Player Matchup

Danzaburou
Danzaburou
Lieberknecht
Danzaburou
Level 8
God Stats
0W - 5L
1,392 SR
Queue Stats
18W - 33L
1,391 Elo+
Solo
Hel
Hel
ReligiousHog
Hel
Level 41
God Stats
6W - 11L
1,500 SR
Queue Stats
277W - 346L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
Trapglizzy7561
Kukulkan
Level 47
God Stats
10W - 9L
1,557 SR
Queue Stats
51W - 50L
1,501 Elo+
Solo
Apollo
Apollo
loseface95
Apollo
Level 27
God Stats
35W - 46L
1,553 SR
Queue Stats
161W - 254L
1,374 Elo+
Party 1
Sobek
Sobek
whiskey_dent5933
Sobek
Level 29
God Stats
0W - 2L
1,246 SR
Queue Stats
14W - 20L
1,098 Elo+
Solo
Team Averages
Level 30
1,450 SR
1,361 Elo+

VS

Team Averages
Level 34
1,535 SR
1,446 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Alexamder
Ares
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 83L
1,281 Elo+
Solo
Janus
Janus
JurreMijl
Janus
Level 86
God Stats
2W - 0L
1,768 SR
Queue Stats
23W - 25L
1,438 Elo+
Solo
Cernunnos
Cernunnos
crustyrob
Cernunnos
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 91L
1,633 Elo+
Solo
Persephone
Persephone
navvynsavvy
Persephone
Level 18
God Stats
14W - 23L
1,405 SR
Queue Stats
62W - 92L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lieberknecht
Danzaburou
15
5 / 4 / 0
8,229
748
12,498
12,224
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 2
7,517
683
6,128
9,362
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
11
0 / 1 / 3
6,648
604
1,071
1,452
413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
loseface95
Apollo
14
1 / 6 / 3
7,765
706
2,745
11,443
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 3
7,424
675
4,041
15,942
18,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 4 / 5
8,392
763
743
7,520
2,877
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
13
0 / 2 / 6
8,051
732
2,594
9,314
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
JurreMijl
Janus
15
0 / 2 / 8
8,510
774
6,178
6,789
2,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
crustyrob
Cernunnos
18
10 / 0 / 4
10,483
953
21,157
10,082
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
navvynsavvy
Persephone
16
6 / 1 / 6
9,853
896
13,094
7,462
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
17
17
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
4
5
0.88
W
Ares
0
2
6
1.5
W
Janus
JurreMijl
Janus
0
2
8
2
L
Danzaburou
Lieberknecht
Danzaburou
5
4
0
1.25
L
1
3
2
0.67
L
Kukulkan
0
1
3
1.5
W
Cernunnos
crustyrob
Cernunnos
10
0
4
12
L
Apollo
loseface95
Apollo
1
6
3
0.42
W
Persephone
navvynsavvy
Persephone
6
1
6
9
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,483
Damage
43,766
50,423
Taken
41,167
31,105
Mitigated
19,706
12,214
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
743
0
32
2,296
7,520
2,877
914
1,456
6,064
0
19,625
W
Ares
2,594
155
0
2,380
9,314
6,550
298
1,972
6,352
6,375
0
W
Janus
JurreMijl
Janus
6,178
603
173
1,019
6,789
2,477
1,616
2,706
4,083
27,387
0
L
Danzaburou
Lieberknecht
Danzaburou
12,498
4,464
0
2,782
12,224
4,740
0
4,124
8,100
206
36,146
L
6,128
618
4,268
3,684
9,362
3,486
0
3,620
5,742
19,725
0
L
Kukulkan
1,071
244
0
87
1,452
413
15
205
1,247
3,693
0
W
Cernunnos
crustyrob
Cernunnos
21,157
11,868
0
4,466
10,082
5,069
2,353
3,696
6,386
0
52,311
L
Apollo
loseface95
Apollo
2,745
2,157
0
0
11,443
4,080
0
5,342
6,101
0
18,541
W
Persephone
navvynsavvy
Persephone
13,094
532
138
3,572
7,462
2,733
660
1,616
5,845
38,434
0
L
4,041
172
130
1,263
15,942
18,386
0
8,575
7,367
9,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,583
Gold Earned
45,289
149
Minions Killed
237
0
Camps Cleared
0
869,820
Distance Traveled
1,145,883
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,392
763
43
4
0
246,349
1
W
Ares
8,051
732
8
1
0
221,149
2
W
Janus
8,510
774
52
5
0
214,770
1
L
Danzaburou
8,229
748
50
5
0
185,357
0
L
Hel
7,517
683
32
3
0
226,889
1
L
Kukulkan
6,648
604
8
1
0
57,377
0
W
Cernunnos
10,483
953
80
7
0
233,342
4
L
Apollo
7,765
706
45
4
0
183,383
0
W
Persephone
9,853
896
54
5
0
230,273
2
L
Sobek
7,424
675
14
1
0
216,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role