Player Matchup

Yemoja
Yemoja
CoupeKid93
Yemoja
Level 105
God Stats
34W - 21L
1,414 SR
Queue Stats
640W - 706L
1,410 Elo+
Solo
Sylvanus
Sylvanus
DarthMuff69
Sylvanus
Level 125
God Stats
38W - 29L
1,587 SR
Queue Stats
333W - 349L
1,389 Elo+
Party 1
Sol
Sol
Jessiwessy
Sol
Level 87
God Stats
2W - 0L
1,719 SR
Queue Stats
77W - 80L
1,424 Elo+
Solo
Skadi
Skadi
Zoro sola1992
Skadi
Level 63
God Stats
1W - 4L
1,193 SR
Queue Stats
163W - 152L
1,357 Elo+
Solo
Ne Zha
Ne Zha
xtckilz
Ne Zha
Level 129
God Stats
24W - 22L
1,564 SR
Queue Stats
349W - 358L
1,445 Elo+
Party 1
Team Averages
Level 102
1,495 SR
1,405 Elo+

VS

Team Averages
Level 25
1,500 SR
1,326 Elo+
Hercules
Hercules
GuatakaKILLS
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
Kxa1iiz
Neith
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
168W - 200L
1,500 Elo+
Party 2
Persephone
Persephone
Look Mom iQ
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 143L
1,117 Elo+
Party 3
Artio
Artio
Sauce F2
Artio
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 142L
1,259 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iBroKenFlicK
Tsukuyomi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CoupeKid93
Yemoja
10
1 / 2 / 5
6,401
533
3,027
5,631
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
DarthMuff69
Sylvanus
13
6 / 3 / 5
8,310
693
5,941
8,937
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 3
7,411
618
7,578
6,317
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 1 / 1
8,374
698
5,699
6,438
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
xtckilz
Ne Zha
13
3 / 0 / 2
7,930
661
3,024
5,469
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GuatakaKILLS
Hercules
10
1 / 2 / 0
6,239
520
1,747
5,371
2,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Neith
Kxa1iiz
Neith
10
1 / 2 / 2
5,826
486
2,983
5,852
1,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Look Mom iQ
Persephone
10
1 / 8 / 2
6,336
528
4,932
8,144
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Sauce F2
Artio
9
2 / 2 / 1
5,571
464
1,955
9,605
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
iBroKenFlicK
Tsukuyomi
10
2 / 3 / 2
6,112
509
3,321
7,072
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
7
8
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CoupeKid93
Yemoja
1
2
5
1.75
W
Sylvanus
DarthMuff69
Sylvanus
6
3
5
2.83
L
Hercules
GuatakaKILLS
Hercules
1
2
0
0.5
W
2
2
3
1.75
L
Neith
Kxa1iiz
Neith
1
2
2
1
L
Persephone
Look Mom iQ
Persephone
1
8
2
0.25
L
Artio
Sauce F2
Artio
2
2
1
1.25
W
5
1
1
5.5
L
Tsukuyomi
iBroKenFlicK
Tsukuyomi
2
3
2
1
W
Ne Zha
xtckilz
Ne Zha
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,269
Damage
14,938
32,792
Taken
36,044
13,416
Mitigated
12,396
11,292
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CoupeKid93
Yemoja
3,027
1,027
1,128
563
5,631
4,008
824
1,087
4,544
12,281
6,736
W
Sylvanus
DarthMuff69
Sylvanus
5,941
1,601
265
2,897
8,937
4,119
764
3,727
5,210
36,494
8,817
L
Hercules
GuatakaKILLS
Hercules
1,747
622
0
2,229
5,371
2,959
762
0
5,371
0
19,655
W
7,578
3,553
2
2,589
6,317
1,688
1,837
946
5,371
41,400
0
L
Neith
Kxa1iiz
Neith
2,983
1,318
232
1,786
5,852
1,551
0
3,860
1,992
0
27,926
L
Persephone
Look Mom iQ
Persephone
4,932
657
0
713
8,144
1,484
828
3,647
4,489
24,678
0
L
Artio
Sauce F2
Artio
1,955
199
485
3,185
9,605
4,524
0
5,268
4,337
12,105
0
W
5,699
2,497
198
2,812
6,438
1,777
4,505
1,083
5,355
0
51,889
L
Tsukuyomi
iBroKenFlicK
Tsukuyomi
3,321
863
119
2,379
7,072
1,878
0
2,676
4,396
0
26,245
W
Ne Zha
xtckilz
Ne Zha
3,024
1,045
0
838
5,469
1,824
804
44
5,425
0
48,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,426
Gold Earned
30,084
374
Minions Killed
211
0
Camps Cleared
0
1,161,228
Distance Traveled
1,100,675
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,401
533
30
3
0
230,236
0
W
Sylvanus
8,310
693
81
7
0
228,289
1
L
Hercules
6,239
520
37
3
0
222,460
0
W
Sol
7,411
618
69
6
0
224,508
4
L
Neith
5,826
486
53
4
0
231,123
0
L
Persephone
6,336
528
44
4
0
207,503
0
L
Artio
5,571
464
21
2
0
221,625
6
W
Skadi
8,374
698
94
8
0
208,441
4
L
Tsukuyomi
6,112
509
56
5
0
217,964
0
W
Ne Zha
7,930
661
100
8
0
269,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role