Player Matchup

Kali
Kali
 
Kali
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
JChristodoulou
Kukulkan
Level 109
God Stats
0W - 1L
1,767 SR
Queue Stats
6W - 10L
1,202 Elo+
Party 1
Ares
Ares
MangoisDad
Ares
Level 9
God Stats
0W - 2L
1,232 SR
Queue Stats
3W - 7L
1,217 Elo+
Party 1
Vamana
Vamana
barrapan23
Vamana
Level 28
God Stats
1W - 3L
1,162 SR
Queue Stats
11W - 12L
1,408 Elo+
Party 3
Cernunnos
Cernunnos
raulh1997
Cernunnos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,510 Elo+
Party 3
Team Averages
Level 54
1,432 SR
1,367 Elo+

VS

Team Averages
Level 50
1,499 SR
1,395 Elo+
Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Freya
Freya
Hemmmeh
Freya
Level 28
God Stats
2W - 1L
1,512 SR
Queue Stats
29W - 40L
1,338 Elo+
Party 4
Hera
Hera
OblockaCharlo
Hera
Level 37
God Stats
9W - 12L
1,507 SR
Queue Stats
145W - 206L
1,397 Elo+
Party 4
Sol
Sol
TheDarkNovaTDN
Sol
Level 60
God Stats
3W - 3L
1,331 SR
Queue Stats
25W - 34L
1,371 Elo+
Party 2
Ganesha
Ganesha
TravisThePotato
Ganesha
Level 44
God Stats
11W - 7L
1,644 SR
Queue Stats
40W - 45L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
8 / 6 / 2
8,756
584
8,364
15,409
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
13
5 / 4 / 5
7,995
533
15,585
9,794
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 2
6,481
432
2,183
10,357
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
barrapan23
Vamana
12
1 / 3 / 1
7,450
497
5,701
12,093
6,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
raulh1997
Cernunnos
12
2 / 3 / 3
7,102
473
6,150
9,665
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
7 / 4 / 6
9,188
613
9,446
12,604
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
Hemmmeh
Freya
15
4 / 1 / 3
8,721
581
7,232
8,892
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 8 / 6
6,620
441
4,712
8,956
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
8 / 1 / 3
8,405
560
9,843
7,672
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 2 / 11
7,813
521
6,522
13,854
12,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
16
Kills
19
20
Deaths
16
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
8
6
2
1.5
W
Nemesis
 
Nemesis
7
4
6
2.5
W
Freya
Hemmmeh
Freya
4
1
3
5.5
L
Kukulkan
5
4
5
1.88
L
0
4
2
0.25
W
0
8
6
0.38
W
8
1
3
9.5
W
0
2
11
2.75
L
Vamana
barrapan23
Vamana
1
3
1
0.5
L
Cernunnos
raulh1997
Cernunnos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,983
Damage
37,755
57,318
Taken
51,978
27,061
Mitigated
25,279
12,310
Healing
17,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,364
3,468
0
4,963
15,409
5,660
528
4,162
11,247
0
48,805
W
Nemesis
 
Nemesis
9,446
3,312
0
4,229
12,604
4,501
262
3,598
9,006
0
51,684
W
Freya
Hemmmeh
Freya
7,232
3,222
0
5,636
8,892
3,021
630
0
8,892
38,010
0
L
Kukulkan
15,585
1,338
0
500
9,794
4,112
64
4,888
4,906
48,463
0
L
2,183
280
0
956
10,357
7,319
0
7,842
2,515
7,985
0
W
4,712
654
0
388
8,956
2,737
80
4,487
4,469
27,247
0
W
9,843
5,199
0
3,441
7,672
2,292
870
2,587
5,085
41,001
0
W
6,522
792
0
3,689
13,854
12,728
0
7,096
6,758
22,309
0
L
Vamana
barrapan23
Vamana
5,701
2,409
82
2,179
12,093
6,701
0
6,003
6,090
0
42,273
L
Cernunnos
raulh1997
Cernunnos
6,150
2,282
70
3,560
9,665
3,269
240
5,414
4,251
0
51,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,784
Gold Earned
40,747
353
Minions Killed
325
0
Camps Cleared
0
1,424,160
Distance Traveled
1,421,108
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,756
584
72
5
0
296,320
2
W
Nemesis
9,188
613
101
7
0
335,968
0
W
Freya
8,721
581
83
6
0
265,077
4
L
Kukulkan
7,995
533
85
6
0
276,645
1
L
Ares
6,481
432
10
1
0
279,435
0
W
Hera
6,620
441
40
3
0
236,933
0
W
Sol
8,405
560
94
6
0
299,220
2
W
Ganesha
7,813
521
7
0
0
283,910
0
L
Vamana
7,450
497
92
6
0
294,805
0
L
Cernunnos
7,102
473
94
6
0
276,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role