Player Matchup

Kuzenbo
Kuzenbo
Gold I
Alex23Alvarez
Kuzenbo
Gold I
Level 150
God Stats
11W - 18L
1,412 SR
Queue Stats
176W - 183L
1,771 MMR
Party 3
Sylvanus
Sylvanus
Platinum IV
Gojjoh
Sylvanus
Platinum IV
Level 160
God Stats
1W - 1L
1,851 SR
Queue Stats
357W - 355L
1,635 MMR
Party 1
Serqet
Serqet
Gold III
Kevinson1006
Serqet
Gold III
Level 149
God Stats
0W - 1L
1,316 SR
Queue Stats
172W - 171L
1,522 MMR
Party 3
Heimdallr
Heimdallr
Platinum II
huntapantha
Heimdallr
Platinum II
Level 108
God Stats
3W - 2L
1,778 SR
Queue Stats
158W - 146L
1,784 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
ksaxv0
Baron Samedi
Gold IV
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 26L
1,638 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,571 SR
1,670 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,613 SR
1,636 MMR
Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
Assassin90s_
Hercules
Gold IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,646 MMR
Solo
Chang'e
Chang'e
Platinum II
NoxHandzSwitch
Chang'e
Platinum II
Level 141
God Stats
58W - 31L
1,753 SR
Queue Stats
158W - 155L
1,857 MMR
Party 2
Medusa
Medusa
Platinum V
bibi_046
Medusa
Platinum V
Level 107
God Stats
38W - 27L
1,704 SR
Queue Stats
210W - 198L
1,632 MMR
Solo
Chaac
Chaac
Gold II
zPricee
Chaac
Gold II
Level 107
God Stats
5W - 1L
1,608 SR
Queue Stats
28W - 28L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
7
0 / 3 / 2
4,862
486
2,308
8,229
4,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Gojjoh
Sylvanus
10
0 / 3 / 2
5,327
533
2,878
6,798
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
9
4 / 1 / 0
5,605
561
4,950
5,627
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
huntapantha
Heimdallr
9
0 / 1 / 0
5,136
514
2,898
5,506
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ksaxv0
Baron Samedi
9
0 / 4 / 0
4,919
492
3,285
7,624
2,929
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
UllrBastetCliodhna

VS

Bans
AtlasShivaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
6 / 0 / 2
6,839
684
5,522
5,424
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Assassin90s_
Hercules
7
0 / 2 / 2
4,361
436
1,631
7,292
2,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
2 / 1 / 2
6,299
630
4,110
5,312
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
bibi_046
Medusa
10
3 / 0 / 1
5,856
586
5,677
5,042
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
zPricee
Chaac
11
1 / 1 / 3
6,156
616
4,733
7,268
4,346

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
12
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
0
2
7
L
Kuzenbo
0
3
2
0.33
W
Hercules
Assassin90s_
Hercules
0
2
2
0.5
L
Sylvanus
Gojjoh
Sylvanus
0
3
2
0.33
L
Serqet
4
1
0
4
W
2
1
2
3
W
Medusa
bibi_046
Medusa
3
0
1
3.5
L
Heimdallr
huntapantha
Heimdallr
0
1
0
0
L
Baron Samedi
ksaxv0
Baron Samedi
0
4
0
0
W
Chaac
zPricee
Chaac
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,319
Damage
21,673
33,784
Taken
30,338
12,663
Mitigated
11,453
9,051
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,522
1,209
0
2,569
5,424
1,644
0
958
4,466
0
32,972
L
Kuzenbo
2,308
1,159
761
1,755
8,229
4,264
0
820
7,058
13,910
0
W
Hercules
Assassin90s_
Hercules
1,631
186
0
2,676
7,292
2,677
0
1,547
5,403
0
10,229
L
Sylvanus
Gojjoh
Sylvanus
2,878
1,084
105
1,788
6,798
2,701
0
2,442
4,197
23,043
8,843
L
Serqet
4,950
1,296
0
480
5,627
1,568
0
394
5,118
0
26,321
W
4,110
434
364
2,478
5,312
1,562
0
2,047
3,265
35,159
0
W
Medusa
bibi_046
Medusa
5,677
2,323
0
2,144
5,042
1,224
0
356
4,686
0
36,296
L
Heimdallr
huntapantha
Heimdallr
2,898
1,381
0
1,501
5,506
1,201
0
0
5,455
0
29,154
L
Baron Samedi
ksaxv0
Baron Samedi
3,285
497
0
2,661
7,624
2,929
0
218
7,404
26,534
0
W
Chaac
zPricee
Chaac
4,733
756
0
3,199
7,268
4,346
0
3,147
4,121
0
38,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
29,511
256
Minions Killed
327
0
Camps Cleared
0
941,547
Distance Traveled
1,083,019
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,839
684
80
8
0
237,933
3
L
Kuzenbo
4,862
486
20
2
0
186,994
2
W
Hercules
4,361
436
18
2
0
214,057
2
L
Sylvanus
5,327
533
67
7
0
170,151
3
L
Serqet
5,605
561
47
5
0
229,773
3
W
Chang'e
6,299
630
88
9
0
207,625
4
W
Medusa
5,856
586
63
6
0
221,746
5
L
Heimdallr
5,136
514
71
7
0
189,444
3
L
Baron Samedi
4,919
492
51
5
0
165,185
1
W
Chaac
6,156
616
78
8
0
201,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role