Player Matchup

Arachne
Arachne
Centslol
Arachne
Level 89
God Stats
11W - 10L
1,533 SR
Queue Stats
178W - 180L
1,496 Elo+
Party 1
Sobek
Sobek
CloudyHalo
Sobek
Level 106
God Stats
5W - 0L
1,787 SR
Queue Stats
132W - 130L
1,435 Elo+
Party 1
Osiris
Osiris
CodeNameSonic
Osiris
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 107L
1,446 Elo+
Solo
Neith
Neith
EyeceMan
Neith
Level 66
God Stats
84W - 58L
1,631 SR
Queue Stats
92W - 69L
1,547 Elo+
Solo
Agni
Agni
matthew78
Agni
Level 101
God Stats
18W - 7L
1,686 SR
Queue Stats
29W - 21L
1,496 Elo+
Solo
Team Averages
Level 94
1,627 SR
1,484 Elo+

VS

Team Averages
Level 105
1,498 SR
1,479 Elo+
Cliodhna
Cliodhna
BunnyGirI
Cliodhna
Level 113
God Stats
3W - 5L
1,730 SR
Queue Stats
72W - 59L
1,567 Elo+
Solo
Achilles
Achilles
LariusNefarius
Achilles
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 78L
1,332 Elo+
Solo
Zeus
Zeus
Nexter010
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,465 Elo+
Solo
Skadi
Skadi
Solzire
Skadi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
wWsilverWw
Atlas
Level 141
God Stats
1W - 2L
1,261 SR
Queue Stats
107W - 98L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Centslol
Arachne
15
11 / 0 / 3
9,699
647
8,503
12,535
5,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
12
2 / 1 / 13
8,481
565
4,372
11,529
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 1 / 0
9,389
626
8,143
10,093
11,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
EyeceMan
Neith
16
2 / 0 / 7
9,618
641
8,281
6,459
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
14
1 / 3 / 10
8,491
566
7,648
7,014
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BunnyGirI
Cliodhna
11
1 / 5 / 2
6,829
455
6,374
11,134
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
13
2 / 2 / 0
7,321
488
5,636
11,060
8,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
13
1 / 5 / 1
7,202
480
5,196
9,237
3,288
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Solzire
Skadi
12
0 / 3 / 0
7,227
482
3,809
6,344
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
10
1 / 4 / 1
6,600
440
5,238
11,790
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
19
Kills
5
5
Deaths
19
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BunnyGirI
Cliodhna
1
5
2
0.4
W
Arachne
Centslol
Arachne
11
0
3
12.5
W
Sobek
2
1
13
8.5
W
3
1
0
3
W
Neith
EyeceMan
Neith
2
0
7
5.5
L
Achilles
2
2
0
1
L
Zeus
1
5
1
0.3
L
Skadi
Solzire
Skadi
0
3
0
0
W
Agni
1
3
10
2
L
Atlas
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,947
Damage
26,253
47,630
Taken
49,565
33,325
Mitigated
27,554
17,531
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BunnyGirI
Cliodhna
6,374
536
0
823
11,134
4,813
0
2,577
8,557
0
48,245
W
Arachne
Centslol
Arachne
8,503
5,513
0
3,934
12,535
5,025
67
3,150
9,385
0
62,053
W
Sobek
4,372
392
783
3,892
11,529
12,078
0
3,519
8,010
17,836
0
W
8,143
3,955
0
4,196
10,093
11,217
842
268
9,825
0
60,670
W
Neith
EyeceMan
Neith
8,281
4,279
0
3,916
6,459
2,557
864
1,402
5,057
0
81,494
L
Achilles
5,636
1,771
0
1,943
11,060
8,517
0
1,659
9,401
0
37,992
L
Zeus
5,196
210
0
1,678
9,237
3,288
0
3,895
5,342
50,622
0
L
Skadi
Solzire
Skadi
3,809
1,317
0
914
6,344
1,650
0
938
5,406
0
47,236
W
Agni
7,648
389
0
810
7,014
2,448
0
2,095
4,919
55,563
0
L
Atlas
5,238
1,705
0
1,233
11,790
9,286
0
2,951
8,839
21,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,678
Gold Earned
35,179
480
Minions Killed
435
0
Camps Cleared
0
1,626,814
Distance Traveled
1,441,422
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,829
455
74
5
0
306,477
4
W
Arachne
9,699
647
90
6
0
413,652
1
W
Sobek
8,481
565
21
1
0
323,702
6
W
Osiris
9,389
626
123
8
0
316,575
2
W
Neith
9,618
641
150
10
0
294,511
0
L
Achilles
7,321
488
98
7
0
291,156
9
L
Zeus
7,202
480
107
7
0
271,081
2
L
Skadi
7,227
482
117
8
0
284,761
2
W
Agni
8,491
566
96
6
0
278,374
5
L
Atlas
6,600
440
39
3
0
287,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role