Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Lēon
Merlin
Level 127
God Stats
17W - 20L
1,446 SR
Queue Stats
242W - 256L
1,483 Elo+
Solo
Sobek
Sobek
Redbuffinvade
Sobek
Level 66
God Stats
22W - 17L
1,605 SR
Queue Stats
509W - 477L
1,518 Elo+
Solo
Medusa
Medusa
killthing123
Medusa
Level 102
God Stats
21W - 12L
1,684 SR
Queue Stats
108W - 102L
1,502 Elo+
Solo
Thanatos
Thanatos
xspainkillapro
Thanatos
Level 124
God Stats
8W - 15L
1,286 SR
Queue Stats
291W - 306L
1,612 Elo+
Solo
Team Averages
Level 116
1,504 SR
1,523 Elo+

VS

Team Averages
Level 108
1,452 SR
1,554 Elo+
Ao Kuang
Ao Kuang
Genipep
Ao Kuang
Level 95
God Stats
0W - 2L
1,285 SR
Queue Stats
78W - 75L
1,525 Elo+
Solo
Atlas
Atlas
ItzBrad
Atlas
Level 83
God Stats
3W - 5L
1,500 SR
Queue Stats
215W - 214L
1,535 Elo+
Solo
The Morrigan
The Morrigan
NickelPickle778
The Morrigan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 124L
1,607 Elo+
Party 1
Hou Yi
Hou Yi
OC3ANK1SS
Hou Yi
Level 97
God Stats
5W - 3L
1,500 SR
Queue Stats
126W - 141L
1,572 Elo+
Party 1
Guan Yu
Guan Yu
TRxEnvy1
Guan Yu
Level 140
God Stats
7W - 9L
1,477 SR
Queue Stats
379W - 352L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 2 / 3
8,816
630
7,548
9,791
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Lēon
Merlin
13
4 / 3 / 3
8,148
582
6,397
6,837
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 13
7,379
527
8,436
12,225
10,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
12
3 / 6 / 3
7,631
545
7,170
10,369
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
15
9 / 1 / 8
9,347
668
7,759
8,163
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Genipep
Ao Kuang
12
2 / 4 / 2
6,903
493
4,666
9,123
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
ItzBrad
Atlas
10
2 / 6 / 3
6,824
487
5,476
14,525
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
NickelPickle778
The Morrigan
12
1 / 6 / 2
7,181
513
5,000
8,884
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
OC3ANK1SS
Hou Yi
14
4 / 2 / 2
8,355
597
5,697
7,508
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
TRxEnvy1
Guan Yu
11
2 / 6 / 0
6,873
491
7,270
13,278
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
24
Kills
11
12
Deaths
24
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
3
3.25
L
Ao Kuang
Genipep
Ao Kuang
2
4
2
0.75
L
Atlas
ItzBrad
Atlas
2
6
3
0.58
W
Merlin
Lēon
Merlin
4
3
3
1.83
L
The Morrigan
NickelPickle778
The Morrigan
1
6
2
0.33
L
Hou Yi
OC3ANK1SS
Hou Yi
4
2
2
2.5
W
3
0
13
9.5
L
Guan Yu
TRxEnvy1
Guan Yu
2
6
0
0.33
W
Medusa
3
6
3
0.75
W
Thanatos
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,310
Damage
28,109
47,385
Taken
53,318
21,602
Mitigated
23,866
23,084
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,548
3,965
0
2,659
9,791
2,542
0
130
9,359
0
59,576
L
Ao Kuang
Genipep
Ao Kuang
4,666
1,019
0
2,977
9,123
2,289
0
2,637
6,486
29,041
0
L
Atlas
ItzBrad
Atlas
5,476
2,204
0
1,403
14,525
8,834
0
5,899
8,626
17,874
0
W
Merlin
Lēon
Merlin
6,397
262
0
530
6,837
2,296
0
2,002
4,800
44,273
0
L
The Morrigan
NickelPickle778
The Morrigan
5,000
2,174
0
2,248
8,884
2,752
0
2,959
5,925
42,255
2,199
L
Hou Yi
OC3ANK1SS
Hou Yi
5,697
2,793
0
1,958
7,508
1,919
0
1,765
5,743
0
51,963
W
8,436
1,021
361
5,785
12,225
10,862
119
3,723
8,467
22,201
0
L
Guan Yu
TRxEnvy1
Guan Yu
7,270
1,627
0
3,004
13,278
8,072
790
1,573
11,705
0
36,545
W
Medusa
7,170
3,861
0
1,803
10,369
2,865
0
4,957
5,412
0
45,430
W
Thanatos
7,759
1,236
0
11,946
8,163
3,037
43
2,131
6,032
0
47,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,321
Gold Earned
36,136
386
Minions Killed
320
0
Camps Cleared
0
1,414,886
Distance Traveled
1,332,156
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,816
630
106
8
0
250,204
10
L
Ao Kuang
6,903
493
53
4
0
294,863
1
L
Atlas
6,824
487
19
1
0
283,868
0
W
Merlin
8,148
582
94
7
0
265,146
1
L
The Morrigan
7,181
513
87
6
0
223,590
5
L
Hou Yi
8,355
597
96
7
0
266,094
2
W
Sobek
7,379
527
16
1
0
284,595
2
L
Guan Yu
6,873
491
65
5
0
263,741
0
W
Medusa
7,631
545
85
6
0
259,627
1
W
Thanatos
9,347
668
85
6
0
355,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role