Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Ha1RyP0tH34d
Terra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,229 Elo+
Solo
Hou Yi
Hou Yi
P0re0tiXxx
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,521 Elo+
Solo
Ra
Ra
PhantomUnknown
Ra
Level 28
God Stats
3W - 2L
1,548 SR
Queue Stats
16W - 13L
1,504 Elo+
Party 1
King Arthur
King Arthur
errinshark
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,532 Elo+
Solo
Team Averages
Level 28
1,510 SR
1,457 Elo+

VS

Team Averages
Level 64
1,577 SR
1,448 Elo+
Scylla
Scylla
 
Scylla
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BlastLegend87
Ne Zha
Level 124
God Stats
7W - 7L
1,692 SR
Queue Stats
220W - 239L
1,462 Elo+
Party 3
Atlas
Atlas
Corvocrow5597
Atlas
Level 32
God Stats
7W - 4L
1,788 SR
Queue Stats
65W - 69L
1,441 Elo+
Party 2
Guan Yu
Guan Yu
QxPr3d4t0rxQ
Guan Yu
Level 29
God Stats
4W - 7L
1,418 SR
Queue Stats
200W - 241L
1,427 Elo+
Party 3
Artemis
Artemis
s0nkic
Artemis
Level 108
God Stats
10W - 3L
1,486 SR
Queue Stats
142W - 158L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 5 / 5
9,994
769
8,031
21,773
19,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 6 / 8
8,990
692
4,152
15,409
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
P0re0tiXxx
Hou Yi
16
1 / 7 / 4
9,345
719
6,345
14,098
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 7 / 7
10,053
773
9,667
12,141
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
errinshark
King Arthur
17
5 / 5 / 4
10,225
787
10,508
13,801
7,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
13 / 2 / 7
11,854
912
20,029
9,176
3,402
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 14
10,367
797
14,365
10,070
4,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 18
10,043
773
9,879
14,349
15,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
QxPr3d4t0rxQ
Guan Yu
16
5 / 3 / 18
9,748
750
5,145
10,165
6,819
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
s0nkic
Artemis
17
3 / 3 / 9
10,047
773
13,239
9,769
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
15
Kills
30
30
Deaths
15
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
5
5
1.5
W
Scylla
 
Scylla
13
2
7
8.25
W
7
2
14
7
W
2
5
18
2.2
L
0
6
8
0.67
L
Hou Yi
P0re0tiXxx
Hou Yi
1
7
4
0.43
L
4
7
7
1.07
W
Guan Yu
QxPr3d4t0rxQ
Guan Yu
5
3
18
4.67
L
King Arthur
errinshark
King Arthur
5
5
4
1.4
W
Artemis
s0nkic
Artemis
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,703
Damage
62,657
77,222
Taken
53,529
45,879
Mitigated
33,666
13,114
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,031
518
0
3,809
21,773
19,482
325
7,798
13,760
23,143
0
W
Scylla
 
Scylla
20,029
2,194
0
1,895
9,176
3,402
1,107
2,140
7,036
54,303
0
W
14,365
5,557
0
2,389
10,070
4,720
1,593
2,997
7,073
0
34,583
W
9,879
4,291
512
1,291
14,349
15,327
504
5,057
9,292
20,124
0
L
4,152
622
2,457
2,169
15,409
10,664
370
8,927
6,351
13,425
0
L
Hou Yi
P0re0tiXxx
Hou Yi
6,345
4,066
0
2,108
14,098
3,994
450
3,912
10,044
0
35,061
L
9,667
1,187
1,623
738
12,141
4,626
680
4,493
7,453
29,929
0
W
Guan Yu
QxPr3d4t0rxQ
Guan Yu
5,145
114
1,622
1,491
10,165
6,819
497
6,952
3,213
0
10,711
L
King Arthur
errinshark
King Arthur
10,508
981
0
210
13,801
7,113
399
4,778
8,868
0
29,726
W
Artemis
s0nkic
Artemis
13,239
5,918
0
2,273
9,769
3,398
2,093
4,704
5,065
0
47,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,607
Gold Earned
52,059
227
Minions Killed
219
0
Camps Cleared
0
1,161,421
Distance Traveled
1,263,550
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,994
769
57
4
0
244,111
1
W
Scylla
11,854
912
70
5
0
273,801
3
W
Ne Zha
10,367
797
51
4
0
261,426
1
W
Atlas
10,043
773
13
1
0
223,668
1
L
Terra
8,990
692
17
1
0
221,347
0
L
Hou Yi
9,345
719
57
4
0
208,850
2
L
Ra
10,053
773
53
4
0
234,877
3
W
Guan Yu
9,748
750
10
1
0
272,088
0
L
King Arthur
10,225
787
43
3
0
252,236
0
W
Artemis
10,047
773
75
6
0
232,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role