Player Matchup

Odin
Odin
Alvinator3000
Odin
Level 141
God Stats
2W - 1L
1,913 SR
Queue Stats
104W - 81L
1,609 Elo+
Party 1
Izanami
Izanami
LilChimy
Izanami
Level 36
God Stats
52W - 52L
1,625 SR
Queue Stats
188W - 212L
1,567 Elo+
Party 3
Anubis
Anubis
iNTBish
Anubis
Level 57
God Stats
16W - 15L
1,466 SR
Queue Stats
231W - 225L
1,482 Elo+
Party 1
Hel
Hel
xMustxrdx
Hel
Level 105
God Stats
9W - 9L
1,615 SR
Queue Stats
519W - 519L
1,483 Elo+
Party 3
Thor
Thor
Ódysseus
Thor
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,510 Elo+
Party 1
Team Averages
Level 82
1,624 SR
1,530 Elo+

VS

Team Averages
Level 86
1,537 SR
1,617 Elo+
Izanami
Izanami
ArchaonTEC
Izanami
Level 91
God Stats
6W - 3L
1,710 SR
Queue Stats
62W - 58L
1,699 Elo+
Party 2
Vamana
Vamana
C00kieSongster
Vamana
Level 39
God Stats
4W - 2L
1,649 SR
Queue Stats
32W - 39L
1,560 Elo+
Solo
Khepri
Khepri
SolidifiedChoas
Khepri
Level 97
God Stats
21W - 18L
1,606 SR
Queue Stats
27W - 28L
1,616 Elo+
Party 2
Ratatoskr
Ratatoskr
TheIonious
Ratatoskr
Level 156
God Stats
1W - 2L
1,222 SR
Queue Stats
38W - 26L
1,765 Elo+
Party 2
Scylla
Scylla
seanyboi0311
Scylla
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 115L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,817
485
4,530
9,516
7,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
LilChimy
Izanami
10
0 / 3 / 1
5,583
465
3,855
6,151
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
iNTBish
Anubis
10
1 / 3 / 0
5,428
452
3,117
6,832
2,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 0
6,461
538
3,120
5,469
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
11
0 / 2 / 1
5,909
492
3,116
8,014
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArchaonTEC
Izanami
12
1 / 0 / 5
7,363
614
3,433
5,522
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 0
7,547
629
7,086
7,468
6,078
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 4
5,464
455
1,930
6,446
3,976
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
TheIonious
Ratatoskr
14
9 / 0 / 0
8,200
683
7,860
7,738
2,607
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
10
0 / 1 / 2
6,313
526
1,102
3,458
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Izanami
ArchaonTEC
Izanami
1
0
5
3.5
W
1
0
0
1
L
Izanami
LilChimy
Izanami
0
3
1
0.17
W
0
1
4
2
W
Ratatoskr
TheIonious
Ratatoskr
9
0
0
9
L
Anubis
iNTBish
Anubis
1
3
0
0.33
W
Scylla
0
1
2
1
L
1
3
0
0.33
L
Thor
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,738
Damage
21,411
35,982
Taken
30,632
14,871
Mitigated
15,180
14,649
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,530
649
0
4,526
9,516
7,145
0
0
9,516
0
33,225
W
Izanami
ArchaonTEC
Izanami
3,433
1,875
0
2,250
5,522
1,412
708
831
4,691
0
51,665
W
7,086
4,406
0
2,067
7,468
6,078
0
0
6,855
0
53,130
L
Izanami
LilChimy
Izanami
3,855
2,256
0
1,816
6,151
1,358
0
382
5,769
0
39,169
W
1,930
171
0
1,005
6,446
3,976
36
1,886
4,560
10,916
0
W
Ratatoskr
TheIonious
Ratatoskr
7,860
1,312
0
4,188
7,738
2,607
34
1,616
6,089
0
47,755
L
Anubis
iNTBish
Anubis
3,117
193
0
1,918
6,832
2,157
84
1,532
5,300
26,243
0
W
Scylla
1,102
380
0
760
3,458
1,107
190
1,904
1,554
32,110
0
L
3,120
160
966
1,278
5,469
1,841
0
1,118
4,351
40,267
0
L
Thor
3,116
1,420
0
4,145
8,014
2,370
0
0
8,014
0
39,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
34,887
363
Minions Killed
431
0
Camps Cleared
0
1,136,281
Distance Traveled
1,196,722
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,817
485
79
7
0
245,645
4
W
Izanami
7,363
614
120
10
0
211,408
4
W
Vamana
7,547
629
116
10
0
242,595
6
L
Izanami
5,583
465
74
6
0
197,998
3
W
Khepri
5,464
455
13
1
0
235,248
1
W
Ratatoskr
8,200
683
102
9
0
298,575
2
L
Anubis
5,428
452
49
4
0
204,628
3
W
Scylla
6,313
526
80
7
0
208,896
3
L
Hel
6,461
538
78
7
0
234,678
3
L
Thor
5,909
492
83
7
0
253,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role