Player Matchup

Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
CeriMonsterr
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 81L
1,683 Elo+
Party 1
Anubis
Anubis
LordSamosa
Anubis
Level 125
God Stats
1W - 1L
1,623 SR
Queue Stats
93W - 86L
1,526 Elo+
Solo
Xbalanque
Xbalanque
Mattdemon17
Xbalanque
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 94L
1,846 Elo+
Party 3
Cthulhu
Cthulhu
Meylli
Cthulhu
Level 156
God Stats
3W - 2L
1,560 SR
Queue Stats
95W - 93L
1,785 Elo+
Party 3
Team Averages
Level 140
1,537 SR
1,668 Elo+

VS

Team Averages
Level 142
1,511 SR
1,344 Elo+
Nemesis
Nemesis
 
Nemesis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
PainKilik
King Arthur
Level 145
God Stats
4W - 5L
1,500 SR
Queue Stats
180W - 136L
1,273 Elo+
Party 2
Serqet
Serqet
ShinobiZeph
Serqet
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
321W - 261L
1,378 Elo+
Party 2
Hou Yi
Hou Yi
ZeyuKuzz
Hou Yi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,261 Elo+
Party 2
Ganesha
Ganesha
normohh
Ganesha
Level 153
God Stats
3W - 2L
1,554 SR
Queue Stats
106W - 69L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
8 / 3 / 17
11,872
848
22,676
18,136
7,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
CeriMonsterr
Hun Batz
19
4 / 3 / 19
11,978
856
12,790
15,617
19,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
LordSamosa
Anubis
18
6 / 5 / 9
11,381
813
13,748
14,231
6,737
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Mattdemon17
Xbalanque
17
7 / 5 / 12
11,459
819
16,965
12,561
4,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Meylli
Cthulhu
18
5 / 2 / 15
10,849
775
16,871
17,684
19,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 9 / 7
9,966
712
11,378
24,900
13,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
PainKilik
King Arthur
18
6 / 7 / 6
11,195
800
14,845
20,512
20,325
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
16
6 / 7 / 6
10,807
772
7,800
21,334
29,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
ZeyuKuzz
Hou Yi
16
3 / 4 / 5
9,709
694
11,578
9,907
4,682
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
normohh
Ganesha
19
0 / 3 / 16
9,498
678
19,218
17,921
20,778
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
58
30
Kills
18
18
Deaths
30
72
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
3
17
5.5
L
Nemesis
 
Nemesis
3
9
7
0.72
W
Hun Batz
CeriMonsterr
Hun Batz
4
3
19
4.5
W
Anubis
LordSamosa
Anubis
6
5
9
2.1
W
Xbalanque
Mattdemon17
Xbalanque
7
5
12
2.6
W
Cthulhu
Meylli
Cthulhu
5
2
15
6.25
L
King Arthur
PainKilik
King Arthur
6
7
6
1.29
L
Serqet
6
7
6
1.29
L
Hou Yi
ZeyuKuzz
Hou Yi
3
4
5
1.38
L
Ganesha
normohh
Ganesha
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,050
Damage
64,819
78,229
Taken
94,574
57,523
Mitigated
88,398
25,490
Healing
22,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
22,676
10,631
663
1,620
18,136
7,731
2,025
5,810
12,223
47,917
0
L
Nemesis
 
Nemesis
11,378
2,407
2,605
3,519
24,900
13,405
0
14,773
9,905
0
18,340
W
Hun Batz
CeriMonsterr
Hun Batz
12,790
2,175
192
3,169
15,617
19,215
176
3,171
12,026
0
21,960
W
Anubis
LordSamosa
Anubis
13,748
1,439
1,033
3,985
14,231
6,737
1,301
5,524
8,557
28,742
0
W
Xbalanque
Mattdemon17
Xbalanque
16,965
8,885
2,486
3,115
12,561
4,424
1,121
3,999
8,405
0
24,537
W
Cthulhu
Meylli
Cthulhu
16,871
765
4,877
4,350
17,684
19,416
520
4,105
13,443
31,514
0
L
King Arthur
PainKilik
King Arthur
14,845
1,459
1,619
4,547
20,512
20,325
140
11,690
8,715
8,779
25,076
L
Serqet
7,800
655
1,848
2,975
21,334
29,208
35
10,721
10,469
0
11,556
L
Hou Yi
ZeyuKuzz
Hou Yi
11,578
4,187
1,739
669
9,907
4,682
1,397
4,943
4,902
0
26,870
L
Ganesha
normohh
Ganesha
19,218
927
1,069
1,742
17,921
20,778
218
10,491
7,288
33,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,539
Gold Earned
51,175
151
Minions Killed
115
0
Camps Cleared
0
1,339,212
Distance Traveled
1,241,642
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,872
848
63
5
0
261,730
0
L
Nemesis
9,966
712
21
2
0
248,626
1
W
Hun Batz
11,978
856
19
1
0
296,167
2
W
Anubis
11,381
813
27
2
0
236,601
1
W
Xbalanque
11,459
819
19
1
0
244,266
4
W
Cthulhu
10,849
775
23
2
0
300,448
5
L
King Arthur
11,195
800
49
4
0
230,863
0
L
Serqet
10,807
772
7
1
0
284,334
5
L
Hou Yi
9,709
694
38
3
0
214,407
0
L
Ganesha
9,498
678
0
0
0
263,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role