Player Matchup

Ra
Ra
JhonyBH
Ra
Level 125
God Stats
4W - 6L
1,741 SR
Queue Stats
278W - 284L
1,477 Elo+
Solo
Yemoja
Yemoja
Nivanfield
Yemoja
Level 40
God Stats
1W - 5L
1,218 SR
Queue Stats
4W - 11L
1,237 Elo+
Party 1
Skadi
Skadi
Tafner
Skadi
Level 16
God Stats
1W - 2L
1,288 SR
Queue Stats
2W - 6L
1,314 Elo+
Party 1
Ymir
Ymir
XxxDaniel I 8
Ymir
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 175L
1,224 Elo+
Solo
Da Ji
Da Ji
akoneaki1
Da Ji
Level 148
God Stats
9W - 5L
1,281 SR
Queue Stats
61W - 50L
1,424 Elo+
Solo
Team Averages
Level 76
1,406 SR
1,335 Elo+

VS

Team Averages
Level 82
1,515 SR
1,439 Elo+
Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dionixio9
Cthulhu
Level 114
God Stats
7W - 5L
1,500 SR
Queue Stats
351W - 344L
1,414 Elo+
Party 2
Persephone
Persephone
ElCulebra24
Persephone
Level 85
God Stats
4W - 4L
1,453 SR
Queue Stats
257W - 257L
1,446 Elo+
Party 2
Shiva
Shiva
RaphaelHukan
Shiva
Level 109
God Stats
6W - 3L
1,415 SR
Queue Stats
214W - 232L
1,439 Elo+
Solo
Hou Yi
Hou Yi
ReeDust
Hou Yi
Level 55
God Stats
12W - 7L
1,710 SR
Queue Stats
122W - 129L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,239
567
4,017
6,874
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Nivanfield
Yemoja
8
0 / 0 / 0
5,109
464
1,484
6,144
5,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Skadi
Tafner
Skadi
9
0 / 4 / 0
5,152
468
4,285
7,168
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
4,626
421
1,759
6,274
2,207
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
akoneaki1
Da Ji
12
6 / 4 / 0
6,832
621
5,212
10,587
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 3 / 4
7,101
646
2,040
7,431
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Dionixio9
Cthulhu
10
2 / 0 / 0
6,057
551
5,861
7,571
4,887
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
ElCulebra24
Persephone
10
2 / 3 / 2
6,559
596
6,279
6,670
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 5
6,936
631
4,721
7,607
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
ReeDust
Hou Yi
12
4 / 0 / 1
6,895
627
6,927
5,265
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
7
Kills
14
14
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
3
4
1.67
W
Cthulhu
Dionixio9
Cthulhu
2
0
0
2
W
Persephone
ElCulebra24
Persephone
2
3
2
1
L
1
4
2
0.5
L
Yemoja
Nivanfield
Yemoja
0
0
0
0
W
3
1
5
5.5
W
Hou Yi
ReeDust
Hou Yi
4
0
1
4.5
L
Skadi
Tafner
Skadi
0
4
0
0
L
0
2
0
0
L
Da Ji
akoneaki1
Da Ji
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,757
Damage
25,828
37,047
Taken
34,544
14,327
Mitigated
15,032
10,549
Healing
15,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,040
291
0
6,897
7,431
2,391
0
730
6,701
0
32,335
W
Cthulhu
Dionixio9
Cthulhu
5,861
890
0
2,246
7,571
4,887
0
1,834
5,737
30,567
0
W
Persephone
ElCulebra24
Persephone
6,279
298
0
1,430
6,670
1,820
0
2,824
3,843
38,402
0
L
4,017
330
562
1,517
6,874
2,117
0
4,287
2,587
43,858
0
L
Yemoja
Nivanfield
Yemoja
1,484
526
910
1,176
6,144
5,167
0
684
5,460
8,099
0
W
4,721
719
377
2,243
7,607
4,369
0
1,216
6,391
0
20,494
W
Hou Yi
ReeDust
Hou Yi
6,927
3,152
0
2,317
5,265
1,565
1,074
655
4,610
0
42,676
L
Skadi
Tafner
Skadi
4,285
2,161
0
1,163
7,168
1,296
78
0
7,168
0
32,657
L
1,759
643
0
1,894
6,274
2,207
0
4,217
2,057
13,572
0
L
Da Ji
akoneaki1
Da Ji
5,212
986
0
3,327
10,587
3,540
0
2,952
7,635
0
35,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,958
Gold Earned
33,548
261
Minions Killed
324
0
Camps Cleared
0
984,414
Distance Traveled
1,111,924
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,101
646
83
8
0
260,507
0
W
Cthulhu
6,057
551
59
5
0
192,876
3
W
Persephone
6,559
596
78
7
0
212,535
2
L
Ra
6,239
567
85
8
0
220,483
6
L
Yemoja
5,109
464
13
1
0
209,012
0
W
Shiva
6,936
631
25
2
0
232,512
0
W
Hou Yi
6,895
627
79
7
0
213,494
0
L
Skadi
5,152
468
67
6
0
212,082
0
L
Ymir
4,626
421
32
3
0
133,729
3
L
Da Ji
6,832
621
64
6
0
209,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role