Player Matchup

Osiris
Osiris
Masters
 
Osiris
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Masters
 
Freya
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
Marblea
Susano
Masters
Level 159
God Stats
12W - 7L
1,867 SR
Queue Stats
222W - 191L
2,588 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,573 SR
1,718 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,621 SR
2,084 MMR
He Bo
He Bo
Masters
 
He Bo
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Diamond III
 
Chiron
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Masters
Jаkk
Cliodhna
Masters
Level 160
God Stats
2W - 1L
1,707 SR
Queue Stats
28W - 37L
2,762 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
Vampora
Tsukuyomi
Masters
Level 160
God Stats
3W - 3L
1,638 SR
Queue Stats
197W - 197L
2,481 MMR
Solo
Cerberus
Cerberus
Diamond IV
tsmall
Cerberus
Diamond IV
Level 160
God Stats
4W - 1L
1,758 SR
Queue Stats
226W - 207L
2,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 4 / 4
8,045
503
6,335
12,461
10,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
 
Freya
13
1 / 3 / 0
7,974
498
8,145
11,575
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
 
Chaac
14
0 / 4 / 0
7,686
480
4,636
15,072
14,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
 
Hercules
9
0 / 7 / 1
6,127
383
3,771
16,587
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
Marblea
Susano
15
3 / 5 / 0
8,984
562
6,581
10,125
3,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BellonaAresAthenaShiva

VS

Bans
AtlasKaliFenrirArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
12 / 1 / 4
10,363
648
11,195
7,210
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
 
Chiron
16
2 / 1 / 4
9,687
605
6,880
11,728
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Jаkk
Cliodhna
17
1 / 0 / 5
10,231
639
11,167
11,579
6,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Vampora
Tsukuyomi
16
7 / 2 / 6
10,155
635
12,986
10,800
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
tsmall
Cerberus
13
1 / 2 / 12
8,483
530
6,891
12,735
15,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
23
23
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
4
0.75
L
Freya
 
Freya
1
3
0
0.33
L
Chaac
 
Chaac
0
4
0
0
L
Hercules
 
Hercules
0
7
1
0.07
W
He Bo
 
He Bo
12
1
4
14
W
Chiron
 
Chiron
2
1
4
4
W
Cliodhna
Jаkk
Cliodhna
1
0
5
3.5
L
Susano
Marblea
Susano
3
5
0
0.6
W
Tsukuyomi
Vampora
Tsukuyomi
7
2
6
5
W
Cerberus
tsmall
Cerberus
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,468
Damage
49,119
65,820
Taken
54,052
37,711
Mitigated
33,677
14,656
Healing
19,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,335
1,573
0
2,438
12,461
10,438
0
3,500
8,961
0
62,174
L
Freya
 
Freya
8,145
2,976
0
5,557
11,575
3,084
0
2,335
9,240
56,039
0
L
Chaac
 
Chaac
4,636
377
0
3,444
15,072
14,562
0
1,968
13,104
0
51,954
L
Hercules
 
Hercules
3,771
886
0
2,727
16,587
6,517
0
6,190
10,397
0
12,108
W
He Bo
 
He Bo
11,195
434
0
352
7,210
2,179
0
544
6,666
66,304
0
W
Chiron
 
Chiron
6,880
3,539
314
7,513
11,728
4,148
0
3,679
7,890
0
83,698
W
Cliodhna
Jаkk
Cliodhna
11,167
952
0
6,202
11,579
6,131
0
1,697
9,558
0
79,801
L
Susano
Marblea
Susano
6,581
2,134
0
490
10,125
3,110
0
3,591
6,534
0
63,990
W
Tsukuyomi
Vampora
Tsukuyomi
12,986
3,535
0
2,676
10,800
5,565
0
0
10,800
0
76,510
W
Cerberus
tsmall
Cerberus
6,891
219
0
2,836
12,735
15,654
413
2,225
10,510
26,005
3,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
48,919
501
Minions Killed
590
0
Camps Cleared
0
1,553,217
Distance Traveled
1,786,519
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,045
503
113
7
0
330,044
3
L
Freya
7,974
498
125
8
0
273,061
6
L
Chaac
7,686
480
116
7
0
308,957
3
L
Hercules
6,127
383
16
1
0
308,638
2
W
He Bo
10,363
648
105
7
0
378,068
1
W
Chiron
9,687
605
141
9
0
335,633
4
W
Cliodhna
10,231
639
165
10
0
388,545
4
L
Susano
8,984
562
131
8
0
332,517
3
W
Tsukuyomi
10,155
635
130
8
0
365,490
3
W
Cerberus
8,483
530
49
3
0
318,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role