Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HeroCrown
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Perishh
Gilgamesh
Level 27
God Stats
0W - 2L
1,369 SR
Queue Stats
51W - 49L
1,617 Elo+
Party 1
Merlin
Merlin
cHaberman11
Merlin
Level 85
God Stats
2W - 3L
1,537 SR
Queue Stats
73W - 92L
1,411 Elo+
Solo
Izanami
Izanami
deathkill249
Izanami
Level 89
God Stats
10W - 17L
1,535 SR
Queue Stats
30W - 39L
1,436 Elo+
Solo
Team Averages
Level 62
1,488 SR
1,493 Elo+

VS

Team Averages
Level 116
1,606 SR
1,469 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ClassicDisciple
Morgan Le Fay
Level 104
God Stats
8W - 13L
1,619 SR
Queue Stats
83W - 92L
1,557 Elo+
Solo
Nu Wa
Nu Wa
Jinroh858
Nu Wa
Level 132
God Stats
46W - 21L
1,671 SR
Queue Stats
461W - 479L
1,445 Elo+
Solo
Cliodhna
Cliodhna
Lango32
Cliodhna
Level 60
God Stats
15W - 10L
1,519 SR
Queue Stats
113W - 107L
1,367 Elo+
Solo
Jing Wei
Jing Wei
THE_BIG_Z_3472
Jing Wei
Level 124
God Stats
12W - 6L
1,720 SR
Queue Stats
333W - 378L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 5 / 4
8,349
759
4,562
17,298
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
HeroCrown
Thanatos
14
2 / 6 / 4
8,166
742
3,787
9,385
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Perishh
Gilgamesh
15
3 / 5 / 5
8,527
775
11,838
13,561
10,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
15
1 / 6 / 5
7,919
720
5,344
11,453
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
deathkill249
Izanami
14
1 / 5 / 3
7,851
714
1,903
11,827
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
8 / 0 / 8
9,451
859
9,418
5,491
3,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
ClassicDisciple
Morgan Le Fay
17
8 / 2 / 12
9,773
888
12,419
9,521
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Jinroh858
Nu Wa
15
1 / 1 / 19
8,343
758
11,084
5,916
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
Lango32
Cliodhna
15
5 / 5 / 12
8,900
809
9,040
8,435
3,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
16
5 / 2 / 13
8,914
810
9,238
8,535
3,287
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
10
Kills
27
27
Deaths
10
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
5
4
1
W
Achilles
 
Achilles
8
0
8
12
W
Morgan Le Fay
ClassicDisciple
Morgan Le Fay
8
2
12
7
L
Thanatos
HeroCrown
Thanatos
2
6
4
0.67
W
Nu Wa
Jinroh858
Nu Wa
1
1
19
10.5
W
Cliodhna
Lango32
Cliodhna
5
5
12
2.2
L
Gilgamesh
Perishh
Gilgamesh
3
5
5
1.1
W
Jing Wei
5
2
13
5.75
L
Merlin
1
6
5
0.58
L
Izanami
deathkill249
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,434
Damage
51,199
63,524
Taken
37,898
33,380
Mitigated
16,877
11,850
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,562
237
252
5,441
17,298
12,278
0
8,211
8,916
12,621
0
W
Achilles
 
Achilles
9,418
2,394
0
937
5,491
3,710
252
1,055
4,398
0
30,096
W
Morgan Le Fay
ClassicDisciple
Morgan Le Fay
12,419
1,251
0
1,495
9,521
4,462
544
3,045
6,436
37,202
0
L
Thanatos
HeroCrown
Thanatos
3,787
1,122
0
2,413
9,385
3,994
0
1,436
7,931
0
15,927
W
Nu Wa
Jinroh858
Nu Wa
11,084
4,119
0
0
5,916
2,365
358
1,674
4,242
27,858
0
W
Cliodhna
Lango32
Cliodhna
9,040
1,409
714
1,342
8,435
3,053
330
1,817
6,492
0
21,482
L
Gilgamesh
Perishh
Gilgamesh
11,838
2,716
168
1,269
13,561
10,109
0
5,380
7,991
0
33,033
W
Jing Wei
9,238
6,295
0
1,267
8,535
3,287
930
2,315
6,155
0
34,450
L
Merlin
5,344
275
0
920
11,453
3,691
218
3,840
7,423
27,647
0
L
Izanami
deathkill249
Izanami
1,903
1,735
0
1,387
11,827
3,308
490
3,949
7,760
0
30,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,812
Gold Earned
45,381
198
Minions Killed
211
0
Camps Cleared
0
1,050,004
Distance Traveled
1,195,959
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,349
759
12
1
0
217,950
0
W
Achilles
9,451
859
46
4
0
250,780
2
W
Morgan Le Fay
9,773
888
61
6
0
245,970
1
L
Thanatos
8,166
742
31
3
0
208,151
0
W
Nu Wa
8,343
758
37
3
0
202,558
5
W
Cliodhna
8,900
809
22
2
0
264,012
1
L
Gilgamesh
8,527
775
33
3
0
226,979
2
W
Jing Wei
8,914
810
45
4
0
232,639
3
L
Merlin
7,919
720
60
5
0
208,519
0
L
Izanami
7,851
714
62
6
0
188,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role