Player Matchup

Gilgamesh
Gilgamesh
BadTHG
Gilgamesh
Level 13
God Stats
0W - 4L
1,360 SR
Queue Stats
150W - 150L
1,311 Elo+
Party 2
Nemesis
Nemesis
Blasilk
Nemesis
Level 78
God Stats
36W - 17L
1,736 SR
Queue Stats
492W - 463L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
ELT_FlamingPlayz
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,448 Elo+
Party 2
Ah Puch
Ah Puch
FabryMur
Ah Puch
Level 69
God Stats
1W - 3L
1,571 SR
Queue Stats
310W - 292L
1,499 Elo+
Party 2
Bacchus
Bacchus
JoXth
Bacchus
Level 67
God Stats
6W - 9L
1,688 SR
Queue Stats
323W - 328L
1,372 Elo+
Party 2
Team Averages
Level 50
1,571 SR
1,423 Elo+

VS

Team Averages
Level 65
1,566 SR
1,528 Elo+
Cabrakan
Cabrakan
Davewiththeflavo
Cabrakan
Level 29
God Stats
4W - 3L
1,839 SR
Queue Stats
4W - 5L
1,758 Elo+
Party 1
Scylla
Scylla
Franki_083
Scylla
Level 46
God Stats
3W - 1L
1,526 SR
Queue Stats
21W - 27L
1,441 Elo+
Solo
Artio
Artio
Nekrion_
Artio
Level 82
God Stats
1W - 0L
1,267 SR
Queue Stats
21W - 24L
1,481 Elo+
Party 3
Izanami
Izanami
Robinss
Izanami
Level 46
God Stats
18W - 15L
1,548 SR
Queue Stats
59W - 61L
1,480 Elo+
Party 3
Arachne
Arachne
Tedster90
Arachne
Level 124
God Stats
112W - 92L
1,651 SR
Queue Stats
380W - 406L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BadTHG
Gilgamesh
15
1 / 7 / 0
9,295
443
7,433
18,928
15,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Blasilk
Nemesis
14
1 / 9 / 4
8,926
425
9,268
16,414
7,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ELT_FlamingPlayz
Danzaburou
14
0 / 7 / 0
8,960
427
6,456
14,926
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
FabryMur
Ah Puch
15
4 / 6 / 1
9,988
476
15,598
12,346
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
JoXth
Bacchus
14
2 / 6 / 3
9,049
431
7,227
18,220
25,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 6
12,704
605
15,252
13,646
14,668
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Franki_083
Scylla
17
4 / 4 / 6
11,377
542
6,536
13,180
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Nekrion_
Artio
17
2 / 0 / 20
12,284
585
5,339
21,466
21,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Robinss
Izanami
20
14 / 1 / 7
14,450
688
25,264
16,055
7,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Tedster90
Arachne
20
8 / 2 / 14
13,128
625
10,948
17,897
6,617
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
88
8
Kills
35
35
Deaths
8
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BadTHG
Gilgamesh
1
7
0
0.14
L
Nemesis
Blasilk
Nemesis
1
9
4
0.33
W
7
1
6
10
L
Danzaburou
ELT_FlamingPlayz
Danzaburou
0
7
0
0
L
Ah Puch
FabryMur
Ah Puch
4
6
1
0.75
W
Scylla
Franki_083
Scylla
4
4
6
1.75
L
Bacchus
JoXth
Bacchus
2
6
3
0.58
W
Artio
Nekrion_
Artio
2
0
20
12
W
Izanami
Robinss
Izanami
14
1
7
17.5
W
Arachne
Tedster90
Arachne
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,982
Damage
63,339
80,834
Taken
82,244
58,291
Mitigated
54,793
11,295
Healing
38,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BadTHG
Gilgamesh
7,433
2,784
54
946
18,928
15,772
960
7,833
11,095
0
46,196
L
Nemesis
Blasilk
Nemesis
9,268
2,591
0
3,815
16,414
7,251
0
4,263
11,586
0
64,351
W
15,252
1,192
0
4,578
13,646
14,668
3,193
2,312
10,856
78,628
0
L
Danzaburou
ELT_FlamingPlayz
Danzaburou
6,456
2,270
0
2,547
14,926
5,177
1,712
3,868
11,058
0
59,205
L
Ah Puch
FabryMur
Ah Puch
15,598
213
0
1,897
12,346
4,843
159
3,697
8,649
68,861
0
W
Scylla
Franki_083
Scylla
6,536
671
0
2,969
13,180
4,263
2,139
5,646
7,534
75,613
0
L
Bacchus
JoXth
Bacchus
7,227
1,294
607
1,429
18,220
25,248
58
7,466
10,754
18,681
0
W
Artio
Nekrion_
Artio
5,339
81
1,011
12,981
21,466
21,795
322
7,824
13,484
24,255
0
W
Izanami
Robinss
Izanami
25,264
19,184
0
11,550
16,055
7,450
3,621
3,048
12,893
0
154,353
W
Arachne
Tedster90
Arachne
10,948
7,782
0
5,512
17,897
6,617
4,527
3,995
12,521
0
91,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,218
Gold Earned
63,943
457
Minions Killed
674
0
Camps Cleared
0
1,874,260
Distance Traveled
2,071,680
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,295
443
95
5
0
340,165
0
L
Nemesis
8,926
425
97
5
0
432,035
6
W
Cabrakan
12,704
605
142
7
0
394,901
0
L
Danzaburou
8,960
427
111
5
0
350,955
3
L
Ah Puch
9,988
476
128
6
0
360,745
0
W
Scylla
11,377
542
121
6
0
381,411
2
L
Bacchus
9,049
431
26
1
0
390,360
0
W
Artio
12,284
585
27
1
0
434,180
4
W
Izanami
14,450
688
233
11
0
368,079
2
W
Arachne
13,128
625
151
7
0
493,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role