Player Matchup

Ra
Ra
CY83RM4G3
Ra
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
178W - 96L
1,575 Elo+
Party 1
Chernobog
Chernobog
Rippli
Chernobog
Level 3
God Stats
1W - 1L
1,271 SR
Queue Stats
4W - 3L
1,229 Elo+
Party 1
Jormungandr
Jormungandr
smolbirby
Jormungandr
Level 18
God Stats
3W - 4L
1,606 SR
Queue Stats
3W - 4L
1,184 Elo+
Party 1
Team Averages
Level 56
1,459 SR
1,329 Elo+

VS

Team Averages
Level 80
1,342 SR
1,353 Elo+
Cupid
Cupid
DevilDogDown
Cupid
Level 119
God Stats
0W - 3L
1,224 SR
Queue Stats
55W - 75L
1,416 Elo+
Solo
Shiva
Shiva
LVGOD6
Shiva
Level 33
God Stats
1W - 3L
1,367 SR
Queue Stats
12W - 31L
1,269 Elo+
Solo
Fafnir
Fafnir
TdzM-Waffles
Fafnir
Level 89
God Stats
4W - 7L
1,435 SR
Queue Stats
59W - 68L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
9,135
830
9,320
10,241
9,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
Rippli
Chernobog
14
6 / 1 / 7
9,005
819
9,889
4,889
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
smolbirby
Jormungandr
12
0 / 0 / 13
8,287
753
5,222
11,402
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,587
599
9,124
9,193
4,217
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Shiva
LVGOD6
Shiva
9
0 / 4 / 0
6,330
575
3,732
10,053
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
10
1 / 4 / 0
7,113
647
4,609
10,789
13,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
13
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
0
5
1
0.1
L
Shiva
LVGOD6
Shiva
0
4
0
0
W
Chernobog
Rippli
Chernobog
6
1
7
9.5
L
Fafnir
1
4
0
0.25
W
Jormungandr
smolbirby
Jormungandr
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,431
Damage
17,465
26,532
Taken
30,035
22,789
Mitigated
25,409
13,073
Healing
2,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,320
935
6,118
5,831
10,241
9,012
1,076
1,566
8,499
30,712
0
L
9,124
3,419
300
353
9,193
4,217
0
6,265
2,928
0
27,170
L
Shiva
LVGOD6
Shiva
3,732
441
0
780
10,053
8,072
0
4,793
5,260
0
16,067
W
Chernobog
Rippli
Chernobog
9,889
7,190
0
0
4,889
2,290
245
750
4,002
0
36,123
L
Fafnir
4,609
1,525
0
1,332
10,789
13,120
0
3,988
6,801
13,111
0
W
Jormungandr
smolbirby
Jormungandr
5,222
1,369
0
1,124
11,402
11,487
73
2,720
8,467
13,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
20,030
128
Minions Killed
91
8
Camps Cleared
3
613,228
Distance Traveled
505,806
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,135
830
46
4
4
226,578
3
L
Cupid
6,587
599
43
4
2
173,702
1
L
Shiva
6,330
575
31
3
1
177,966
2
W
Chernobog
9,005
819
64
6
2
182,783
0
L
Fafnir
7,113
647
17
2
0
154,138
0
W
Jormungandr
8,287
753
18
2
2
203,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role