Player Matchup

Arachne
Arachne
DJValle3
Arachne
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
347W - 205L
1,643 Elo+
Party 2
King Arthur
King Arthur
RPEAPER
King Arthur
Level 157
God Stats
2W - 2L
1,411 SR
Queue Stats
243W - 109L
1,698 Elo+
Party 2
Nu Wa
Nu Wa
kingfish130
Nu Wa
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,449 Elo+
Party 2
Team Averages
Level 135
1,470 SR
1,596 Elo+

VS

Team Averages
Level 152
1,547 SR
1,621 Elo+
Horus
Horus
DA S0LUTI0N
Horus
Level 154
God Stats
6W - 3L
1,717 SR
Queue Stats
179W - 135L
1,582 Elo+
Party 1
Zeus
Zeus
EasyDelete
Zeus
Level 145
God Stats
4W - 6L
1,389 SR
Queue Stats
184W - 160L
1,597 Elo+
Party 1
Hachiman
Hachiman
FlipRoll
Hachiman
Level 158
God Stats
4W - 5L
1,534 SR
Queue Stats
517W - 341L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DJValle3
Arachne
12
2 / 4 / 0
8,642
617
4,970
18,301
13,076
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
RPEAPER
King Arthur
12
0 / 5 / 1
7,960
569
10,594
15,293
9,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 2 / 1
8,280
591
9,200
9,063
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
9,206
658
8,044
12,767
11,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 2 / 4
9,977
713
20,622
9,569
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
FlipRoll
Hachiman
15
2 / 0 / 8
9,291
664
7,202
8,591
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
11
11
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Arachne
DJValle3
Arachne
2
4
0
0.5
W
7
2
4
4.5
W
Hachiman
FlipRoll
Hachiman
2
0
8
6
L
King Arthur
RPEAPER
King Arthur
0
5
1
0.1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,764
Damage
35,868
42,657
Taken
30,927
25,657
Mitigated
19,224
5,116
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,044
3,512
7,727
8,145
12,767
11,939
172
5,068
7,699
0
20,165
L
Arachne
DJValle3
Arachne
4,970
2,807
0
993
18,301
13,076
0
8,781
9,201
0
15,443
W
20,622
2,945
0
909
9,569
3,467
44
2,436
7,133
60,807
0
W
Hachiman
FlipRoll
Hachiman
7,202
3,497
0
1,355
8,591
3,818
1,043
2,200
6,391
0
47,812
L
King Arthur
RPEAPER
King Arthur
10,594
1,243
0
1,000
15,293
9,742
0
8,477
6,402
0
31,760
L
9,200
2,093
0
3,123
9,063
2,839
0
4,288
4,555
35,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,882
Gold Earned
28,474
124
Minions Killed
192
6
Camps Cleared
6
738,893
Distance Traveled
758,864
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,206
658
26
2
1
264,602
4
L
Arachne
8,642
617
13
1
2
254,456
5
W
Zeus
9,977
713
81
6
1
243,463
3
W
Hachiman
9,291
664
85
6
4
250,799
2
L
King Arthur
7,960
569
49
4
2
242,733
4
L
Nu Wa
8,280
591
62
4
2
241,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role