Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MagicMissile64
Vulcan
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,401 Elo+
Party 2
Anubis
Anubis
Zilliek
Anubis
Level 129
God Stats
1W - 5L
1,172 SR
Queue Stats
9W - 24L
1,379 Elo+
Party 2
Team Averages
Level 100
1,391 SR
1,427 Elo+

VS

Team Averages
Level 119
1,579 SR
1,500 Elo+
Kukulkan
Kukulkan
Cal Yentay
Kukulkan
Level 160
God Stats
2W - 1L
1,736 SR
Queue Stats
49W - 45L
1,562 Elo+
Party 1
Bastet
Bastet
Void5438
Bastet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 150L
1,586 Elo+
Party 1
Khepri
Khepri
xFrootybootyx
Khepri
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 1 / 4
8,759
674
4,901
7,021
4,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 6 / 7
8,815
678
11,384
11,686
3,630
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Zilliek
Anubis
15
5 / 5 / 2
9,444
726
9,223
12,140
5,054
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cal Yentay
Kukulkan
16
6 / 1 / 4
10,111
778
9,585
4,356
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Void5438
Bastet
14
6 / 3 / 5
9,492
730
13,007
12,689
3,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 6 / 7
8,242
634
4,337
14,624
8,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
10
Kills
12
12
Deaths
10
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
1
4
5
W
Kukulkan
Cal Yentay
Kukulkan
6
1
4
8
L
2
6
7
0.92
W
Bastet
Void5438
Bastet
6
3
5
2.83
L
Anubis
Zilliek
Anubis
5
5
2
1.2
W
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,508
Damage
26,929
30,847
Taken
31,669
13,144
Mitigated
13,335
7,073
Healing
4,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,901
1,675
0
1,308
7,021
4,460
0
3,008
4,013
0
23,659
W
Kukulkan
Cal Yentay
Kukulkan
9,585
798
0
95
4,356
1,466
69
3,124
1,184
52,964
0
L
11,384
5,249
305
1,892
11,686
3,630
0
3,966
7,720
26,187
0
W
Bastet
Void5438
Bastet
13,007
2,410
0
2,778
12,689
3,658
0
7,705
4,846
0
23,299
L
Anubis
Zilliek
Anubis
9,223
710
241
3,327
12,140
5,054
0
7,479
4,661
38,944
0
W
4,337
394
0
1,540
14,624
8,211
24
9,992
4,431
17,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
27,845
167
Minions Killed
165
6
Camps Cleared
6
630,626
Distance Traveled
701,770
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,759
674
41
3
3
226,097
4
W
Kukulkan
10,111
778
118
9
5
236,552
1
L
Vulcan
8,815
678
47
4
0
214,754
4
W
Bastet
9,492
730
22
2
0
246,756
2
L
Anubis
9,444
726
79
6
3
189,775
3
W
Khepri
8,242
634
25
2
1
218,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role