Player Matchup

Kumbhakarna
Kumbhakarna
KickerZed
Kumbhakarna
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,655 Elo+
Party 1
Medusa
Medusa
MI-COMANDANTE
Medusa
Level 149
God Stats
23W - 15L
1,609 SR
Queue Stats
368W - 456L
1,571 Elo+
Solo
Poseidon
Poseidon
simsimoul
Poseidon
Level 69
God Stats
1W - 0L
1,387 SR
Queue Stats
2W - 0L
1,655 Elo+
Party 1
Team Averages
Level 107
1,499 SR
1,627 Elo+

VS

Team Averages
Level 102
1,457 SR
1,401 Elo+
Bacchus
Bacchus
CriminelStig78
Bacchus
Level 35
God Stats
7W - 12L
1,398 SR
Queue Stats
23W - 50L
1,330 Elo+
Party 2
Bakasura
Bakasura
VK_2710
Bakasura
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 60L
1,506 Elo+
Solo
Merlin
Merlin
scorby97232
Merlin
Level 114
God Stats
43W - 60L
1,472 SR
Queue Stats
163W - 237L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KickerZed
Kumbhakarna
14
1 / 3 / 5
10,578
705
2,532
11,424
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 1 / 5
11,193
746
11,355
10,831
5,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
simsimoul
Poseidon
17
4 / 5 / 2
11,507
767
8,523
7,826
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 8
10,718
715
6,980
14,009
18,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
VK_2710
Bakasura
8
0 / 0 / 3
8,052
537
1,227
1,824
677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
18
8 / 3 / 1
11,870
791
14,347
9,753
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
9
9
Deaths
7
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
W
Kumbhakarna
KickerZed
Kumbhakarna
1
3
5
1.17
W
2
1
5
4.5
L
Bakasura
VK_2710
Bakasura
0
0
3
1.5
L
Merlin
8
3
1
2.83
W
Poseidon
simsimoul
Poseidon
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,410
Damage
22,554
30,081
Taken
25,586
17,266
Mitigated
22,511
6,422
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,980
292
297
2,988
14,009
18,295
177
6,588
7,421
11,720
0
W
Kumbhakarna
KickerZed
Kumbhakarna
2,532
233
0
858
11,424
9,547
516
6,542
4,752
15,963
0
W
11,355
6,101
380
4,918
10,831
5,197
1,636
9,219
1,612
0
52,407
L
Bakasura
VK_2710
Bakasura
1,227
989
0
869
1,824
677
0
1,145
679
0
6,559
L
Merlin
14,347
399
0
1,813
9,753
3,539
93
3,582
6,171
69,562
0
W
Poseidon
simsimoul
Poseidon
8,523
499
0
266
7,826
2,522
1,066
5,881
1,920
47,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
30,640
191
Minions Killed
157
8
Camps Cleared
6
795,008
Distance Traveled
627,130
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,718
715
9
1
0
261,314
1
W
Kumbhakarna
10,578
705
30
2
0
265,587
7
W
Medusa
11,193
746
100
7
4
253,843
6
L
Bakasura
8,052
537
19
1
3
87,346
0
L
Merlin
11,870
791
129
9
3
278,470
1
W
Poseidon
11,507
767
61
4
4
275,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role