Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BontheBlock
Izanami
Level 46
God Stats
9W - 7L
1,500 SR
Queue Stats
129W - 123L
1,458 Elo+
Solo
He Bo
He Bo
OnMyDolo_DG
He Bo
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 91L
1,431 Elo+
Party 1
Hera
Hera
PassaLaHookah_DG
Hera
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
40W - 52L
1,377 Elo+
Party 1
Terra
Terra
cafu23
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 35L
1,361 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,425 Elo+

VS

Team Averages
Level 37
1,458 SR
1,400 Elo+
Hou Yi
Hou Yi
IanPurv
Hou Yi
Level 45
God Stats
5W - 22L
1,585 SR
Queue Stats
765W - 742L
1,480 Elo+
Solo
Ymir
Ymir
Viiejoon
Ymir
Level 40
God Stats
6W - 5L
1,750 SR
Queue Stats
218W - 245L
1,421 Elo+
Party 3
Agni
Agni
captainiam25
Agni
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 72L
1,425 Elo+
Solo
Loki
Loki
erikelbrochas10
Loki
Level 27
God Stats
4W - 8L
1,134 SR
Queue Stats
194W - 221L
1,242 Elo+
Party 3
Merlin
Merlin
xmosy22
Merlin
Level 28
God Stats
3W - 9L
1,320 SR
Queue Stats
95W - 112L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 5 / 2
9,007
500
3,474
12,485
10,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
BontheBlock
Izanami
16
3 / 1 / 4
9,391
522
9,783
12,607
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
9 / 1 / 2
10,748
597
13,207
6,086
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 2
8,965
498
6,938
9,577
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
cafu23
Terra
14
1 / 0 / 4
8,559
476
2,743
10,581
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IanPurv
Hou Yi
13
1 / 3 / 0
7,621
423
7,008
10,679
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
12
0 / 4 / 2
7,533
419
3,623
14,063
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 3 / 0
9,490
527
5,359
10,461
4,817
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 4 / 2
8,808
489
5,651
12,605
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
xmosy22
Merlin
16
2 / 2 / 2
9,279
516
5,477
7,590
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
16
Kills
11
11
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
5
2
0.4
W
Izanami
BontheBlock
Izanami
3
1
4
5
L
Hou Yi
IanPurv
Hou Yi
1
3
0
0.33
W
9
1
2
10
W
2
4
2
0.75
L
Ymir
0
4
2
0.25
W
Terra
cafu23
Terra
1
0
4
3
L
4
3
0
1.33
L
4
4
2
1.25
L
Merlin
xmosy22
Merlin
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,145
Damage
27,118
51,336
Taken
55,398
31,393
Mitigated
20,872
18,065
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,474
376
0
2,887
12,485
10,579
176
4,510
7,975
6,661
45,978
W
Izanami
BontheBlock
Izanami
9,783
7,157
0
5,089
12,607
3,834
108
1,199
11,408
0
84,636
L
Hou Yi
IanPurv
Hou Yi
7,008
3,807
0
4,431
10,679
1,924
0
2,895
7,784
0
58,050
W
13,207
899
0
2,892
6,086
1,965
0
1,507
4,479
80,101
5,330
W
6,938
2,201
0
1,899
9,577
2,411
869
4,420
4,501
57,500
0
L
Ymir
3,623
964
0
2,410
14,063
8,998
0
5,121
8,942
19,661
0
W
Terra
cafu23
Terra
2,743
1,065
1,179
4,119
10,581
12,604
135
2,067
8,514
23,942
0
L
5,359
792
0
3,177
10,461
4,817
780
4,439
5,423
52,836
0
L
5,651
698
0
4,480
12,605
3,338
0
4,469
8,072
0
55,751
L
Merlin
xmosy22
Merlin
5,477
191
0
339
7,590
1,795
659
5,748
1,842
63,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,670
Gold Earned
42,731
513
Minions Killed
500
0
Camps Cleared
0
1,680,447
Distance Traveled
1,655,219
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,007
500
96
5
0
358,265
8
W
Izanami
9,391
522
142
8
0
315,105
2
L
Hou Yi
7,621
423
109
6
0
307,317
2
W
He Bo
10,748
597
137
8
0
393,237
0
W
Hera
8,965
498
108
6
0
286,541
2
L
Ymir
7,533
419
37
2
0
313,150
5
W
Terra
8,559
476
30
2
0
327,299
2
L
Agni
9,490
527
118
7
0
313,368
0
L
Loki
8,808
489
103
6
0
391,348
0
L
Merlin
9,279
516
133
7
0
330,036
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role