Player Matchup

Ganesha
Ganesha
Gold I
 
Ganesha
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold III
SaitanX
Cupid
Gold III
Level 160
God Stats
172W - 157L
1,613 SR
Queue Stats
1,030W - 1,061L
1,532 MMR
Solo
Agni
Agni
Gold II
TrustMyValor
Agni
Gold II
Level 160
God Stats
3W - 3L
1,620 SR
Queue Stats
75W - 88L
1,453 MMR
Party 1
He Bo
He Bo
Gold I
Zedddicusz
He Bo
Gold I
Level 137
God Stats
2W - 0L
1,498 SR
Queue Stats
167W - 177L
1,578 MMR
Party 1
Tyr
Tyr
Platinum V
gaypotatos
Tyr
Platinum V
Level 160
God Stats
29W - 23L
1,725 SR
Queue Stats
280W - 266L
1,617 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,591 SR
1,536 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,543 SR
1,539 MMR
Izanami
Izanami
Gold II
Gonoramü
Izanami
Gold II
Level 157
God Stats
7W - 4L
1,777 SR
Queue Stats
120W - 118L
1,584 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
ROMPEDD
Baba Yaga
Silver II
Level 125
God Stats
3W - 3L
1,427 SR
Queue Stats
20W - 20L
1,501 MMR
Party 2
Fafnir
Fafnir
Gold III
Sneze-
Fafnir
Gold III
Level 159
God Stats
0W - 2L
1,320 SR
Queue Stats
41W - 35L
1,501 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
TrickyNiky
Gilgamesh
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 56L
1,501 MMR
Party 2
Mercury
Mercury
Platinum III
samisyxe
Mercury
Platinum III
Level 107
God Stats
9W - 8L
1,689 SR
Queue Stats
242W - 220L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 5
5,497
550
3,861
7,143
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
SaitanX
Cupid
9
1 / 1 / 1
5,247
525
5,684
4,705
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
5 / 0 / 0
6,129
613
5,239
4,419
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
11
2 / 0 / 5
6,093
609
3,886
4,420
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 1
7,133
713
6,320
8,567
7,612
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ArachneGebSun WukongThoth

VS

Bans
SolShivaCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gonoramü
Izanami
9
0 / 2 / 1
5,111
511
3,311
7,704
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baba Yaga
ROMPEDD
Baba Yaga
9
0 / 2 / 1
4,889
489
3,075
3,867
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fafnir
Sneze-
Fafnir
7
0 / 2 / 1
4,982
498
1,831
8,403
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
TrickyNiky
Gilgamesh
9
0 / 5 / 0
4,917
492
2,967
8,515
5,741
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
samisyxe
Mercury
10
1 / 2 / 0
5,452
545
2,997
6,886
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
1
1
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
5
2.5
L
Izanami
Gonoramü
Izanami
0
2
1
0.25
L
Baba Yaga
ROMPEDD
Baba Yaga
0
2
1
0.25
W
Cupid
SaitanX
Cupid
1
1
1
1.5
L
Fafnir
Sneze-
Fafnir
0
2
1
0.25
L
Gilgamesh
TrickyNiky
Gilgamesh
0
5
0
0
W
5
0
0
5
W
He Bo
2
0
5
4.5
W
5
0
1
5.5
L
Mercury
samisyxe
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,990
Damage
14,181
29,254
Taken
35,375
14,680
Mitigated
16,615
12,816
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,861
443
248
2,943
7,143
3,736
240
2,115
5,028
14,413
1,453
L
Izanami
Gonoramü
Izanami
3,311
2,160
0
3,430
7,704
1,396
0
1,965
5,739
0
37,352
L
Baba Yaga
ROMPEDD
Baba Yaga
3,075
0
0
1,059
3,867
1,414
0
2,942
925
27,309
0
W
Cupid
SaitanX
Cupid
5,684
3,192
62
2,243
4,705
823
94
523
4,018
0
28,364
L
Fafnir
Sneze-
Fafnir
1,831
801
0
2,270
8,403
6,076
0
4,353
4,050
8,484
0
L
Gilgamesh
TrickyNiky
Gilgamesh
2,967
681
0
647
8,515
5,741
0
945
7,570
0
21,454
W
5,239
531
0
1,966
4,419
1,412
630
1,777
2,642
32,647
0
W
He Bo
3,886
582
0
2,229
4,420
1,097
90
491
3,929
31,200
0
W
6,320
1,142
0
3,125
8,567
7,612
212
0
8,567
0
38,617
L
Mercury
samisyxe
Mercury
2,997
1,046
0
598
6,886
1,988
0
2,575
4,311
0
35,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
25,351
289
Minions Killed
260
0
Camps Cleared
0
1,028,293
Distance Traveled
946,937
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,497
550
6
1
0
210,759
5
L
Izanami
5,111
511
73
7
0
170,004
3
L
Baba Yaga
4,889
489
51
5
0
193,901
4
W
Cupid
5,247
525
66
7
0
181,729
4
L
Fafnir
4,982
498
6
1
0
174,802
2
L
Gilgamesh
4,917
492
53
5
0
183,140
2
W
Agni
6,129
613
67
7
0
192,227
1
W
He Bo
6,093
609
70
7
0
214,282
0
W
Tyr
7,133
713
80
8
0
229,296
2
L
Mercury
5,452
545
77
8
0
225,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role