Player Matchup

Xing Tian
Xing Tian
Chees Wiz
Xing Tian
Level 139
God Stats
12W - 13L
1,431 SR
Queue Stats
206W - 212L
1,388 Elo+
Solo
Da Ji
Da Ji
El Piruslirus
Da Ji
Level 129
God Stats
11W - 9L
1,682 SR
Queue Stats
343W - 385L
1,420 Elo+
Solo
Ah Puch
Ah Puch
ReligiousHog
Ah Puch
Level 41
God Stats
25W - 14L
1,595 SR
Queue Stats
277W - 346L
1,431 Elo+
Party 1
Neith
Neith
cuttroatcliff
Neith
Level 107
God Stats
1W - 1L
1,235 SR
Queue Stats
9W - 17L
1,161 Elo+
Solo
Apollo
Apollo
loseface95
Apollo
Level 27
God Stats
35W - 46L
1,487 SR
Queue Stats
161W - 254L
1,358 Elo+
Party 1
Team Averages
Level 89
1,486 SR
1,352 Elo+

VS

Team Averages
Level 66
1,554 SR
1,420 Elo+
Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ChronoFlameZero
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,387 Elo+
Solo
Thoth
Thoth
EasyMoneyForC_
Thoth
Level 48
God Stats
3W - 3L
1,745 SR
Queue Stats
110W - 129L
1,416 Elo+
Solo
Neith
Neith
NoNyMuS
Neith
Level 66
God Stats
173W - 201L
1,484 SR
Queue Stats
177W - 205L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
tendder
Gilgamesh
Level 68
God Stats
16W - 14L
1,540 SR
Queue Stats
297W - 310L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chees Wiz
Xing Tian
18
4 / 1 / 16
11,498
821
6,403
13,809
15,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
9 / 4 / 4
11,831
845
9,750
12,013
5,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
ReligiousHog
Ah Puch
19
12 / 2 / 10
11,955
854
24,866
13,685
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
6 / 1 / 11
11,538
824
10,979
11,362
4,391
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
loseface95
Apollo
16
0 / 3 / 12
9,950
711
6,115
10,249
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
4 / 7 / 2
10,971
784
10,676
15,360
5,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 11 / 2
9,256
661
5,793
17,525
6,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 5 / 2
9,201
657
8,189
8,998
2,787
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
NoNyMuS
Neith
18
4 / 2 / 0
10,686
763
9,703
8,550
2,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
tendder
Gilgamesh
15
0 / 6 / 2
9,137
653
5,254
20,356
15,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
31
Kills
10
11
Deaths
31
53
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
7
2
0.71
W
Xing Tian
Chees Wiz
Xing Tian
4
1
16
12
L
1
11
2
0.18
L
1
5
2
0.4
W
9
4
4
2.75
L
Neith
NoNyMuS
Neith
4
2
0
2
W
Ah Puch
ReligiousHog
Ah Puch
12
2
10
8.5
W
6
1
11
11.5
W
Apollo
loseface95
Apollo
0
3
12
2
L
Gilgamesh
tendder
Gilgamesh
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,113
Damage
39,615
61,118
Taken
70,789
35,275
Mitigated
33,023
16,509
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,676
5,332
0
2,450
15,360
5,243
1,160
4,931
10,429
0
44,602
W
Xing Tian
Chees Wiz
Xing Tian
6,403
693
2,558
2,589
13,809
15,421
209
2,034
11,459
19,978
0
L
5,793
1,319
0
288
17,525
6,460
0
10,376
7,149
0
12,649
L
8,189
395
0
5
8,998
2,787
0
4,189
4,809
24,281
0
W
9,750
2,460
0
0
12,013
5,907
0
735
10,301
0
49,334
L
Neith
NoNyMuS
Neith
9,703
3,439
0
1,953
8,550
2,655
1,067
3,722
4,828
0
31,320
W
Ah Puch
ReligiousHog
Ah Puch
24,866
3,042
0
6,217
13,685
5,810
1,086
1,870
11,660
56,379
0
W
10,979
6,363
377
4,096
11,362
4,391
2,471
2,793
8,569
0
46,276
W
Apollo
loseface95
Apollo
6,115
4,455
0
672
10,249
3,746
4,147
2,115
8,074
0
19,741
L
Gilgamesh
tendder
Gilgamesh
5,254
130
0
505
20,356
15,878
485
8,051
12,305
6,443
18,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,772
Gold Earned
49,251
258
Minions Killed
212
0
Camps Cleared
0
1,374,985
Distance Traveled
1,259,197
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,971
784
81
6
0
217,750
2
W
Xing Tian
11,498
821
15
1
0
295,284
5
L
Thor
9,256
661
10
1
0
248,305
0
L
Thoth
9,201
657
34
2
0
266,360
1
W
Da Ji
11,831
845
77
6
0
254,253
2
L
Neith
10,686
763
52
4
0
252,011
1
W
Ah Puch
11,955
854
58
4
0
305,156
0
W
Neith
11,538
824
72
5
0
270,674
4
W
Apollo
9,950
711
36
3
0
249,618
0
L
Gilgamesh
9,137
653
35
3
0
274,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role