Player Matchup

Discordia
Discordia
BritoMF
Discordia
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 26L
1,589 Elo+
Solo
Cabrakan
Cabrakan
DeeJoe19
Cabrakan
Level 108
God Stats
9W - 6L
1,710 SR
Queue Stats
929W - 964L
1,357 Elo+
Solo
Janus
Janus
slayer198222
Janus
Level 137
God Stats
3W - 7L
1,566 SR
Queue Stats
300W - 336L
1,429 Elo+
Solo
Bacchus
Bacchus
xDemonic Wolf
Bacchus
Level 62
God Stats
1W - 2L
1,647 SR
Queue Stats
24W - 35L
1,179 Elo+
Party 1
Ra
Ra
xxxxCatManxxxx
Ra
Level 82
God Stats
3W - 3L
1,805 SR
Queue Stats
109W - 117L
1,179 Elo+
Party 1
Team Averages
Level 99
1,646 SR
1,347 Elo+

VS

Team Averages
Level 96
1,506 SR
1,402 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
N4Tt33Dr34d
Amaterasu
Level 129
God Stats
5W - 4L
1,489 SR
Queue Stats
239W - 282L
1,435 Elo+
Solo
Ne Zha
Ne Zha
ShirakiinChan
Ne Zha
Level 108
God Stats
2W - 8L
1,500 SR
Queue Stats
639W - 712L
1,402 Elo+
Solo
Charybdis
Charybdis
makaveliq392
Charybdis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,282 Elo+
Solo
Arachne
Arachne
xNightShadesPR
Arachne
Level 116
God Stats
7W - 7L
1,539 SR
Queue Stats
192W - 219L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BritoMF
Discordia
17
7 / 2 / 12
11,085
792
12,444
7,673
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
DeeJoe19
Cabrakan
17
6 / 5 / 16
11,238
803
15,506
20,421
35,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 8
11,266
805
18,726
11,548
10,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
17
5 / 5 / 18
10,688
763
11,560
14,561
25,844
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
1 / 4 / 12
9,764
697
8,520
9,993
4,925
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
3 / 5 / 11
10,075
720
9,402
17,859
18,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
N4Tt33Dr34d
Amaterasu
16
2 / 4 / 10
10,039
717
6,448
16,958
17,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 7 / 11
10,856
775
8,218
13,203
6,188
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
makaveliq392
Charybdis
18
2 / 6 / 13
10,241
732
9,616
16,034
12,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
11 / 2 / 9
11,483
820
15,168
18,477
7,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
74
24
Kills
20
20
Deaths
24
66
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
5
11
1.7
L
Discordia
BritoMF
Discordia
7
2
12
6.5
L
Cabrakan
DeeJoe19
Cabrakan
6
5
16
2.8
W
Amaterasu
N4Tt33Dr34d
Amaterasu
2
4
10
1.75
W
2
7
11
1.07
W
Charybdis
makaveliq392
Charybdis
2
6
13
1.42
L
5
4
8
2.25
L
Bacchus
5
5
18
2.8
W
11
2
9
7.75
L
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,756
Damage
48,852
64,196
Taken
82,531
79,241
Mitigated
62,159
15,536
Healing
32,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,402
1,208
4,264
4,086
17,859
18,643
764
13,912
3,947
11,556
15,879
L
Discordia
BritoMF
Discordia
12,444
1,212
734
1,106
7,673
2,963
488
242
7,431
22,851
0
L
Cabrakan
DeeJoe19
Cabrakan
15,506
1,065
1,125
2,927
20,421
35,438
360
1,405
19,016
29,755
0
W
Amaterasu
N4Tt33Dr34d
Amaterasu
6,448
2,240
1,493
3,685
16,958
17,274
1,009
13,062
3,896
0
13,930
W
8,218
1,302
1,334
1,647
13,203
6,188
889
10,691
2,512
0
35,846
W
Charybdis
makaveliq392
Charybdis
9,616
5,304
1,495
3,793
16,034
12,411
1,621
13,726
2,308
0
28,298
L
18,726
1,787
248
1,748
11,548
10,071
1,365
706
10,842
50,721
0
L
Bacchus
11,560
1,264
988
419
14,561
25,844
452
1,680
12,881
18,269
0
W
15,168
10,459
2,922
7,431
18,477
7,643
1,127
15,365
3,112
0
20,957
L
8,520
619
4,446
1,795
9,993
4,925
1,495
310
9,683
19,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,041
Gold Earned
52,694
174
Minions Killed
137
0
Camps Cleared
0
1,128,786
Distance Traveled
1,283,596
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,075
720
27
2
0
257,467
0
L
Discordia
11,085
792
23
2
0
230,632
0
L
Cabrakan
11,238
803
28
2
0
195,857
2
W
Amaterasu
10,039
717
8
1
0
246,413
1
W
Ne Zha
10,856
775
51
4
0
259,697
0
W
Charybdis
10,241
732
36
3
0
217,780
0
L
Janus
11,266
805
89
6
0
226,196
2
L
Bacchus
10,688
763
9
1
0
242,763
0
W
Arachne
11,483
820
15
1
0
302,239
0
L
Ra
9,764
697
25
2
0
233,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role