Player Matchup

Ra
Ra
AquariusNG
Ra
Level 23
God Stats
1W - 2L
1,469 SR
Queue Stats
2W - 5L
1,307 Elo+
Party 1
Atlas
Atlas
DruupyToomerz
Atlas
Level 29
God Stats
0W - 3L
1,228 SR
Queue Stats
0W - 5L
1,192 Elo+
Party 1
Loki
Loki
MyNamesOldGreg
Loki
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,283 Elo+
Party 1
Hou Yi
Hou Yi
Shoboy16
Hou Yi
Level 49
God Stats
0W - 2L
1,198 SR
Queue Stats
16W - 26L
1,400 Elo+
Party 1
Mulan
Mulan
acf021
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,236 Elo+
Party 1
Team Averages
Level 53
1,379 SR
1,284 Elo+

VS

Team Averages
Level 120
1,577 SR
1,463 Elo+
Cthulhu
Cthulhu
EyoItsBueno
Cthulhu
Level 61
God Stats
35W - 32L
1,659 SR
Queue Stats
218W - 246L
1,479 Elo+
Party 2
Izanami
Izanami
GucciSuplex
Izanami
Level 160
God Stats
46W - 33L
1,645 SR
Queue Stats
216W - 237L
1,466 Elo+
Party 2
Thoth
Thoth
Luis Ely19
Thoth
Level 108
God Stats
2W - 0L
1,705 SR
Queue Stats
271W - 322L
1,485 Elo+
Party 3
Gilgamesh
Gilgamesh
Thekkiller530
Gilgamesh
Level 125
God Stats
8W - 3L
1,632 SR
Queue Stats
284W - 331L
1,454 Elo+
Party 3
Mercury
Mercury
uFaelz ll
Mercury
Level 147
God Stats
4W - 4L
1,244 SR
Queue Stats
717W - 755L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,019
472
4,792
9,017
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 4
7,464
439
5,399
13,764
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 3 / 1
8,830
519
6,241
12,368
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Shoboy16
Hou Yi
12
4 / 6 / 2
7,481
440
5,516
10,946
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
acf021
Mulan
10
0 / 9 / 2
6,729
396
3,957
10,537
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EyoItsBueno
Cthulhu
13
6 / 3 / 6
9,692
570
8,827
11,277
5,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
GucciSuplex
Izanami
15
4 / 4 / 2
9,505
559
7,672
8,866
2,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
15
5 / 3 / 2
9,726
572
5,854
7,943
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Thekkiller530
Gilgamesh
17
8 / 0 / 5
11,195
659
9,281
10,805
12,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
uFaelz ll
Mercury
14
3 / 4 / 2
8,897
523
4,950
12,581
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
13
Kills
26
26
Deaths
14
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
1
3
4
1
W
Cthulhu
EyoItsBueno
Cthulhu
6
3
6
3
W
Izanami
GucciSuplex
Izanami
4
4
2
1.25
W
Thoth
5
3
2
2
L
6
3
1
2.17
L
Hou Yi
Shoboy16
Hou Yi
4
6
2
0.83
W
Gilgamesh
Thekkiller530
Gilgamesh
8
0
5
10.5
L
Mulan
acf021
Mulan
0
9
2
0.11
W
Mercury
uFaelz ll
Mercury
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,905
Damage
36,584
56,632
Taken
51,472
29,280
Mitigated
27,119
12,929
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,792
1,568
285
1,991
9,017
3,226
0
4,561
4,456
49,114
0
L
5,399
2,306
294
2,562
13,764
10,538
108
3,090
10,674
31,121
1,909
W
Cthulhu
EyoItsBueno
Cthulhu
8,827
680
452
3,526
11,277
5,008
164
2,590
8,687
31,498
0
W
Izanami
GucciSuplex
Izanami
7,672
4,488
0
3,621
8,866
2,412
1,891
1,451
7,415
0
62,774
W
Thoth
5,854
588
278
1,649
7,943
2,719
733
1,696
6,214
58,311
0
L
6,241
1,587
0
4,474
12,368
3,891
0
3,685
8,683
0
41,768
L
Hou Yi
Shoboy16
Hou Yi
5,516
3,612
0
2,244
10,946
3,269
0
3,084
7,862
0
42,162
W
Gilgamesh
Thekkiller530
Gilgamesh
9,281
2,496
0
3,337
10,805
12,370
1,990
2,368
8,168
7,839
61,833
L
Mulan
acf021
Mulan
3,957
922
0
1,079
10,537
8,356
0
1,418
9,119
370
22,123
W
Mercury
uFaelz ll
Mercury
4,950
2,543
0
947
12,581
4,610
0
2,325
10,223
0
57,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
49,015
313
Minions Killed
508
0
Camps Cleared
0
1,558,297
Distance Traveled
1,679,801
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,019
472
107
6
0
325,407
1
L
Atlas
7,464
439
37
2
0
304,903
0
W
Cthulhu
9,692
570
38
2
0
362,630
15
W
Izanami
9,505
559
116
7
0
303,036
5
W
Thoth
9,726
572
122
7
0
316,719
4
L
Loki
8,830
519
61
4
0
357,796
8
L
Hou Yi
7,481
440
66
4
0
308,443
3
W
Gilgamesh
11,195
659
141
8
0
304,595
2
L
Mulan
6,729
396
42
2
0
261,748
0
W
Mercury
8,897
523
91
5
0
392,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role