - 14L
1,254 SR
Queue Stats
4W - 20L
1,211 Elo+
Party 1
Charybdis
Charybdis
BAD-_-BommmOG
Charybdis
Level 43
God Stats
4W - 15L
1,272 SR
Queue Stats
14W - 42L
1,234 Elo+
Party 1
Discordia
Discordia
Nickbobbie_2
Discordia
Level 62
God Stats
10W - 13L
1,862 SR
Queue Stats
174W - 182L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Don-Tonne
Merlin
20
8 / 2 / 8
16,292
708
19,711
14,302
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
12 / 4 / 14
16,759
729
24,032
30,164
31,924
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Viting91
Ah Muzen Cab
20
6 / 4 / 11
16,393
713
17,575
17,207
5,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Acid-_-Bomb
Jormungandr
17
1 / 10 / 6
14,660
637
8,464
31,498
38,214
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
BAD-_-BommmOG
Charybdis
18
1 / 12 / 6
13,500
587
10,738
22,125
6,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Nickbobbie_2
Discordia
20
8 / 4 / 1
17,296
752
30,090
18,503
7,101
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
26
Kills
10
10
Deaths
26
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Acid-_-Bomb
Jormungandr
1
10
6
0.4
L
Charybdis
BAD-_-BommmOG
Charybdis
1
12
6
0.33
W
Merlin
Don-Tonne
Merlin
8
2
8
6
W
12
4
14
4.75
L
Discordia
Nickbobbie_2
Discordia
8
4
1
2.13
W
Ah Muzen Cab
Viting91
Ah Muzen Cab
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,318
Damage
49,292
61,673
Taken
72,126
42,930
Mitigated
52,176
14,564
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Acid-_-Bomb
Jormungandr
8,464
4,499
0
1,194
31,498
38,214
0
16,282
14,752
29,355
0
L
Charybdis
BAD-_-BommmOG
Charybdis
10,738
4,983
0
1,408
22,125
6,861
0
14,814
6,843
0
42,181
W
Merlin
Don-Tonne
Merlin
19,711
995
0
4,105
14,302
5,196
1,298
9,554
4,748
72,560
0
W
24,032
3,217
0
5,789
30,164
31,924
604
18,163
12,001
60,875
0
L
Discordia
Nickbobbie_2
Discordia
30,090
2,255
45
4,951
18,503
7,101
0
12,172
5,753
104,517
0
W
Ah Muzen Cab
Viting91
Ah Muzen Cab
17,575
7,927
652
4,018
17,207
5,810
1,507
11,405
5,802
0
57,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,444
Gold Earned
45,456
231
Minions Killed
270
7
Camps Cleared
10
1,231,978
Distance Traveled
1,095,860
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,660
637
38
2
1
353,054
3
L
Charybdis
13,500
587
78
3
3
342,594
6
W
Merlin
16,292
708
102
4
2
387,264
2
W
Geb
16,759
729
53
2
4
429,858
2
L
Discordia
17,296
752
154
7
6
400,212
0
W
Ah Muzen Cab
16,393
713
76
3
1
414,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role