Player Matchup

Chernobog
Chernobog
Diamond IV
Fireweı
Chernobog
Diamond IV
Level 78
God Stats
6W - 10L
1,648 SR
Queue Stats
704W - 677L
2,093 MMR
Solo
Athena
Athena
Platinum I
KoSphoenix4
Athena
Platinum I
Level 158
God Stats
8W - 1L
1,794 SR
Queue Stats
275W - 273L
2,006 MMR
Solo
Agni
Agni
Diamond IV
NaeGuk
Agni
Diamond IV
Level 160
God Stats
6W - 6L
1,792 SR
Queue Stats
304W - 285L
2,161 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
SaySorrytoboss
Sun Wukong
Diamond V
Level 157
God Stats
9W - 3L
1,806 SR
Queue Stats
276W - 278L
2,078 MMR
Solo
Thanatos
Thanatos
Diamond II
TeMiroYTeTroleo
Thanatos
Diamond II
Level 112
God Stats
3W - 0L
1,841 SR
Queue Stats
77W - 67L
2,235 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,776 SR
2,115 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,619 SR
1,922 MMR
Da Ji
Da Ji
Diamond IV
 
Da Ji
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Diamond V
B3njamín
Danzaburou
Diamond V
Level 147
God Stats
4W - 3L
1,722 SR
Queue Stats
138W - 133L
2,188 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum I
MrBlood67
Cu Chulainn
Platinum I
Level 160
God Stats
2W - 2L
1,875 SR
Queue Stats
192W - 185L
2,090 MMR
Solo
Thoth
Thoth
Diamond V
Rígz
Thoth
Diamond V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 125L
2,331 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fireweı
Chernobog
20
5 / 1 / 6
12,830
611
12,574
17,150
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
17
2 / 3 / 16
11,065
527
7,007
23,458
32,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
NaeGuk
Agni
20
7 / 3 / 9
12,919
615
16,908
13,436
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
SaySorrytoboss
Sun Wukong
20
6 / 0 / 11
12,728
606
11,999
15,837
18,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
20
8 / 8 / 7
12,540
597
20,224
22,288
10,789
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
FenrirBastetAtlasJing Wei

VS

Bans
CliodhnaShivaBellonaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
7 / 9 / 5
12,155
579
15,992
23,238
8,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
15
0 / 4 / 9
9,756
465
8,611
18,110
24,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
B3njamín
Danzaburou
20
2 / 3 / 1
12,397
590
10,635
13,862
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
MrBlood67
Cu Chulainn
18
1 / 5 / 3
11,662
555
12,567
20,092
18,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Rígz
Thoth
18
5 / 7 / 3
11,663
555
12,021
13,671
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
28
Kills
15
15
Deaths
28
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
9
5
1.06
L
Bacchus
 
Bacchus
0
4
9
1.13
L
Danzaburou
B3njamín
Danzaburou
2
3
1
0.83
W
Chernobog
Fireweı
Chernobog
5
1
6
8
W
Athena
2
3
16
3.33
L
Cu Chulainn
MrBlood67
Cu Chulainn
1
5
3
0.5
W
Agni
NaeGuk
Agni
7
3
9
3.83
L
Thoth
Rígz
Thoth
5
7
3
0.93
W
Sun Wukong
SaySorrytoboss
Sun Wukong
6
0
11
11.5
W
Thanatos
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,712
Damage
59,826
92,169
Taken
88,973
74,310
Mitigated
60,030
36,325
Healing
22,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
15,992
5,067
0
6,860
23,238
8,255
0
6,061
17,177
0
79,355
L
Bacchus
 
Bacchus
8,611
1,191
0
2,636
18,110
24,281
0
7,029
11,081
20,487
0
L
Danzaburou
B3njamín
Danzaburou
10,635
5,431
0
7,165
13,862
4,976
3,288
1,460
12,402
0
122,573
W
Chernobog
Fireweı
Chernobog
12,574
9,148
0
9,612
17,150
6,691
1,578
1,791
15,359
0
128,671
W
Athena
7,007
2,113
0
2,511
23,458
32,454
207
6,268
17,190
27,251
0
L
Cu Chulainn
MrBlood67
Cu Chulainn
12,567
2,432
0
4,126
20,092
18,666
116
4,275
15,817
1,447
82,110
W
Agni
NaeGuk
Agni
16,908
1,649
142
2,221
13,436
5,724
2,756
2,932
10,504
116,247
0
L
Thoth
Rígz
Thoth
12,021
168
109
1,875
13,671
3,852
0
5,182
8,489
83,339
0
W
Sun Wukong
SaySorrytoboss
Sun Wukong
11,999
2,168
0
6,168
15,837
18,652
1,893
4,195
11,642
0
82,911
W
Thanatos
20,224
8,667
0
15,671
22,288
10,789
0
6,173
16,115
0
95,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,082
Gold Earned
57,633
770
Minions Killed
646
0
Camps Cleared
0
2,266,182
Distance Traveled
1,909,736
23
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,155
579
111
5
0
366,398
7
L
Bacchus
9,756
465
31
1
0
407,882
7
L
Danzaburou
12,397
590
199
9
0
393,345
10
W
Chernobog
12,830
611
243
12
0
465,828
5
W
Athena
11,065
527
24
1
0
467,389
4
L
Cu Chulainn
11,662
555
165
8
0
364,667
6
W
Agni
12,919
615
191
9
0
440,442
9
L
Thoth
11,663
555
140
7
0
377,444
7
W
Sun Wukong
12,728
606
159
8
0
464,755
4
W
Thanatos
12,540
597
153
7
0
427,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role