Player Matchup

Anhur
Anhur
AlcoholicTampon
Anhur
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,451 Elo+
Party 3
Loki
Loki
ETMxBrumak20
Loki
Level 61
God Stats
37W - 36L
1,417 SR
Queue Stats
360W - 370L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
L2 AtomicBoy
Gilgamesh
Level 144
God Stats
3W - 1L
1,588 SR
Queue Stats
206W - 181L
1,592 Elo+
Party 1
Hades
Hades
MyPriestFeltMe
Hades
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 129L
1,509 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
XInuAkiX
Morgan Le Fay
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 160L
1,461 Elo+
Party 1
Team Averages
Level 121
1,501 SR
1,505 Elo+

VS

Team Averages
Level 102
1,625 SR
1,520 Elo+
Thanatos
Thanatos
CarlosXSanchez2
Thanatos
Level 102
God Stats
5W - 5L
1,568 SR
Queue Stats
151W - 138L
1,532 Elo+
Party 2
Achilles
Achilles
Kilik SR
Achilles
Level 89
God Stats
81W - 85L
1,547 SR
Queue Stats
287W - 258L
1,509 Elo+
Party 2
Tiamat
Tiamat
Numbnomnom
Tiamat
Level 141
God Stats
4W - 6L
1,468 SR
Queue Stats
270W - 253L
1,549 Elo+
Solo
Izanami
Izanami
christian8101A
Izanami
Level 109
God Stats
14W - 19L
1,632 SR
Queue Stats
371W - 432L
1,501 Elo+
Solo
Cerberus
Cerberus
gloers
Cerberus
Level 67
God Stats
2W - 2L
1,907 SR
Queue Stats
125W - 114L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,836
603
6,464
8,090
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 2 / 4
7,314
563
4,968
8,272
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
L2 AtomicBoy
Gilgamesh
12
2 / 3 / 2
7,171
552
8,147
12,786
6,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 0 / 5
8,235
633
7,758
7,968
5,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
XInuAkiX
Morgan Le Fay
8
1 / 4 / 1
5,570
428
4,998
7,285
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 7 / 2
6,625
510
3,112
9,597
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Kilik SR
Achilles
13
3 / 0 / 4
7,526
579
10,327
10,317
6,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Numbnomnom
Tiamat
12
4 / 4 / 0
6,698
515
4,321
8,542
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 2
6,624
510
5,305
7,801
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
gloers
Cerberus
8
0 / 4 / 2
5,616
432
4,356
11,121
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
18
Kills
10
10
Deaths
18
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
Thanatos
2
7
2
0.43
W
4
2
4
3
L
Achilles
Kilik SR
Achilles
3
0
4
5
W
Gilgamesh
L2 AtomicBoy
Gilgamesh
2
3
2
1
W
5
0
5
7.5
L
Tiamat
Numbnomnom
Tiamat
4
4
0
1
W
Morgan Le Fay
XInuAkiX
Morgan Le Fay
1
4
1
0.38
L
1
3
2
0.67
L
Cerberus
gloers
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,335
Damage
27,421
44,401
Taken
47,378
19,917
Mitigated
23,545
16,906
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,464
2,880
0
3,849
8,090
2,259
0
2,042
6,012
0
45,251
L
Thanatos
3,112
899
0
4,657
9,597
3,845
0
1,858
7,739
0
29,530
W
4,968
1,215
0
3,214
8,272
2,439
224
1,730
6,374
0
40,635
L
Achilles
Kilik SR
Achilles
10,327
2,436
0
4,229
10,317
6,937
0
1,149
9,124
0
42,192
W
Gilgamesh
L2 AtomicBoy
Gilgamesh
8,147
3,090
0
3,699
12,786
6,891
0
1,108
11,002
0
43,247
W
7,758
1,061
422
5,608
7,968
5,828
120
1,808
6,122
48,141
0
L
Tiamat
Numbnomnom
Tiamat
4,321
189
0
1,835
8,542
3,223
0
3,143
5,399
40,943
0
W
Morgan Le Fay
XInuAkiX
Morgan Le Fay
4,998
1,464
0
114
7,285
2,500
68
2,148
5,102
19,972
0
L
5,305
3,670
0
1,945
7,801
2,152
32
3,071
4,464
0
45,933
L
Cerberus
gloers
Cerberus
4,356
314
201
1,411
11,121
7,388
0
2,979
7,896
12,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,126
Gold Earned
33,089
399
Minions Killed
321
0
Camps Cleared
0
1,264,513
Distance Traveled
1,248,163
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,836
603
91
7
0
228,191
4
L
Thanatos
6,625
510
59
5
0
255,313
2
W
Loki
7,314
563
86
7
0
278,599
0
L
Achilles
7,526
579
78
6
0
265,452
3
W
Gilgamesh
7,171
552
82
6
0
267,396
2
W
Hades
8,235
633
113
9
0
256,938
3
L
Tiamat
6,698
515
70
5
0
239,802
2
W
Morgan Le Fay
5,570
428
27
2
0
233,389
0
L
Izanami
6,624
510
95
7
0
244,348
2
L
Cerberus
5,616
432
19
1
0
243,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role