Player Matchup

Chiron
Chiron
Axellburn
Chiron
Level 84
God Stats
1W - 3L
1,420 SR
Queue Stats
30W - 47L
1,307 Elo+
Party 2
Merlin
Merlin
Daymmmmsun
Merlin
Level 29
God Stats
1W - 3L
1,660 SR
Queue Stats
5W - 9L
1,431 Elo+
Party 2
Sobek
Sobek
SirPugington
Sobek
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,277 Elo+
Party 2
Team Averages
Level 84
1,527 SR
1,339 Elo+

VS

Team Averages
Level 68
1,485 SR
1,188 Elo+
Hades
Hades
Danigguz
Hades
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,300 Elo+
Solo
Cu Chulainn
Cu Chulainn
HarringtonEstate
Cu Chulainn
Level 19
God Stats
3W - 3L
1,491 SR
Queue Stats
15W - 15L
1,132 Elo+
Party 1
Neith
Neith
xBeautyAngel
Neith
Level 121
God Stats
5W - 1L
1,464 SR
Queue Stats
17W - 12L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Axellburn
Chiron
12
0 / 3 / 3
7,711
593
10,524
9,723
3,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
Daymmmmsun
Merlin
11
2 / 4 / 0
7,975
613
6,115
7,854
2,525
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 2
8,655
666
7,730
16,760
16,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Danigguz
Hades
14
3 / 0 / 4
8,737
672
8,465
11,626
7,386
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
HarringtonEstate
Cu Chulainn
13
1 / 2 / 5
8,296
638
7,998
13,146
9,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 1 / 3
9,470
728
13,676
6,497
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
8
8
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
Axellburn
Chiron
0
3
3
0.5
W
Hades
Danigguz
Hades
3
0
4
5
L
Merlin
Daymmmmsun
Merlin
2
4
0
0.5
W
Cu Chulainn
HarringtonEstate
Cu Chulainn
1
2
5
1.75
L
1
1
2
2
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,369
Damage
30,139
34,337
Taken
31,269
22,348
Mitigated
19,786
7,961
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Axellburn
Chiron
10,524
1,878
1,098
2,414
9,723
3,005
0
2,798
6,760
0
29,587
W
Hades
Danigguz
Hades
8,465
1,189
184
3,452
11,626
7,386
234
5,439
6,187
27,931
0
L
Merlin
Daymmmmsun
Merlin
6,115
431
0
38
7,854
2,525
0
2,302
5,398
22,438
0
W
Cu Chulainn
HarringtonEstate
Cu Chulainn
7,998
786
0
3,259
13,146
9,807
84
6,458
6,688
2,715
17,975
L
7,730
822
0
4,411
16,760
16,818
0
4,892
11,399
20,808
0
W
13,676
4,462
0
2,627
6,497
2,593
662
2,663
3,834
0
51,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,341
Gold Earned
26,503
111
Minions Killed
167
2
Camps Cleared
10
692,439
Distance Traveled
742,701
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,711
593
51
4
1
228,853
0
W
Hades
8,737
672
42
3
2
250,828
2
L
Merlin
7,975
613
31
2
0
211,038
3
W
Cu Chulainn
8,296
638
20
2
2
251,919
6
L
Sobek
8,655
666
29
2
1
252,548
3
W
Neith
9,470
728
105
8
6
239,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role