Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold III
ElenitaMLG
Morgan Le Fay
Gold III
Level 160
God Stats
3W - 5L
1,740 SR
Queue Stats
275W - 282L
1,552 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
Muttley2032
Tsukuyomi
Platinum V
Level 156
God Stats
2W - 3L
1,593 SR
Queue Stats
100W - 90L
1,747 MMR
Party 1
Jing Wei
Jing Wei
Platinum IV
SDFHAREGT
Jing Wei
Platinum IV
Level 147
God Stats
2W - 5L
1,463 SR
Queue Stats
255W - 252L
1,621 MMR
Solo
Bellona
Bellona
Platinum II
Wdowiar
Bellona
Platinum II
Level 160
God Stats
12W - 9L
1,726 SR
Queue Stats
164W - 171L
1,611 MMR
Solo
Athena
Athena
Silver I
nanina666
Athena
Silver I
Level 122
God Stats
9W - 7L
1,689 SR
Queue Stats
180W - 182L
1,620 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,642 SR
1,630 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,611 SR
1,631 MMR
Vulcan
Vulcan
Platinum V
Alfane
Vulcan
Platinum V
Level 154
God Stats
11W - 10L
1,786 SR
Queue Stats
190W - 188L
1,599 MMR
Solo
Cupid
Cupid
Platinum IV
CerbiiiMain
Cupid
Platinum IV
Level 129
God Stats
2W - 0L
1,807 SR
Queue Stats
67W - 45L
1,899 MMR
Party 2
Olorun
Olorun
Gold III
NotMatched
Olorun
Gold III
Level 145
God Stats
8W - 8L
1,356 SR
Queue Stats
127W - 109L
1,602 MMR
Solo
Da Ji
Da Ji
Gold II
OoDieXXXRobbeoO
Da Ji
Gold II
Level 124
God Stats
2W - 1L
1,442 SR
Queue Stats
90W - 92L
1,609 MMR
Solo
Geb
Geb
Gold IV
barioth14
Geb
Gold IV
Level 153
God Stats
16W - 9L
1,663 SR
Queue Stats
63W - 60L
1,445 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElenitaMLG
Morgan Le Fay
20
5 / 2 / 5
12,345
537
17,405
12,646
4,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Muttley2032
Tsukuyomi
20
3 / 5 / 5
11,579
503
10,793
18,074
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
SDFHAREGT
Jing Wei
11
0 / 6 / 1
8,391
365
5,877
9,467
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Wdowiar
Bellona
18
3 / 4 / 5
11,964
520
14,983
22,954
25,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
nanina666
Athena
17
2 / 4 / 3
11,189
486
6,002
20,541
21,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CliodhnaArtioBastet

VS

Bans
GaneshaThothFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alfane
Vulcan
20
6 / 1 / 6
14,064
611
15,389
9,483
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 7
14,263
620
19,900
18,862
7,981
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
NotMatched
Olorun
20
4 / 3 / 5
13,508
587
13,107
22,997
12,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 7 / 7
12,681
551
9,523
22,309
8,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
1 / 0 / 11
12,015
522
5,807
18,175
20,064
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
13
Kills
21
21
Deaths
13
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Alfane
Vulcan
6
1
6
9
W
7
2
7
5.25
L
Morgan Le Fay
ElenitaMLG
Morgan Le Fay
5
2
5
3.75
L
Tsukuyomi
Muttley2032
Tsukuyomi
3
5
5
1.1
W
Olorun
NotMatched
Olorun
4
3
5
2.17
W
3
7
7
0.93
L
Jing Wei
SDFHAREGT
Jing Wei
0
6
1
0.08
L
Bellona
Wdowiar
Bellona
3
4
5
1.38
W
1
0
11
6.5
L
Athena
nanina666
Athena
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,060
Damage
63,726
83,682
Taken
91,826
60,749
Mitigated
52,976
16,406
Healing
40,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Alfane
Vulcan
15,389
2,056
291
2,223
9,483
3,371
640
6,085
3,064
109,154
0
W
19,900
12,330
1,068
10,783
18,862
7,981
8,608
5,058
13,682
0
129,014
L
Morgan Le Fay
ElenitaMLG
Morgan Le Fay
17,405
573
0
1,390
12,646
4,953
0
6,667
5,979
91,234
0
L
Tsukuyomi
Muttley2032
Tsukuyomi
10,793
1,813
0
7,365
18,074
6,835
0
6,786
11,288
0
102,743
W
Olorun
NotMatched
Olorun
13,107
5,743
1,214
13,395
22,997
12,568
3,520
2,601
20,352
88,754
9,585
W
9,523
2,161
0
6,331
22,309
8,992
318
5,591
16,530
0
89,416
L
Jing Wei
SDFHAREGT
Jing Wei
5,877
4,217
0
1,463
9,467
1,330
0
2,353
7,114
0
36,954
L
Bellona
Wdowiar
Bellona
14,983
5,620
0
4,508
22,954
25,857
681
10,522
12,432
0
83,381
W
5,807
675
0
5,018
18,175
20,064
302
5,400
11,672
31,388
3,014
L
Athena
nanina666
Athena
6,002
1,366
0
1,680
20,541
21,774
0
6,009
14,532
45,233
8,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,468
Gold Earned
66,531
658
Minions Killed
650
0
Camps Cleared
0
2,143,690
Distance Traveled
2,299,776
31
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,064
611
174
8
0
509,098
11
W
Cupid
14,263
620
186
8
0
433,468
6
L
Morgan Le Fay
12,345
537
167
7
0
471,774
7
L
Tsukuyomi
11,579
503
164
7
0
533,301
3
W
Olorun
13,508
587
144
6
0
422,846
7
W
Da Ji
12,681
551
119
5
0
434,327
11
L
Jing Wei
8,391
365
74
3
0
233,589
3
L
Bellona
11,964
520
159
7
0
444,405
10
W
Geb
12,015
522
27
1
0
500,037
6
L
Athena
11,189
486
94
4
0
460,621
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role