Player Matchup

Fenrir
Fenrir
Istadris
Fenrir
Level 127
God Stats
6W - 9L
1,441 SR
Queue Stats
60W - 63L
1,411 Elo+
Solo
Olorun
Olorun
Mastercyka
Olorun
Level 99
God Stats
2W - 3L
1,693 SR
Queue Stats
120W - 98L
1,828 Elo+
Party 1
Athena
Athena
Zerthon
Athena
Level 87
God Stats
0W - 2L
1,742 SR
Queue Stats
2W - 5L
1,716 Elo+
Party 1
Team Averages
Level 104
1,625 SR
1,652 Elo+

VS

Team Averages
Level 89
1,500 SR
1,493 Elo+
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
RagnarNord
Ah Puch
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
290W - 288L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Istadris
Fenrir
5
0 / 0 / 2
4,220
469
0
404
78
Olorun
Mastercyka
Olorun
11
2 / 6 / 2
6,707
745
5,440
10,865
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Zerthon
Athena
11
2 / 3 / 2
7,125
792
4,748
15,287
8,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 0 / 5
8,198
911
8,354
8,820
7,704
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
 
Cernunnos
11
4 / 3 / 2
7,364
818
6,800
7,682
2,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
RagnarNord
Ah Puch
11
1 / 1 / 4
7,002
778
7,894
8,050
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
9
9
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
5
6.5
W
Cernunnos
 
Cernunnos
4
3
2
1.67
L
Fenrir
Istadris
Fenrir
0
0
2
1
L
Olorun
Mastercyka
Olorun
2
6
2
0.5
W
Ah Puch
RagnarNord
Ah Puch
1
1
4
3
L
Athena
Zerthon
Athena
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,188
Damage
23,048
26,556
Taken
24,552
12,102
Mitigated
12,914
4,631
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,354
2,034
0
3,061
8,820
7,704
295
3,857
4,837
0
33,006
W
Cernunnos
 
Cernunnos
6,800
3,731
0
1,835
7,682
2,550
1,432
3,523
4,047
0
21,602
L
Fenrir
Istadris
Fenrir
0
0
0
0
404
78
0
384
0
0
0
L
Olorun
Mastercyka
Olorun
5,440
1,966
423
1,475
10,865
3,479
0
2,485
8,149
24,384
0
W
Ah Puch
RagnarNord
Ah Puch
7,894
765
0
4,226
8,050
2,660
883
3,362
4,590
21,871
0
L
Athena
Zerthon
Athena
4,748
1,723
96
2,637
15,287
8,545
0
4,367
10,488
12,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,052
Gold Earned
22,564
71
Minions Killed
112
1
Camps Cleared
8
331,948
Distance Traveled
547,367
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,198
911
56
6
5
204,943
2
W
Cernunnos
7,364
818
23
3
3
153,138
4
L
Fenrir
4,220
469
0
0
0
0
0
L
Olorun
6,707
745
54
6
1
147,710
2
W
Ah Puch
7,002
778
33
4
0
189,286
1
L
Athena
7,125
792
17
2
0
184,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role