Player Matchup

Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ThalissonPride
Tyr
Level 141
God Stats
25W - 15L
1,474 SR
Queue Stats
444W - 363L
1,555 Elo+
Party 2
Cerberus
Cerberus
nissin223
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2
Set
Set
xXxThOrgvXxX
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 117L
1,552 Elo+
Party 2
Team Averages
Level 62
1,495 SR
1,475 Elo+

VS

Team Averages
Level 57
1,576 SR
1,448 Elo+
Ne Zha
Ne Zha
DullerRex643620
Ne Zha
Level 32
God Stats
3W - 2L
1,695 SR
Queue Stats
42W - 46L
1,467 Elo+
Party 4
Shiva
Shiva
JesusTeAma_Amigo
Shiva
Level 49
God Stats
4W - 6L
1,643 SR
Queue Stats
106W - 129L
1,468 Elo+
Solo
Neith
Neith
guidolfo1357
Neith
Level 120
God Stats
6W - 7L
1,151 SR
Queue Stats
581W - 649L
1,475 Elo+
Party 3
Eset
Eset
iTs_WACKYx-_-
Eset
Level 46
God Stats
28W - 33L
1,531 SR
Queue Stats
401W - 481L
1,410 Elo+
Party 3
Nu Wa
Nu Wa
z1ins4n1ty
Nu Wa
Level 39
God Stats
4W - 0L
1,860 SR
Queue Stats
27W - 26L
1,421 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
5
1 / 2 / 1
3,319
664
2,548
4,096
746
Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
 
Vulcan
1
0 / 0 / 0
2,496
499
0
108
30
1
0 / 0 / 0
2,557
511
0
900
204
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
nissin223
Cerberus
5
1 / 1 / 0
3,494
699
1,372
3,606
1,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 3 / 0
3,163
633
957
3,880
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 0
4,688
938
1,200
2,561
622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 0 / 0
4,022
804
455
2,066
651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 1 / 3
3,498
700
3,255
2,887
732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 1
3,556
711
984
2,934
763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
8
1 / 0 / 2
4,290
858
1,801
1,795
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
1
0.75
L
Vulcan
 
Vulcan
0
0
0
0
W
4
0
0
4
W
1
0
0
1
L
0
0
0
0
W
0
1
3
1.5
W
0
1
1
0.5
L
Cerberus
nissin223
Cerberus
1
1
0
1
L
0
3
0
0
W
Nu Wa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,877
Damage
7,695
12,590
Taken
12,243
3,455
Mitigated
3,145
3,505
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,548
969
198
1,222
4,096
746
0
435
3,661
0
13,912
L
Vulcan
 
Vulcan
0
0
0
0
108
30
0
98
0
0
0
W
1,200
380
0
1,574
2,561
622
0
219
2,342
0
17,163
W
455
0
0
589
2,066
651
1,059
0
2,066
0
16,103
L
0
0
0
41
900
204
0
98
792
0
1,232
W
3,255
1,326
0
1,074
2,887
732
0
600
2,287
0
14,725
W
984
72
0
306
2,934
763
0
553
2,381
7,268
0
L
Cerberus
nissin223
Cerberus
1,372
105
0
1,161
3,606
1,240
0
639
2,957
4,756
0
L
957
370
0
883
3,880
1,235
0
1,421
2,395
0
10,320
W
Nu Wa
1,801
667
0
281
1,795
377
352
0
1,795
20,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,029
Gold Earned
20,054
63
Minions Killed
178
0
Camps Cleared
0
331,262
Distance Traveled
532,757
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,319
664
30
6
0
96,438
0
L
Vulcan
2,496
499
0
0
0
0
0
W
Ne Zha
4,688
938
55
11
0
127,487
0
W
Shiva
4,022
804
43
9
0
102,666
1
L
Tyr
2,557
511
3
1
0
18,970
1
W
Neith
3,498
700
26
5
0
94,735
1
W
Eset
3,556
711
14
3
0
111,357
0
L
Cerberus
3,494
699
9
2
0
104,659
1
L
Set
3,163
633
21
4
0
111,195
0
W
Nu Wa
4,290
858
40
8
0
96,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role