Player Matchup

Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mac5snipz
Morgan Le Fay
Level 63
God Stats
7W - 4L
1,672 SR
Queue Stats
38W - 32L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
RampageSerge
Danzaburou
Level 43
God Stats
23W - 11L
1,738 SR
Queue Stats
37W - 33L
1,513 Elo+
Party 1
Nemesis
Nemesis
lilmarzG
Nemesis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,483 Elo+
Party 1
Athena
Athena
untadded
Athena
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 83L
1,480 Elo+
Party 1
Team Averages
Level 79
1,582 SR
1,499 Elo+

VS

Team Averages
Level 53
1,402 SR
1,480 Elo+
Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CraigslisťDate
Cthulhu
Level 109
God Stats
2W - 4L
1,009 SR
Queue Stats
92W - 91L
1,401 Elo+
Party 2
Athena
Athena
ToastOwO
Athena
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Artemis
Artemis
mErCy 10z
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 1 / 0
6,810
619
4,785
11,420
7,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Mac5snipz
Morgan Le Fay
11
3 / 0 / 0
6,949
632
1,840
2,222
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RampageSerge
Danzaburou
13
15 / 0 / 5
9,109
828
15,977
5,519
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
lilmarzG
Nemesis
12
0 / 1 / 4
6,547
595
3,843
8,351
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
untadded
Athena
10
3 / 2 / 9
7,039
640
3,108
8,365
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 2 / 0
6,615
601
6,481
8,815
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
 
Cernunnos
6
0 / 0 / 0
4,676
425
548
2,119
629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
5,916
538
4,873
7,094
4,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Athena
ToastOwO
Athena
6
0 / 9 / 0
4,398
400
1,338
12,095
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
mErCy 10z
Artemis
7
0 / 10 / 0
4,503
409
1,343
9,387
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
24
Kills
4
4
Deaths
24
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
0
3
L
Arachne
 
Arachne
4
2
0
2
L
Cernunnos
 
Cernunnos
0
0
0
0
L
0
3
2
0.33
W
Morgan Le Fay
Mac5snipz
Morgan Le Fay
3
0
0
3
W
Danzaburou
RampageSerge
Danzaburou
15
0
5
17.5
L
Athena
ToastOwO
Athena
0
9
0
0
W
Nemesis
lilmarzG
Nemesis
0
1
4
2
L
Artemis
mErCy 10z
Artemis
0
10
0
0
W
Athena
untadded
Athena
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,553
Damage
14,583
35,877
Taken
39,510
20,657
Mitigated
14,570
12,131
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,785
1,617
0
4,902
11,420
7,394
0
3,396
7,525
0
33,841
L
Arachne
 
Arachne
6,481
4,295
0
3,943
8,815
3,493
4
1,053
7,762
0
35,836
L
Cernunnos
 
Cernunnos
548
161
0
987
2,119
629
0
1,291
828
0
13,856
L
4,873
634
0
1,246
7,094
4,661
0
379
6,715
25,249
0
W
Morgan Le Fay
Mac5snipz
Morgan Le Fay
1,840
58
0
470
2,222
809
578
0
2,222
37,226
0
W
Danzaburou
RampageSerge
Danzaburou
15,977
10,626
0
2,489
5,519
2,202
2,847
956
4,563
0
56,192
L
Athena
ToastOwO
Athena
1,338
839
95
397
12,095
4,580
0
1,356
10,739
9,038
0
W
Nemesis
lilmarzG
Nemesis
3,843
1,333
0
2,877
8,351
2,874
0
843
7,417
0
38,862
L
Artemis
mErCy 10z
Artemis
1,343
298
0
563
9,387
1,207
0
869
8,518
0
11,719
W
Athena
untadded
Athena
3,108
856
0
1,393
8,365
7,378
157
393
7,939
22,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
26,108
388
Minions Killed
207
0
Camps Cleared
0
1,189,575
Distance Traveled
883,837
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,810
619
84
8
0
232,120
2
L
Arachne
6,615
601
60
5
0
226,490
1
L
Cernunnos
4,676
425
37
3
0
88,942
0
L
Cthulhu
5,916
538
59
5
0
190,136
0
W
Morgan Le Fay
6,949
632
70
6
0
243,669
4
W
Danzaburou
9,109
828
101
9
0
210,583
1
L
Athena
4,398
400
24
2
0
202,573
2
W
Nemesis
6,547
595
91
8
0
279,137
1
L
Artemis
4,503
409
27
2
0
175,696
0
W
Athena
7,039
640
42
4
0
224,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role