Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Adrianyt45
Skadi
Level 57
God Stats
10W - 6L
1,492 SR
Queue Stats
192W - 208L
1,416 Elo+
Party 2
Susano
Susano
THEOFFICAILTOE
Susano
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
277W - 286L
1,446 Elo+
Party 2
Anubis
Anubis
Yezzir6053
Anubis
Level 68
God Stats
1W - 0L
1,732 SR
Queue Stats
67W - 70L
1,414 Elo+
Solo
Merlin
Merlin
bigbossman77770
Merlin
Level 72
God Stats
2W - 7L
1,354 SR
Queue Stats
249W - 240L
1,466 Elo+
Party 2
Team Averages
Level 65
1,516 SR
1,448 Elo+

VS

Team Averages
Level 86
1,600 SR
1,584 Elo+
He Bo
He Bo
ACB1424
He Bo
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,785 Elo+
Solo
Achilles
Achilles
CashInYourSoul
Achilles
Level 81
God Stats
0W - 4L
1,716 SR
Queue Stats
83W - 87L
1,635 Elo+
Party 1
Thor
Thor
Serenitize
Thor
Level 123
God Stats
0W - 3L
1,768 SR
Queue Stats
41W - 26L
1,432 Elo+
Party 3
Aphrodite
Aphrodite
Typo_Dealer
Aphrodite
Level 68
God Stats
11W - 6L
1,503 SR
Queue Stats
40W - 25L
1,432 Elo+
Party 3
Neith
Neith
tiitoxtaquito
Neith
Level 69
God Stats
41W - 32L
1,512 SR
Queue Stats
79W - 69L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 2 / 0
5,365
488
1,548
5,045
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
10
5 / 3 / 5
6,510
592
6,592
7,222
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 1 / 4
6,014
547
3,951
6,991
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Yezzir6053
Anubis
10
2 / 0 / 3
6,063
551
2,464
4,895
1,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 0 / 7
6,889
626
4,368
4,347
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ACB1424
He Bo
9
1 / 2 / 0
5,606
510
3,576
4,266
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
9
2 / 3 / 0
5,696
518
3,722
7,181
6,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 2 / 1
5,174
470
4,054
7,747
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
Typo_Dealer
Aphrodite
9
1 / 3 / 1
5,709
519
2,448
6,194
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 6 / 2
4,937
449
2,833
7,687
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
4
6
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
0
1
L
He Bo
ACB1424
He Bo
1
2
0
0.5
W
Skadi
5
3
5
2.5
L
Achilles
2
3
0
0.67
L
0
2
1
0.25
W
3
1
4
5
L
Aphrodite
Typo_Dealer
Aphrodite
1
3
1
0.5
W
Anubis
Yezzir6053
Anubis
2
0
3
3.5
W
4
0
7
7.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,923
Damage
16,633
28,500
Taken
33,075
11,018
Mitigated
12,184
10,072
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,548
323
0
1,717
5,045
3,601
128
0
4,880
8,532
0
L
He Bo
ACB1424
He Bo
3,576
129
0
615
4,266
724
0
1,066
3,200
21,807
0
W
Skadi
6,592
3,057
227
2,343
7,222
1,975
682
2,474
4,662
0
35,024
L
Achilles
3,722
1,480
0
1,716
7,181
6,533
974
2,691
4,335
0
23,226
L
4,054
892
0
3,366
7,747
1,836
0
1,506
6,241
0
22,188
W
3,951
975
0
1,270
6,991
2,301
0
1,389
5,436
0
25,489
L
Aphrodite
Typo_Dealer
Aphrodite
2,448
215
1,301
3,157
6,194
1,498
0
1,464
4,730
20,508
0
W
Anubis
Yezzir6053
Anubis
2,464
0
0
3,304
4,895
1,875
738
1,538
3,205
26,815
0
W
4,368
770
108
1,103
4,347
1,266
1,145
279
4,036
33,787
0
L
2,833
1,207
296
1,264
7,687
1,593
675
1,436
6,189
0
23,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
27,122
245
Minions Killed
242
0
Camps Cleared
0
1,077,944
Distance Traveled
1,015,114
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,365
488
17
2
0
175,171
0
L
He Bo
5,606
510
51
5
0
191,811
0
W
Skadi
6,510
592
57
5
0
213,745
2
L
Achilles
5,696
518
47
4
0
197,750
6
L
Thor
5,174
470
49
4
0
205,904
0
W
Susano
6,014
547
43
4
0
260,533
1
L
Aphrodite
5,709
519
53
5
0
227,418
1
W
Anubis
6,063
551
56
5
0
209,061
2
W
Merlin
6,889
626
72
7
0
219,434
0
L
Neith
4,937
449
42
4
0
192,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role