Player Matchup

Athena
Athena
RicheyDinero
Athena
Level 83
God Stats
3W - 4L
1,336 SR
Queue Stats
62W - 68L
1,445 Elo+
Solo
Ah Puch
Ah Puch
User9744782-
Ah Puch
Level 89
God Stats
18W - 31L
1,470 SR
Queue Stats
131W - 163L
1,432 Elo+
Party 3
Hou Yi
Hou Yi
abi05-noCJugar
Hou Yi
Level 80
God Stats
14W - 22L
1,371 SR
Queue Stats
181W - 207L
1,469 Elo+
Party 3
Tyr
Tyr
oMEGATONo
Tyr
Level 157
God Stats
0W - 1L
1,111 SR
Queue Stats
86W - 82L
1,447 Elo+
Solo
Fenrir
Fenrir
yankia96
Fenrir
Level 68
God Stats
0W - 1L
1,685 SR
Queue Stats
72W - 74L
1,506 Elo+
Solo
Team Averages
Level 95
1,395 SR
1,460 Elo+

VS

Team Averages
Level 101
1,663 SR
1,563 Elo+
Izanami
Izanami
Darthhideous18
Izanami
Level 82
God Stats
44W - 34L
1,785 SR
Queue Stats
100W - 88L
1,802 Elo+
Solo
Cthulhu
Cthulhu
FireKraken87
Cthulhu
Level 69
God Stats
91W - 88L
1,495 SR
Queue Stats
112W - 117L
1,486 Elo+
Party 1
Charybdis
Charybdis
Jack-MTX-Hammer
Charybdis
Level 158
God Stats
46W - 33L
1,523 SR
Queue Stats
335W - 352L
1,510 Elo+
Party 2
Ah Puch
Ah Puch
Lilo_StitchEmUp
Ah Puch
Level 106
God Stats
3W - 1L
1,785 SR
Queue Stats
221W - 211L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
Xsadest2
Sun Wukong
Level 90
God Stats
13W - 4L
1,724 SR
Queue Stats
321W - 321L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 5 / 1
6,626
510
2,620
12,782
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
User9744782-
Ah Puch
11
2 / 4 / 0
6,293
484
4,563
8,551
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 5 / 1
6,389
491
3,658
8,152
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 6 / 1
6,404
493
5,083
13,051
10,941
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
yankia96
Fenrir
11
1 / 5 / 1
6,608
508
2,234
10,585
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 1
9,353
719
9,721
9,100
3,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
FireKraken87
Cthulhu
11
2 / 0 / 5
7,430
572
6,302
6,650
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Jack-MTX-Hammer
Charybdis
13
3 / 1 / 5
8,104
623
8,009
7,695
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 3
8,036
618
6,141
6,320
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Xsadest2
Sun Wukong
13
8 / 1 / 5
8,277
637
6,613
7,624
3,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
8
Kills
25
25
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
4
1
2.63
W
Cthulhu
FireKraken87
Cthulhu
2
0
5
4.5
W
Charybdis
Jack-MTX-Hammer
Charybdis
3
1
5
5.5
W
2
2
3
1.75
L
Athena
2
5
1
0.5
L
Ah Puch
User9744782-
Ah Puch
2
4
0
0.5
W
Sun Wukong
Xsadest2
Sun Wukong
8
1
5
10.5
L
2
5
1
0.5
L
1
6
1
0.25
L
Fenrir
yankia96
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,158
Damage
36,786
53,121
Taken
37,389
25,960
Mitigated
17,006
14,069
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,721
7,632
0
3,334
9,100
3,379
2,319
1,073
8,027
0
59,719
W
Cthulhu
FireKraken87
Cthulhu
6,302
1,285
0
1,619
6,650
5,429
0
1,746
4,904
22,393
3,318
W
Charybdis
Jack-MTX-Hammer
Charybdis
8,009
4,293
0
2,619
7,695
2,760
2,735
250
7,445
0
43,369
W
6,141
194
0
2,597
6,320
1,971
0
3,357
2,963
48,002
0
L
Athena
2,620
998
117
2,110
12,782
6,489
0
3,656
9,126
16,684
0
L
Ah Puch
User9744782-
Ah Puch
4,563
362
41
3,182
8,551
2,856
0
5,677
2,874
29,766
0
W
Sun Wukong
Xsadest2
Sun Wukong
6,613
2,020
0
0
7,624
3,467
0
757
6,867
0
31,448
L
3,658
2,111
25
1,355
8,152
2,051
583
1,234
6,918
0
23,236
L
5,083
1,168
0
3,333
13,051
10,941
0
259
12,792
0
27,600
L
Fenrir
yankia96
Fenrir
2,234
564
0
3,906
10,585
3,623
0
1,161
9,424
0
31,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
41,200
236
Minions Killed
387
0
Camps Cleared
0
1,225,530
Distance Traveled
1,260,270
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,353
719
112
9
0
246,924
1
W
Cthulhu
7,430
572
38
3
0
256,313
5
W
Charybdis
8,104
623
84
6
0
235,860
0
W
Ah Puch
8,036
618
99
8
0
233,588
5
L
Athena
6,626
510
23
2
0
256,915
2
L
Ah Puch
6,293
484
60
5
0
259,637
2
W
Sun Wukong
8,277
637
54
4
0
287,585
0
L
Hou Yi
6,389
491
41
3
0
181,971
0
L
Tyr
6,404
493
47
4
0
254,250
3
L
Fenrir
6,608
508
65
5
0
272,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role